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Developer Update: Legions of Scum and Villainy

STAR WARS: The Old Republic > English > General Discussion
Developer Update: Legions of Scum and Villainy
First BioWare Post First BioWare Post

JLazarillo's Avatar

03.26.2013 , 10:59 AM | #11
Quote: Originally Posted by nbayer View Post
So your complaint about the sentence "Each gives a new, unique appearance for your Class" is that it's only unique on a class level?
Well, if you look identical to 25% of the other players out there, that's not very unique, especially if you're generally doing raid content that has more than four people, it's impossible for everyone to look "unique". So like I said, it was an interesting choice of words. It really wasn't a complaint, mind, just a moment that made me chuckle.

That said, if the raid did somehow drop armor with an appearance that could be customized to a degree, that would be emmeffin' awesome. Probably way to many tech hurdles to overcome before they could offer it, though, so I won't ever be disappointed not to see it...but it would be cool.

AshlaBoga's Avatar

03.26.2013 , 11:04 AM | #12
I loved all the fights on SM, except The Cartel Warlords. It just felt both too long and too easy. Maybe add another mechanic or increase the boss dps?
The dark is generous, and it is patient, and it always wins.
It always wins because it is everywhere.
The brightest light casts the darkest shadow.
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Liwilliams's Avatar

03.26.2013 , 11:09 AM | #13
Very cool!

I love how active ea/bio is with the community. Thanks guys!!

SentinelDranoel's Avatar

03.26.2013 , 11:17 AM | #14
Eh, I guess the op players need something to do. I am on my way to anding my sub after I finished Makeb. QOL updates are really needed. I am less interested in the first 6 months of SWTOR in 2013 and very concerend with the last 6 months.

If they just add pvp warzones, ops and cartel items; they will lose me. Flesh out the rest of the game please.
and the Force beat generic Swords and Magic any day. 8/26/14 That was my old signature but after RotHC, I went back to superheroes and swords and magic. Now waiting on Dragon Age and a SWTOR story expac for my Bioware fix 7/30/15 Returned for KotFE. Finally, a story expac.

LanceCorporalDan's Avatar

03.26.2013 , 12:01 PM | #15
Very cool Op!!

As a member in a mainly Trooper Rp/pvp/pve guild this will be a very interesting Operation to complete in good ol' RP fashion!

I'll ask to see if it can be tied into our ongoing RP storyline.
Neves - 55 Vanguard
Dahkaras - 55 AssassinKeelaran - 55Juggernaut
Kalkaran - 55 MercenaryKallim - 55 Operative

Uwel's Avatar

03.26.2013 , 12:04 PM | #16
Oh wow, Sarlacc in every bush...

I have to watch my step, if i don't want to be digested over a millennia
"Imperial intelligence operatives are clearly just as deadly as their Sith superiors."

Alec_Fortescue's Avatar

03.26.2013 , 12:08 PM | #17
i only had a chance to play a story mode on pts and I was amazed. I really like the concept of a team fighting against MULTIPLE enemies instead of a one big boss. Fights were fresh in general, well designed. I am looking forward to Lehon and defeating the Dread Masters.

I hate the ops gear, though.
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Ansalem's Avatar

03.26.2013 , 01:01 PM | #18
can't wait to have this fully cleared and on farm status by the end of the 2nd day of the expac. Also another puzzle boss? I wasn't aware there were any puzzle bosses in this game. Most of it is kill this or turn any direction you want. I want a real puzzle...something that is actually challenging please!

WHFlash's Avatar

03.26.2013 , 01:41 PM | #19
Quote: Originally Posted by Lord_Karsk View Post
Wish the stories could be good, Dread masters are made up and have nothing to do with the Sith what so ever.
The Sith are completely made up, too, as well as every other piece of the Star Wars universe. Are you one of those "If Lucas didn't write it, it's not Star Wars" kind of people? There are too many different writers out there to single out one or two as the only ones that are official. Dread Masters fit in perfectly fine in the Sith story.

Bugattiboy's Avatar

03.26.2013 , 02:18 PM | #20
Quote: Originally Posted by Liwilliams View Post
I love how active ea/bio is with the community. Thanks guys!!
That's great, but they aren't.
I didn't think anything could top the stupidity of no new group content in Fallen Empire...

...then Level Sync happened.