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Gree Event - Critiques and Praise

STAR WARS: The Old Republic > English > General Discussion
Gree Event - Critiques and Praise

iamthehoyden's Avatar


iamthehoyden
02.17.2013 , 11:44 AM | #1
Ok, the good:
- An event!! Yay!! I'd rather have an event with serious flaws than nothing any day. It breaks up the monotony, makes the game feel more alive, and gives you something new to do.

- Reoccurring! Wise decision, saves on development costs which hopefully translates into events being a more regular thing.

- New gear! (And specifically armor without huge shoulder pads - I like this.)

- BOL hilts and other weapons!

- World bosses.

- Some purpose for Ilum beyond dailies (oh wait).

The bad:
- 1# How easy it is to be flagged for pvp on a pve server. I don't want to do open world pvp so I don't do the missions in the FFA area, however, I still managed to get flagged multiple times due to flagged people running through aoes and my comp healing a flagged group member while in pve content. Engaging in PVP should always be a choice, not something you're tricked into.

-#2 Drop rate on the Supplemental Research mission (aka the kill-a-gazillion-critters mission). Elites and strongs should always drop the chips and, instead, rarely do. The regular mobs seem to have a slightly better drop rate.

-#3 Dailies - More fricking dailies. No puzzles, very little exploration, no mechanics (like the plague in the rakghoul event), just dailies.

#4 No weapon by the time the event ends - I find it really odd that we will not be able to get to even one BOL weapon by the time the event ends. I understand that we can game the system by stockpiling rep trophies to use in the weeks after and the vendor will still be there, but to end the actual event with no weapon is kind of a letdown.

And in the category of "Huh?" is the storyline here. Why are we willingly providing bucket-loads of detailed data about our combat capabilities to a group of relatively unknown aliens who are neutral and have their own agenda?? Naivety run-amok here.

So thank you for the event. My hope is that given that it is reoccurring, some of these issues, such as the drop rate and the dailies-dailies-dailies mantra will be adjusted in the future..
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Kalfear's Avatar


Kalfear
02.17.2013 , 12:14 PM | #2
My only real complaint is once again in this solo minded game they punish the solo player at the end

Normally I have more then enough time to group up and ect so I typically dont get hit with this aspect

but im currently waiting on surgery for my right shoulder and my play time because of it has diminished greatly

Pretty much only have 1-2 hours a day and because of that find I cant do the ops and WB stuff cause it takes to freaking long to form up groups.

Which means im mostly stuck to the solo dailies and wouldnt you know it

solo players dont have a single daily mission that rewards 1-2 grey helix

Now to be clear im not asking for any of the current dailies to give that reward as that would be far to simple and fast

but why couldnt they THINK AHEAD THIS TIME and put in a long solo mission like say the Gree Relay mission (one where you goto all the different planets and then back to ship) , all told that one takes between 1 hour and 2 hours to complete.

So doing that as a daily for 1-2 grey helix seems like a perfect fit and perfect way to ensure ALL play styles get rewarded.

Instead its just ops (and that one really poorly designed Heroic where everyone is fighting over terminal and droid spawn and its just a cluster bleep of ninja behavior) that get the goodies.

Honestly I cant wait for the 2 weeks to end.
You feel kinda obligated to try and do the stuff but it just ends up annoying and frustrating and Ive lost count how many idiots ive put on ignore for their childish behavior over general chat.

And yeah your right OP, the flagging is bad.
I dont get what changed that now 2 events in a row they are trying to put PVE content inside PVP areas.
The two simply do not mix and never will.

actually looking forward to going back to daily hms and black hole/section x weeklies
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Jagrevi's Avatar


Jagrevi
02.17.2013 , 01:13 PM | #3
Quote: Originally Posted by Kalfear View Post
I dont get what changed that now 2 events in a row they are trying to put PVE content inside PVP areas.
The two simply do not mix and never will.
I respectfully disagree on this point. I really like it.

I want to play on a PvE server, because when I just want to run general story/level-up missions, I don't want to have to worry about being in PvP if I don't feel like it.

I do, however, want there to certain achievements that, while the gameplay is PvE, I have to "stay on the lookout". That adds a sense of danger, its fun, and makes the reward feel all that more special.
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Aries_cz's Avatar


Aries_cz
02.17.2013 , 02:47 PM | #4
Quote: Originally Posted by iamthehoyden View Post
And in the category of "Huh?" is the storyline here. Why are we willingly providing bucket-loads of detailed data about our combat capabilities to a group of relatively unknown aliens who are neutral and have their own agenda?? Naivety run-amok here.
I assume that both the Republic and empire sees the potential of gaining a better understanding of Gree technology. The Gree WERE a race capable of many technological marvels, surpassing even the ancient Rakata, when they launched the Grey Secant. Providing the fully automated ship that the Gree seemingly cannot operate with data on combat tactics in exchange for chance at some of that hyper-advanced technology (hypergates, treating living matter as data, teleporters, etc) seems like a good trade.
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Costello's Avatar


Costello
02.17.2013 , 03:21 PM | #5
Quote: Originally Posted by iamthehoyden View Post

And in the category of "Huh?" is the storyline here. Why are we willingly providing bucket-loads of detailed data about our combat capabilities to a group of relatively unknown aliens who are neutral and have their own agenda?? Naivety run-amok here.
This is my only real problem with the event. I'm not really a fan of being flagged PvP cause someone runs across an aoe or you heal/buff someone and then realise what you have done. Though from what I have seen people aren't PvPing they are queing up nice and respectful they ignore each other if they encounter a rival faction member. Makes me wonder if there has been a significant gain for to the enjoyment of players for the PvP element of the quests.

But as I stood on a transporter to get beamed into Tron I wondered if the restructing has lead to the Star Wars fans among the dev team to go elsewhere. As its starting to feel far more like Star Trek The Motion Picture than Star Wars. With strange alien races, exploring strange new civilizations with even the Gree Vesels mission to Boldly Go where no Gree has gone before. And what do the Republic and Empire do when they discover such they both play along and seem awe struck with the gree.

When as in the films strange and wonderful aliens where part of the back drop and made the galaxy seem lived in and familiar we have shiny walls and wonderous technology. Where the millenium falcon was a peace of junk despite being able to make .5 past lightspeed. TOR seems to be heading under the current direction to strange new civilizations and very tron like graphics. When this event is up it would be nice if the devs stop using Rakata and Gree and anicient technologically advanced civilizations and go back to all the things that star wars did so well. One of which is getting back to the war.

Aries_cz's Avatar


Aries_cz
02.17.2013 , 04:05 PM | #6
Quote: Originally Posted by Costello View Post
But as I stood on a transporter to get beamed into Tron I wondered if the restructing has lead to the Star Wars fans among the dev team to go elsewhere. As its starting to feel far more like Star Trek The Motion Picture than Star Wars. With strange alien races, exploring strange new civilizations with even the Gree Vesels mission to Boldly Go where no Gree has gone before. And what do the Republic and Empire do when they discover such they both play along and seem awe struck with the gree.

When as in the films strange and wonderful aliens where part of the back drop and made the galaxy seem lived in and familiar we have shiny walls and wonderous technology. Where the millenium falcon was a peace of junk despite being able to make .5 past lightspeed. TOR seems to be heading under the current direction to strange new civilizations and very tron like graphics. When this event is up it would be nice if the devs stop using Rakata and Gree and anicient technologically advanced civilizations and go back to all the things that star wars did so well. One of which is getting back to the war.
Well, the TRON-like graphics were chosen to represent the Gree, as they have been created as something we are simply unable to comprehend long before we have even seen them in TfB intro. I will assume that we will not see this graphics style anywhere outside Gree-related locations and missions. Also, as side note, all graphic designs for things like races, planets, etc. has been discussed with LucasArts representatives (this was prior to launch, not sure if they continued with it after it).

As for the aliens being the backdrop, that is the problem when restricting to the movies, where all main heroes are humans (or droids), giving out the impression that Star Wars universe is human-dominated. I believe that this was never George Lucas's intention, although it may seem so after the transformation into Galactic Empire, but before that we see that Senate is full of other races. So why would it be wrong to bring some of these races to the forefront a bit more?

As for weird stuff, Star Wars canon already has Yuuzhan Vong, something also completely unrelated to what we have seen in movies, with their refusal to anything technological, using solely things that are grown (even ships).

I will agree that Star Wars is not about discovering new and wondrous aliens, unlike Star Trek, but we have this huge galaxy filled with different lifeforms, so again, why would it be bad to flesh them out a bit more? Yes, the focus should shift a bit more to what Star Wars does best, and that is depiction of massive conflicts, which I hope will return with Makeb and Hutt planning to make themselves a galactic superpower. However, Giving some room to exploring strange new world, meeting new civilizations, boldly going where no one has gone before does not have to be a bad thing (go ahead, kill me for paraphrasing one of the best opening lines in history of television)

Note: I am a huge Star wars and Star Trek fan, and I do own both a Lightsaber and a Bat'leth (well, not the Bat'leth yet, put I plan to)
Member of Beast Riders, Tomb of Freedon Nadd (EU-PvP)
Without the darkness, how would we recognize the light?
Aries, admin of Czech/Slovak fansite SW-TOR.cz
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JacenHallis's Avatar


JacenHallis
02.17.2013 , 04:33 PM | #7
Quote: Originally Posted by Costello View Post
But as I stood on a transporter to get beamed into Tron I wondered if the restructing has lead to the Star Wars fans among the dev team to go elsewhere. As its starting to feel far more like Star Trek The Motion Picture than Star Wars. With strange alien races, exploring strange new civilizations with even the Gree Vesels mission to Boldly Go where no Gree has gone before. And what do the Republic and Empire do when they discover such they both play along and seem awe struck with the gree.
Teleportation: This was in the game at release. The Rakata also had a form of this technology, and it's in use on Belsavis.

"Tron": as said above, Grey Secant's design is meant to show a very high level of technological advancement. There are really two ways to do that: Embrace the technological theme or use "magic."

"Strange alien races": Watch the cantina scene in Star Wars again, and tell me the galaxy doesn't have strange alien races in it.

"Strange new civilizations": the nature of hyperspace exploration means that new worlds are being discovered all the time. You can only go so far outward when you explore the galaxy. Sometimes, you have to look inward and find the stuff you've missed. Look how close Dromund Kaas is to Korriban on a galactic scale. And then think that, until the Empire found its way there, no one had seen it before. Watch AotC and realize that even the most complete records in the galaxy are susceptible to a simple deletion.

Grey Secant's mission: The Gree are a highly advanced species motivated by the attainment of knowledge. It makes sense that they'd create a ship that would go out and explore the galaxy/universe and collect data for them, especially if they thought their species might be in decline some day. The chances that something out there might help them survive means it's a noble endeavour. Besides, this element isn't so much Star Trek as Stargate: Universe. The Grey Secant is closer to Destiny than any Star Trek vessel.

Republic/Imperial relations with the Gree: The Republic already has a good relationship with the Gree, as they're helping to rebuild Coruscant. The Empire is not one to let the its enemy have sole use of such a resource.
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AshlaBoga's Avatar


AshlaBoga
02.17.2013 , 04:36 PM | #8
Quote: Originally Posted by Aries_cz View Post
I assume that both the Republic and empire sees the potential of gaining a better understanding of Gree technology. The Gree WERE a race capable of many technological marvels, surpassing even the ancient Rakata, when they launched the Grey Secant. Providing the fully automated ship that the Gree seemingly cannot operate with data on combat tactics in exchange for chance at some of that hyper-advanced technology (hypergates, treating living matter as data, teleporters, etc) seems like a good trade.
The Gree tell us they no longer know how their ancient tech works: we believe them.
The Gree tell us that they cannot control the Grey Secant: we believe them.
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PetFish's Avatar


PetFish
02.17.2013 , 05:31 PM | #9
I have nothing but praise for the event itself. It's fun, interesting, exciting, has a lot of phases and things to do.

My only complaint is with the player-base regarding the FFA PvP area who throw massive hissy-fits if they get killed. I'm actually disgusted by the fact that people are lining up, enemies hugging enemies, and then get mad if some group comes in to kill them and plant their orb first.

But not only do they get mad, they flood general chat with personal attacks on these players. Why should people who are using the PvP area as intended be made to feel like they're not only doing something wrong, but that they are baby killers in real life or something?

If we can wipe out people to get objectives done faster then what's wrong with that? If we see a loner flying through the area why wouldn't we wipe them out? It's like someone taking a knife to a gun fight and then complaining when they get shot.

I've had more fun playing this FFA PvP in 5 days than in the last 2 months of static, same-old-same-old warzones, and I am LOVING it.

PS - I know there are certain things, like guilds camping the pylon, that are annoying, but I just come back later or switch instances, I don't freak out and be a huge crybaby in general chat about it. There's other things to do. We don't even need to be in the PvP area at all to gain a lot of reputation.
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Arlbo_Nabbins's Avatar


Arlbo_Nabbins
02.17.2013 , 06:28 PM | #10
Quote: Originally Posted by iamthehoyden View Post
And in the category of "Huh?" is the storyline here. Why are we willingly providing bucket-loads of detailed data about our combat capabilities to a group of relatively unknown aliens who are neutral and have their own agenda?? Naivety run-amok here.
Who is unknown? My character has saved a planet for them and been given one of their highest honours.

TfB establishes the relationship between the Gree and your faction.