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PvE DPS


Cuppcake's Avatar


Cuppcake
02.06.2013 , 07:00 AM | #11
Using shock regularly in your rotation will drain your forcebar really fast in allot of encounters (As madness).
I wouldn't reccomend it for fights >1 minute.

I_Sithed_MyPants's Avatar


I_Sithed_MyPants
02.06.2013 , 08:18 AM | #12
Quote: Originally Posted by Cuppcake View Post
Using shock regularly in your rotation will drain your forcebar really fast in allot of encounters (As madness).
I wouldn't reccomend it for fights >1 minute.
It does take a lot of force, but it is possible to work it into your rotation or most fights
Thuviel
<PC Gamer Mint Imperials>

R.I.P <Antisocial Elitists> I shall miss thee

adrunktick's Avatar


adrunktick
02.06.2013 , 08:35 AM | #13
I'll have my ask mr. robot profile up after I get home from class, but I just did another parse trying to mimic yours and parsed lower than my original, so something might be up, we'll see. I'll get back to you shortly.

I_Sithed_MyPants's Avatar


I_Sithed_MyPants
02.06.2013 , 10:28 AM | #14
Quote: Originally Posted by adrunktick View Post
I'll have my ask mr. robot profile up after I get home from class, but I just did another parse trying to mimic yours and parsed lower than my original, so something might be up, we'll see. I'll get back to you shortly.
Hybrid isn't the only way to go, it takes practice as well to know exactly when to use shock, if you use it at the wrong time you end up draining too much force. For example, in my parse it shows I used it 27 times in 5 minutes, that's really only 5 times every minute, with a 6 second cooldown on shock. So it's not an ability to use every time its off cooldown, about once every 12 seconds, maybe less.

However, hybrid isn't the only way to go, the sorcerer dps in my ops group uses the 31 point madness build and still does really good dps*. The chain shock build may only be better on the ops dummy because you get to stand still, the extra dot from full madness might prove more useful in an operation.

*Good dps for a sorcerer.
Thuviel
<PC Gamer Mint Imperials>

R.I.P <Antisocial Elitists> I shall miss thee

Sosajoshua's Avatar


Sosajoshua
02.06.2013 , 11:42 AM | #15
Can i just ask what parser you all use? Swtorcombatlogs closed and since then i have parsed my dps.

With that being said I am a full madness sorc and ive been able to pull 1500 and on rare occassion 1600dps when i had still been parsing myself. A Lightning spec in my previous guild had hit 1700 on single target (im assuming because the forked lightning and such). So i would say for either Full tree spec 1500 would be about average. If you want more though put more Power into your gear. Crit and Surge should only be at about 35%,75% respectively and thats easy to maintain. Get power mods, maybe DG relic of boundless age or/and a DG dps-based relic, and Rakata or Exotech stims. Add that with the top gear you can get atm (whether you buy 63mods or your guild is doing TFBHM or ECHM/NM) and you should see a large increase in your dps.

* WH relics for +121 power also
<A Wretched Hive> Jedi Covenant Rhaegis, Madness Sorcerer / Youngdragon, Advanced Proto-tech / Kha'leesi, Engineering Sniper / Dragonbane, Vengence Juggernaut

Bagleplayer's Avatar


Bagleplayer
02.06.2013 , 06:54 PM | #16
The best option for PvE damage is hybrid spec, you can see the build and my gear here.
The spec is pretty easy to use and doesn't take long to learn, you just keep up DoTs and death field and use lightning as a filler. This is a pretty good guide to the hybrid build (in republic terms). I used to run lightning but between the in game lag and the loss of dps during movement I switched to hybrid and noticed a big boost in dps (100-200). I linked a parse of karagga on sm below as proof that it does pretty good dps.



http://www.torparse.com/a/124741/30/0/Damage+Dealt

adrunktick's Avatar


adrunktick
02.07.2013 , 01:50 PM | #17
Here is my askmrrobot profile for my sorc.

http://swtor.askmrrobot.com/characte...6-1b094b679f57

Bagleplayer's Avatar


Bagleplayer
02.07.2013 , 05:04 PM | #18
Couple of things about your gear, you need to replace any lettered mods like "Mettle mod 25A." Youll also want to replace the Black hole earpiece with the rakata one, it has almost 20 more willpower.You should also work towards getting custom belt and bracers.One last note, replace the enhancement in you helm with a quick savant one to better balance your stats.

I_Sithed_MyPants's Avatar


I_Sithed_MyPants
02.07.2013 , 07:28 PM | #19
Quote: Originally Posted by adrunktick View Post
Here is my askmrrobot profile for my sorc.

http://swtor.askmrrobot.com/characte...6-1b094b679f57
Ok took a look, here's a few notes:
1. The earpiece is definitely a problem, but not too bad. It could be quite hard to get the rakata one again as you have it drop first, so we'll stick with the bh earpiece.
2. Moddable bracers and belt will definitely be needed also, however you will have to buy 2 resolve 26 / 27 armorings.
3. Really need to get rid of all of the 56 / 58 modifications.
4. Any mods with a letter such as Advanced Aptitude mod 24A need to be replaced asap, never use any lettered mods, only the 26 or 27 version without letter.
5. You should be using the Dread Guard Relic of Elemental Transcendence as a Force user, your rapid dots and force lightning ticks give it more chance to proc. Also Elemental relic damage is based on your Force crit, where Internal relic damage is based on Tech crit.
5a. The Dread Guard Relic of Boundless Ages that you're using is also a good relic, however the proc dot relic usually proves to be better, but not by much, you could say its personal preference.

I made a theoretical character on amr with what would be Best in Slot 61 gear, so it's all obtainable through black hole / daily comms. You might need to grind comms for a bit as I saw quite a few 58 and 56 modifications. This is what you really want a 61 geared sorc to look like (not including the earpiece):

http://swtor.askmrrobot.com/characte...f-fc3e3e7c19c6

Edit: The armor shells in the amr that I linked don't really matter, what matters is the stats.
Thuviel
<PC Gamer Mint Imperials>

R.I.P <Antisocial Elitists> I shall miss thee

adrunktick's Avatar


adrunktick
02.08.2013 , 10:43 AM | #20
Quote: Originally Posted by I_Sithed_MyPants View Post
Ok took a look, here's a few notes:
1. The earpiece is definitely a problem, but not too bad. It could be quite hard to get the rakata one again as you have it drop first, so we'll stick with the bh earpiece.
2. Moddable bracers and belt will definitely be needed also, however you will have to buy 2 resolve 26 / 27 armorings.
3. Really need to get rid of all of the 56 / 58 modifications.
4. Any mods with a letter such as Advanced Aptitude mod 24A need to be replaced asap, never use any lettered mods, only the 26 or 27 version without letter.
5. You should be using the Dread Guard Relic of Elemental Transcendence as a Force user, your rapid dots and force lightning ticks give it more chance to proc. Also Elemental relic damage is based on your Force crit, where Internal relic damage is based on Tech crit.
5a. The Dread Guard Relic of Boundless Ages that you're using is also a good relic, however the proc dot relic usually proves to be better, but not by much, you could say its personal preference.

I made a theoretical character on amr with what would be Best in Slot 61 gear, so it's all obtainable through black hole / daily comms. You might need to grind comms for a bit as I saw quite a few 58 and 56 modifications. This is what you really want a 61 geared sorc to look like (not including the earpiece):

http://swtor.askmrrobot.com/characte...f-fc3e3e7c19c6

Edit: The armor shells in the amr that I linked don't really matter, what matters is the stats.

Yeah, I basically knew what I had to upgrade, and Ive been using a program called "SimulationCraft" which is supposed to work in conjunction with AskMrRobot, showing the capabilities of a class with a certain build, and it's telling me that my current gear level should be able to pull 1700 or so, now whether or not this is true, I'm not exactly sure, but I calculated with my merc and it got my dps number exactly after a 6 minute parse. However, that's not so much what I'm concerned about, I don't know why or how, but I can start off really well on a parse, hitting over 2k for that initial burst damage after relics and recklessness, but after I start to level out, my dps slowly just decreases and decreases and decreases, til I hit as low as 1300s. So I know I'm *********** up my rotation somewhere. In madness, I've tried applying my dots at different times with deathfield + recklessness to keep my dps going, while putting all my dots up at the same time with DF and then just FLing until the dots need to be re-applied doing around 1500 dps. With the SimC calculator, it was saying full lightning should be doing about 1700 or so, with madness behind....contrary to what everyone on here says. But for ***** and giggles I wanted to try and see how high I could get. (I prefer full lightning anyway, its more fun to me). I was using priority list as so: Affliction, Thundering blast, polarity shift, CD, LS until one final tick and TB again. Use FL, CL if proc'd. Then in priority: Re-apply affliction if almost down, Thundering blast if affliction is up, CD, LS or Force Lightning. Chain lightning with Barrage and Force lightning with Barrage. However, it seems I lose dps when casting TB and CD. Especially if I do TB then CD. So I tried filling that in between time with LS and force lightnings then re-applying dots or a long cast, but didn't see any improvements in dps. So if anyone has any thing that could help with my rotation, let me know, or tell me what everyone else is doing. I'll play the spec that pulls the most numbers, just want to useful in an operation setting.