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FAKK your stun bubbles

STAR WARS: The Old Republic > English > PvP
FAKK your stun bubbles

Kyanzes's Avatar


Kyanzes
01.19.2013 , 10:58 PM | #1
As in the title. Thanks.

Nonnolol's Avatar


Nonnolol
01.19.2013 , 11:30 PM | #2
Quote: Originally Posted by Kyanzes View Post
As in the title. Thanks.
Just avoid the stun. You should move whenever the bubble is about to break... simple really..

GNWP's Avatar


GNWP
01.20.2013 , 01:53 AM | #3
Quote: Originally Posted by Nonnolol View Post
Just avoid the stun. You should move whenever the bubble is about to break... simple really..
Orly? And how about 3 bubble stuns in the row that I couldn't predict? 9 seconds stunlock!

cashogy's Avatar


cashogy
01.20.2013 , 02:07 AM | #4
one of the few perks to playing a merc. i have never once been stunned by one of these stupid bubbles lol

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vimm's Avatar


vimm
01.20.2013 , 02:23 AM | #5
Quote: Originally Posted by cashogy View Post
one of the few perks to playing a merc. i have never once been stunned by one of these stupid bubbles lol

Neva eva?!
geeR
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Washingtoon's Avatar


Washingtoon
01.20.2013 , 02:26 AM | #6
Quote: Originally Posted by cashogy View Post
one of the few perks to playing a merc. i have never once been stunned by one of these stupid bubbles lol

Probably the only perk.

On another note, most, it not all, people who complain about bubbles are playing melee and 90 % of all melees are currently smashers. They think smash is balanced and a L2P issue because it's apparently easy to avoid the three or more smashers every team has. Why isnt equally easy for them to avoid bubbles? I mean, everyone els should apparently leave the objective as soon as they're rolling in so how about that they simply leave the area when they see a bubble? Problem solved.

TheJackalistaken's Avatar


TheJackalistaken
01.20.2013 , 02:32 AM | #7
Quote: Originally Posted by Kyanzes View Post
As in the title. Thanks.
Yes bubble stuns suck, best option is to have your sniper or pt (mainly sniper) break the bubble before you try to focus a target. but this isn't always possible obviously.
Rhaffus Firebug-Pyro
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CaptainApop's Avatar


CaptainApop
01.20.2013 , 02:33 AM | #8
Quote: Originally Posted by GNWP View Post
Orly? And how about 3 bubble stuns in the row that I couldn't predict? 9 seconds stunlock!
Sooooo fighting 3v1 sucks?
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Zataos's Avatar


Zataos
01.20.2013 , 02:53 AM | #9
Bubble stuns are broken, I'm sure it was never meant to be a permanent stun for the entire team, keep the stun, but only on the player that casts it.
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Mookind's Avatar


Mookind
01.20.2013 , 03:02 AM | #10
Quote: Originally Posted by Zataos View Post
Bubble stuns is broken, I'm sure it was never meant to be a permanent stun for the entire team, keep the stun, but only on the player that casts it.
Where the **** do people get this from? OFC it was how it was designed. Before the change the same basic mechanic was in place (Yes you could click them off to stop a cap). Except the effect broke on dmg as opposed to being a straight stun. They didn't increase the resolve with the effect change. That is the problem. The solution is not to nerf sorcs into a worse position than they were in 1.2

If you are going to ask for nerfs at least realize what what changed and what you would do to the class.

Unless you play a merc no one has any right to complain about bubble stuns. And mercs dont complain because they aren't derp melee dps