Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Commando's are garbage in pvp

STAR WARS: The Old Republic > English > Classes > Trooper > Commando
Commando's are garbage in pvp

ArchangelLBC's Avatar


ArchangelLBC
Old 01.18.2013 , 09:55 AM | #21
Quote: Originally Posted by Mossesman View Post
Gunnery Commando, as a support DPS class, is fine. However, we are probably the worst 1v1 spec in the game right now, purely for the fact we are too reliant on abilities with cast times and no interrupt immunity whatsoever.

Assault Commando, imo, isnt much better. Sure it gives us more mobility, but ammo management is a *****, and with damage being underwhelming, there is no point taking an AS Commando over an AS Vanguard.

I never know what people mean when they say "support DPS". What are you talking about?

Someone who provides steady pressure if not the super burst of other classes? Why not just bring a super burst class. Combat Sentinels have sick burst with Precision Slash, but it's not like their sustained DPS is worthless.

Do we mean someone who stands on the back lines and nukes from afar while the melee ranged players mix it up? Sniper does that better than we do, since they can't just be leapt to and shut down when they're noticed.

Do we mean someone who does ok, if not amazing Pyro PT level of DPS, but brings important team utility to the game? Literally every other DPS does it better because our team utility is actually pretty crap. Combat Sent has one of the most amazing PVP buffs in the game (transcendence with 80% movement speed increase), Knights have awe, Smugglers have Flash Grenade and their huge shield, any bubble spec sage worth their salt is putting up 300k Damage 300k healing even when they're mostly focusing on DPS, and Tank Hybrid Shadows have great DPS while being the best solo node guards in the game (you don't see them put up super high numbers because they're guarding offnodes. Put them in the zerg and keep them up and awesome things happen).

So what is this support class DPS crap I hear? I think it really means second class citizen.
Quote: Originally Posted by biowareftw View Post
The next EA/Bioware employee that ever thinks adding more CC to this game is a good idea? Fire them. Don't give them 2 weeks notice. Have security escort them to the door. Thank you in advance.

Furiel's Avatar


Furiel
Old 01.18.2013 , 01:37 PM | #22
Quote: Originally Posted by ArchangelLBC View Post
I never know what people mean when they say "support DPS". What are you talking about?

Someone who provides steady pressure if not the super burst of other classes? Why not just bring a super burst class. Combat Sentinels have sick burst with Precision Slash, but it's not like their sustained DPS is worthless.

Do we mean someone who stands on the back lines and nukes from afar while the melee ranged players mix it up? Sniper does that better than we do, since they can't just be leapt to and shut down when they're noticed.

Do we mean someone who does ok, if not amazing Pyro PT level of DPS, but brings important team utility to the game? Literally every other DPS does it better because our team utility is actually pretty crap. Combat Sent has one of the most amazing PVP buffs in the game (transcendence with 80% movement speed increase), Knights have awe, Smugglers have Flash Grenade and their huge shield, any bubble spec sage worth their salt is putting up 300k Damage 300k healing even when they're mostly focusing on DPS, and Tank Hybrid Shadows have great DPS while being the best solo node guards in the game (you don't see them put up super high numbers because they're guarding offnodes. Put them in the zerg and keep them up and awesome things happen).

So what is this support class DPS crap I hear? I think it really means second class citizen.
I think he means the armor reductions GR brings. You know, the ones that never land because you get interrupted, stunlocked and killed as soon as you are noticed.
Furiel Plush
Cardinal and Raid Coordinator of The Church of Alvis

Kerensk's Avatar


Kerensk
Old 01.18.2013 , 09:23 PM | #23
Follow what wishihadaname said. No you won't dominate ranked matches, and the OP classes will still beat you (like they do to all non OP class). But if you're just playing an average PvP match like 99% of us you can do good if you play to your strengths.

The people here discouraging you are right that you'll lose 1on1 to a skilled player of any other class but 99% of the players aren't skilled. What they gloss over is that if you play the your strengths you can still beat most of the people out there as a commando. Even the "fearsome" marauder is easy to beat 1on1 in most matches if you negate their leap-smash. That's all the bandwagon jumpers know how to do, if you take that from them you win.

Consequently if all you know how to do is spam grav round you'll lose when they take that away from you. So LEARN YOUR CLASS.
The Harbinger, Piett Legacy
“He’s holding a thermal detonator!”

DariusCalera's Avatar


DariusCalera
Old 01.19.2013 , 03:01 AM | #24
Quote: Originally Posted by ArchangelLBC View Post
I never know what people mean when they say "support DPS". What are you talking about?

Someone who provides steady pressure if not the super burst of other classes? Why not just bring a super burst class. Combat Sentinels have sick burst with Precision Slash, but it's not like their sustained DPS is worthless.

Do we mean someone who stands on the back lines and nukes from afar while the melee ranged players mix it up? Sniper does that better than we do, since they can't just be leapt to and shut down when they're noticed.

Do we mean someone who does ok, if not amazing Pyro PT level of DPS, but brings important team utility to the game? Literally every other DPS does it better because our team utility is actually pretty crap. Combat Sent has one of the most amazing PVP buffs in the game (transcendence with 80% movement speed increase), Knights have awe, Smugglers have Flash Grenade and their huge shield, any bubble spec sage worth their salt is putting up 300k Damage 300k healing even when they're mostly focusing on DPS, and Tank Hybrid Shadows have great DPS while being the best solo node guards in the game (you don't see them put up super high numbers because they're guarding offnodes. Put them in the zerg and keep them up and awesome things happen).

So what is this support class DPS crap I hear? I think it really means second class citizen.
I think he just means "ranged dps".

I really think that BW screwed the pooch in developing most of thier ranged classes, the exception being the sniper/scoundrel and it seems like they developed the classes in a near total vacuum where the theory crafting that they did was only for that class and not how other classes interacted with it in a WZ.

Jayshames's Avatar


Jayshames
Old 01.19.2013 , 05:15 AM | #25
I think alot of the people beating down on Commandos/Mercs are simply picking out the negatuves and not the positives.
In non ranked matches you're going to be up against people who won't focus on you alot.
Huttball; You can get good positioning on here against any class
Void Star; Sure, if you're on the defending team you'll probably get torn apart if you go out in the open, for the attacking team, if the defenders are doing their job and staying near the doors, there's a good chance you can pummel a few people.
Novare Coast; Often you're going to be around alot of allies, hope you don't get focused or hope you have a healer nearby and you should be fine.
Hypergate; again, if you hang back and do damage from afar (like you should be doing) you're going to get good damage, even more so since you're grouped with allies just about all the time on this map.
Currently playing; 55 Guardian / / 55 Assassin

DariusCalera's Avatar


DariusCalera
Old 01.19.2013 , 12:36 PM | #26
Quote: Originally Posted by Jayshames View Post
I think alot of the people beating down on Commandos/Mercs are simply picking out the negatuves and not the positives.
In non ranked matches you're going to be up against people who won't focus on you alot.
Huttball; You can get good positioning on here against any class
Void Star; Sure, if you're on the defending team you'll probably get torn apart if you go out in the open, for the attacking team, if the defenders are doing their job and staying near the doors, there's a good chance you can pummel a few people.
Novare Coast; Often you're going to be around alot of allies, hope you don't get focused or hope you have a healer nearby and you should be fine.
Hypergate; again, if you hang back and do damage from afar (like you should be doing) you're going to get good damage, even more so since you're grouped with allies just about all the time on this map.
Are those all really positives just for the commando, or for any class?

Huttball: Even though I really hate this WZ, it is probably one of the best for commandos because it is the only one where you can create some real distance between you and your attacker if you get jumped or pulled. The sniper/scoundrel class is better here because of that jump/pull immunity.

As for the other three, it's "stay with your team and you'll survive". That can be said for any class though.

SpaniardInfinity's Avatar


SpaniardInfinity
Old 01.19.2013 , 02:14 PM | #27
Quote: Originally Posted by DariusCalera View Post

Huttball: Even though I really hate this WZ, it is probably one of the best for commandos because it is the only one where you can create some real distance between you and your attacker if you get jumped or pulled. The sniper/scoundrel class is better here because of that jump/pull immunity..
This is one reason why Huttball is my favorite map -- it's very well designed. I wish more maps made such great use of vertical space; there are so many ways to knockback/CC a target around a corner or into a pit which allows you to escape. Some maps have a few places where this is true (Novarre cliffs, Alderaan middle, Voidstar bridge), but most of the objectives are in the open with no really cover/sightlines to take advantage of.
Aux "Spaniard" Wargarde (Elite Warlord Combat Medic) | Reighner the Relentless (Conqueror Bodyguard)
The Generalissimo Legacy
<Uncensored>

ArchangelLBC's Avatar


ArchangelLBC
Old 01.22.2013 , 02:37 AM | #28
Quote: Originally Posted by Jayshames View Post
I think alot of the people beating down on Commandos/Mercs are simply picking out the negatuves and not the positives.
In non ranked matches you're going to be up against people who won't focus on you alot.
Huttball; You can get good positioning on here against any class
Void Star; Sure, if you're on the defending team you'll probably get torn apart if you go out in the open, for the attacking team, if the defenders are doing their job and staying near the doors, there's a good chance you can pummel a few people.
Novare Coast; Often you're going to be around alot of allies, hope you don't get focused or hope you have a healer nearby and you should be fine.
Hypergate; again, if you hang back and do damage from afar (like you should be doing) you're going to get good damage, even more so since you're grouped with allies just about all the time on this map.
Those are your positives? Sniper does it better. A lot better.

Commando needing great team support and a little luck as far as not getting focused by the other team to do really well is just another negative as far as I can see.

If, with that support, Commando finally turned into some super OP DPS class then you'd see ranked teams building around them, but fact is that this doesn't happen. This isn't going to happen. You go from worthless to par, and thats WITH the amazing support. Other classes can put up those same numbers with much less support and that is the problem.
Quote: Originally Posted by biowareftw View Post
The next EA/Bioware employee that ever thinks adding more CC to this game is a good idea? Fire them. Don't give them 2 weeks notice. Have security escort them to the door. Thank you in advance.

klham's Avatar


klham
Old 01.23.2013 , 12:15 AM | #29
Quote: Originally Posted by ArchangelLBC View Post
I never know what people mean when they say "support DPS"
They mean we're somewhere between a companion npc and the Tauntaun Ram pet in competitive PvP.

ArchangelLBC's Avatar


ArchangelLBC
Old 01.23.2013 , 01:04 AM | #30
Quote: Originally Posted by klham View Post
They mean we're somewhere between a companion npc and the Tauntaun Ram pet in competitive PvP.
Yeah but people say it like that's supposed to be a good thing. "People complain because they don't realize we're supposed to be support DPS".
Quote: Originally Posted by biowareftw View Post
The next EA/Bioware employee that ever thinks adding more CC to this game is a good idea? Fire them. Don't give them 2 weeks notice. Have security escort them to the door. Thank you in advance.