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Ancient Hypergate - Thoughts?

STAR WARS: The Old Republic > English > PvP
Ancient Hypergate - Thoughts?
First BioWare Post First BioWare Post

Baptes's Avatar


Baptes
12.18.2012 , 12:57 AM | #51
Quote: Originally Posted by legolegion View Post
you need to be able to get defender medals, for guarding it
and yes i could see the empire and republic fighting over some sort of super weapon but not like this
Exactly. Spent the whole last match defending the pylon and I got a grand total of two medals for that agonizing match. Zero defender medals, one attacker medal and one for damage. That's bullcrap any way you slice it.

Polebreaker's Avatar


Polebreaker
12.18.2012 , 01:28 AM | #52
Quote: Originally Posted by JovethGonzalez View Post
Hello,
I wanted to clarify that we are aware that defensive medals are not being granted to players defending pylons. Thanks to your reports, we will be adding this to our Known Issues list and working on a fix for this in a future patch. Thank you for your patience.
Yeah it's too bad something as subtle as no defender medals didnt show up in their internal testing or metrics, since they clearly dont care bout the PTS.

Lame cap n hold wz that nonsensically favours shadows/assassins AGAIN, and as a bonus, is apparently a straight up copy from another (failed) game...

/whatever. Terrible wz.

andreas_barth's Avatar


andreas_barth
12.18.2012 , 01:51 AM | #53
I love it We're having great fun in there and interesting set-up!

CJAShadow's Avatar


CJAShadow
12.18.2012 , 01:54 AM | #54
Is it just me or does the respawn take FOREVER?

You die and sit behind the door for sooo long, I have not timed it but it feels like you are there forever, and even then you have a nice long run to anywhere the action is.

The concept is interesting, a little bit different with the explosion part but yet another WZ that completely favors great movement speed.

I wish there was a more "storming the castle" type WZ, but of course that would be too complicated or imbalanced or something blah blah.
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Lock- Master Zhar Lestin
Cyann- Harbinger

DarthIncy's Avatar


DarthIncy
12.18.2012 , 05:08 AM | #55
Quote: Originally Posted by JackNader View Post
Are you people on crack? It's the best warzone Bioware has come up with and it is the best for 1 reason alone. "You get punished severely for being a stupid ****."

*The map is even. It takes the same amount of time to get from the spawn to each pilon as it does for the enemy faction.

*You can't see how many people are going to each node until you are committed to taking a side.

*Holding 2 pilons is always better than holding 1 and trafficing orbs or landing kills. Taking 2 pilons is not easy. You can also take 1 pilon and then attack their pilon and stall their cap for the entire round by playing smart. This also can blow up in your face especially if you are severely outnumbered.

*People can solo defend a node from 1 attacker by standing a good distance away from the pilon. 1 stealth can take the node from you with ease if you are standing right next to the node.

*The round resets periodically re-balancing the fight.. The strongest team can lose at any point if they **** up.
I totally agree. Too many people are whining just because they feel they should.. It's a fun warzone, more of those please.
Torn / Tornn | Operative | PVPer | Heal: 36/3/7 | DPS: 7/3/36 | Tomb of Freedon Nadd
Guilds: DRAMA / ACE | White Noise / Whatever | Tempest (Ahto City)
... Please stop talking in abbreviations.

Flintfire's Avatar


Flintfire
12.22.2012 , 08:04 AM | #56
First map that is great for mercenaries. In the middle when we all get the power orbs, the enemies are sitting ducks for aoe attacks like fusion missile, Death from Above, and sweeping blasters. It also has secret hallways on the sides great for ambushing lone jedi without the pesky interference of other ones. And of course, its a really fun warzone. Other ones need teamwork and skill, but this one in particular is cool, seeing it has multiple aspects to it, not just fighting over the same objective for ten minutes. And for those guard the pylons, well, they have to run for their life every few minutes after they are full. All in all, a good warzone.

DarthMaulUK's Avatar


DarthMaulUK
12.22.2012 , 09:06 AM | #57
Quote: Originally Posted by DarthIncy View Post
I totally agree. Too many people are whining just because they feel they should.. It's a fun warzone, more of those please.
Not really. The map is designed for the brainless and is nothing more than a stun/root/smash fest in the middle. If I get this map up, I leave straight way. Not worthy of my time and I cant believe how something like not giving medals for defending was 'missed' by the QA department.
to strive to seek, to find. And not to yield.

Theodulus's Avatar


Theodulus
12.22.2012 , 10:22 AM | #58
Quote: Originally Posted by DarthMaulUK View Post
Not really. The map is designed for the brainless and is nothing more than a stun/root/smash fest in the middle. If I get this map up, I leave straight way. Not worthy of my time and I cant believe how something like not giving medals for defending was 'missed' by the QA department.
After having played it for about 12 times now it doesn't really grow on me. I rather have voidstar pop and I hate that warzone most of the time. Definitely not worth my time when pugging and doubt it when premading too.

arunav's Avatar


arunav
12.23.2012 , 12:47 PM | #59
Quote: Originally Posted by Pvtcarnage View Post
I agree, tons of fun.
I really like the new WZ. It's a ton of fun, and a good change of pace from the other 4.

My only hang-up is the voice-overs. I haven't played the imperial side, but the republic Jedi Master sounds ridiculous, as do the explosions at the end of the match when you win.

I hope at least the explosions may be updated. They sound like a 90s arcade game, really cheap compared to the other zones.

Regarding defensive medals: all content that is being released is bugged. Period. They just do not have the resources to make the game as they should, or don't care. It's ridiculous a WZ is bugged for defensive medals. How did that not get noticed?!!

Blackdaffodil's Avatar


Blackdaffodil
12.24.2012 , 05:56 AM | #60
I dont mind the whole concept of this WZ but the distance you need to run to the pylon is a bit to far. And not dying bye the pyloncharge doesnt really give any big advantage.