Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Having problems in PVP as Combat Medic

STAR WARS: The Old Republic > English > Classes > Commando / Mercenary
Having problems in PVP as Combat Medic

Elrithis's Avatar


Elrithis
12.05.2012 , 10:52 AM | #1
This might just be me but im having serious problems with my commando in PVP. I love to pvp and i get a good deal of fun out of it but i have got to lvl 19 on my commando and i still havent found anything remotly fun about it.
I seem to spend my entire time getting smashed to peices very quickly by a wide variety of melee classes and other than one ablitiy seem to have no way of getting them out of range.
My heals dont seem to be powerfull enough eat any of the dmg of im taking and the dmg i dish out seems to be pathetic and in comparison to some of the other classes ive played through at this level im just a free kill and move on with nothing to offer to my team at al

NoFishing's Avatar


NoFishing
12.05.2012 , 11:08 AM | #2
Quote: Originally Posted by Elrithis View Post
This might just be me but im having serious problems with my commando in PVP. I love to pvp and i get a good deal of fun out of it but i have got to lvl 19 on my commando and i still havent found anything remotly fun about it.
I seem to spend my entire time getting smashed to peices very quickly by a wide variety of melee classes and other than one ablitiy seem to have no way of getting them out of range.
My heals dont seem to be powerfull enough eat any of the dmg of im taking and the dmg i dish out seems to be pathetic and in comparison to some of the other classes ive played through at this level im just a free kill and move on with nothing to offer to my team at al
At level 19, yeah, it would be kinda tough. Until you can put enough points into the medic tree to get interrupt immunity from reactive shield, and the healing buffs while it is active, a decent melee player can just keep you stunned or interrupted until you are dead, which I would bet happens quickly.

Fortunately you should only be a couple of levels from that and kolto bomb, both of which help a lot. Kolto bomb is your AoE, and a decent instant heal that you can use on the move. Our only other instant heal we can use on ourselves is bacta infusion, at the top of the medic tree. Well, that and a tech override buffed AMP or MP, but that has a pretty long CD.

For now, you probably need to find places to hide where you are unlikely to be discovered, and heal from there.

johnyangelo's Avatar


johnyangelo
12.05.2012 , 11:11 AM | #3
PvP as a medic on such lvl is really bad. Casting is slow and heals are low.

ArchArcher's Avatar


ArchArcher
12.05.2012 , 11:19 AM | #4
Welcome fellow commando, I'm lvl 50 and it's pretty horrible xD

Healer spec is the best for commando for PvP. With correct gear you should do fine, I'd say around lvl 35 you're starting to be able to heal the damage someone does to you. I remember when I was on healer spec and lvl 40 on warzone I had 1 mid lvl marauder and someother dps on me, I just stood there and healed myself, able to manage my ammo status, so I did that for about minute untill some other group member came to clean up the enemies

Survivability is bad for commandos now. With healer spec you can prolong your life a little, but usually it always ends to your death no matter what dps class jumps up on you (unless someone saves you). With dps commando you die twice as faster. And I'm doing every tactics on the book there is for commando for PvP. If you get together a decent group who cares for you as a healer, then you can have tons of fun. For solo wz's try to find a decent ranged dps player and hang around close to him, if someone jumps on you he probably targets your attacker.

But trust me, around lvl 35 to lvl 40 you will start to have your awesome games, then when you hit to lvl 50 it's going to go s*** again. In solo warzones everyone wants couple healers, but they don't EVER help you. I personally when I see we have healer on the team I check on what slot he is on the group and I check his status from time to time, if he is loosing health I turn around and go help him. Mark yourself with that star icon, maybe someone starts to care about you, who knows

johnyangelo's Avatar


johnyangelo
12.05.2012 , 11:33 AM | #5
Im marking myself with shield sometimes ppl get it.

But its the same for all classes, when the team is bad, nothing helps you, not even holy water.

ArchArcher's Avatar


ArchArcher
12.05.2012 , 11:45 AM | #6
Quote: Originally Posted by johnyangelo View Post
Im marking myself with shield sometimes ppl get it.

But its the same for all classes, when the team is bad, nothing helps you, not even holy water.
And the F2P didn't help us that much neither, now it's free for all kill hunters -_-

Elrithis's Avatar


Elrithis
12.05.2012 , 11:49 AM | #7
Thanks for the replys everyone thats much appricated at least im not far off being functional i shall stick at it

rainingcrazy's Avatar


rainingcrazy
12.05.2012 , 01:55 PM | #8
I took a Merc to a couple of level higher than you, and had a commando at release that I retired, and kolto bomb with the shield really help. That said, you still have to stand there and hard cast because kolto bomb won't get it done. The talent in the second tier that you can fire after 30 charges, forget it's name, helps a lot but you're also standing around wondering why you can't cast and it's because you had to blow your ammo to survive. I also ran into a couple of decent groups and healing is like a "kill me, but, interrupt me first" sign. The tree does look better at the higher end because you get passives that help but I'll leave it to the guys at 50 to comment on that.

My concern is that I really want to play this class but I tend to solo Q, which means a lack of support, and I'm just not sure how it can work. Healing in MMO's, when you are in a pug, is a survivorman type of experience in that you are all alone so you've got to have the tools to make it work and I'm having a hard time finding them.

Kickimanjaro's Avatar


Kickimanjaro
12.05.2012 , 02:47 PM | #9
Quote: Originally Posted by rainingcrazy View Post
My concern is that I really want to play this class but I tend to solo Q, which means a lack of support, and I'm just not sure how it can work. Healing in MMO's, when you are in a pug, is a survivorman type of experience in that you are all alone so you've got to have the tools to make it work and I'm having a hard time finding them.
I'm in the same boat. I've found that by immediately answering inc calls, I can usually enter a fight with an advantage over a small number of enemies and I am able to survive and help my team that way. The problem with this is that as a healer I prefer to be in the big fights healing the most of my team possible, but if I get out of position or marked, I die very quickly because no one seems to defend me (unless I make it obvious that I'm a healer, using Hammer Shot to heal seems to affect both my team and the enemy; my team wants to protect me, their team tries to terminate me with extreme prejudice--and in that seem very effective).
Kickimanjaro / Erinaceous / Stimfiend / Stüxnet / Áyrenn / Snipertoon
<Galactic Forces> on Jedi Covenant

Aaoogaa's Avatar


Aaoogaa
12.05.2012 , 05:43 PM | #10
CM isn't good until lower/mid 30s. Roll either assault of gunnery until then...probably assault since gunnery gets worse and worse as the other classes get their interrupts.
-I would rather pay for a great game than play a poor game for free.
-Viable and worthwhile are not the same when it comes to class design.
55 Commando - 50 Gunslinger - 50 Guardian
Beta tester...loved the game, hate what it has become.