Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Question about the new level cap and story.

STAR WARS: The Old Republic > English > Story and Lore
Question about the new level cap and story.

Espilceeht's Avatar


Espilceeht
11.09.2012 , 09:46 PM | #1
With the level cap being raised to 55 i wonder if anyone knows if new Class story has been added?

Wolfninjajedi's Avatar


Wolfninjajedi
11.09.2012 , 10:04 PM | #2
Nope!
"There is one lesson you've yet to learn. How to become one with the Force!"
―Cin Drallig to Darth Vader

Maucs the Tauntaun King, former SWG player.

AshlaBoga's Avatar


AshlaBoga
11.09.2012 , 10:05 PM | #3
Quote: Originally Posted by Espilceeht View Post
With the level cap being raised to 55 i wonder if anyone knows if new Class story has been added?
The only thing any non-EA/BW person knows is this:
Cartel Shop Chapter 4 Unlock.

Here's my question: WHEN! WHY ARE YOU MAKING US WAIT SO LONG - I WANT NOW!

*whew* had to get my entitlement rant out of the way so I could put on my big boy pants.

*puts on glasses" Now since they're raising the level cap to 55, I suspect that Chapter and the level 55 cap are linked, so that people who don't purchase the new content will still only level 50.
Typhojem Legacy, Jung Ma server
VICIOUS
Lord of Corruption
Click my Referral Code for free goodies!

Arodin's Avatar


Arodin
11.09.2012 , 10:48 PM | #4
They are calling future story content "Avengers" style, meaning chapters 1-3 were about the individual "heroes" and future chapters are more about those heroes coming together as a team. Which I think is just a fancy pants way of saying that the "class story" content moving forward is going to be exactly the same for all classes of the same faction (and possibly even the same for both factions). On the positive side players will be able to do the story together as a group since everybody will be doing the same missions (hence "Avengers"), but on the negative side you lose the variety of having 8 completely different story-lines and the feeling that the story is written specifically for each character.

It's a bummer, but I have to admit it does make sense. I think some part of me always knew that they could never keep all 8 individual story-lines going on forever, with all of the writing and voice-over and cinematic work that would be required for that. And the 1-50 story is kind of a single-player game which an MMORPG really isn't supposed to be. I just hope they can still make the characters' personalities stand out enough even though they are going through the same story as all of the other classes. Maybe they will mix in several companion story missions along the way so each class still has some unique content at least. I'm hopeful for that. We'll see... One thing is for certain: Makeb is going to be a critical expansion that will tell us a lot about what the future of SWTOR story content is going to be like, so I really hope it doesn't suck.

Espilceeht's Avatar


Espilceeht
11.10.2012 , 02:24 AM | #5
So basically what you're saying is if you play this game by your self and cant find a team for Ops you don't get to see most of the new story.

Meepbot's Avatar


Meepbot
11.10.2012 , 04:57 AM | #6
Quote: Originally Posted by Espilceeht View Post
So basically what you're saying is if you play this game by your self and cant find a team for Ops you don't get to see most of the new story.
Thats kind of how it is now. If you cant find a team for ops, you cant experience the story of the dread masters, which has been happening at least since KP, if not EV. (Dread masters were hinted at being the reason Karagga was so aggresive in taking territory from the republic and empire)..... That being said, the "story" for ops esssentially goes like this:
1) Introduction -- why you are entering, whats going wrong, need empire's/repbulic's finest, gather comrades, blah blah blah
2)actual Ops --boss after boss goes down, you end threat. yyaaaaaaaaayyy....
3)Conclusion -- Congratulations, count on you again, clear up something, raise more questions, this is not the last weve seen, blah, blah, blah

Of course, actually playing through it all is a far more interesting and fun experience, at least for me
The Shadeslayer Legacy |The Harbinger | No Guild
Bloo, 50 Sniper | Turtlestomper, 50 Merc | Beautiful-Ocean, 50 Jug | Arran, 50 Sin
Guiotine, 50 Sent | Popojoe, 50 Sage | Ericksson, 50 Scoundrel | Phoenix, 50 VG

Arodin's Avatar


Arodin
11.10.2012 , 10:32 AM | #7
Quote: Originally Posted by Espilceeht View Post
So basically what you're saying is if you play this game by your self and cant find a team for Ops you don't get to see most of the new story.
No I think they will still have solo-friendly story content in future updates like Makeb, but the missions will be the same for every class.

Karkais's Avatar


Karkais
11.10.2012 , 11:21 AM | #8
Where has it been mentioned that level cap is being raised?
"Lieutenant, be advised that your weapon will require several decades of sustained fire
in order to penetrate my shields at their current charge... Good luck!"
- M1-4X

Macheath's Avatar


Macheath
11.10.2012 , 12:58 PM | #9
Quote: Originally Posted by Arodin View Post
They are calling future story content "Avengers" style, meaning chapters 1-3 were about the individual "heroes" and future chapters are more about those heroes coming together as a team. Which I think is just a fancy pants way of saying that the "class story" content moving forward is going to be exactly the same for all classes of the same faction (and possibly even the same for both factions). On the positive side players will be able to do the story together as a group since everybody will be doing the same missions (hence "Avengers"), but on the negative side you lose the variety of having 8 completely different story-lines and the feeling that the story is written specifically for each character.

It's a bummer, but I have to admit it does make sense. I think some part of me always knew that they could never keep all 8 individual story-lines going on forever, with all of the writing and voice-over and cinematic work that would be required for that. And the 1-50 story is kind of a single-player game which an MMORPG really isn't supposed to be. I just hope they can still make the characters' personalities stand out enough even though they are going through the same story as all of the other classes. Maybe they will mix in several companion story missions along the way so each class still has some unique content at least. I'm hopeful for that. We'll see... One thing is for certain: Makeb is going to be a critical expansion that will tell us a lot about what the future of SWTOR story content is going to be like, so I really hope it doesn't suck.
Of course, in the Avengers everyone has "their part" to play, not "the same part." The Avengers isn't made up of multiple Iron Mans. They are all unique, and still go off on their own quite often. Probably not a great example from BioWare, but I'm sure they just wanted the cheap pop-culture reference to make people think, "Avengers was cool! These new stories must be cool, too!"

-Macheath.
Remember, if the world didn't suck, we'd all fall off.

Arodin's Avatar


Arodin
11.10.2012 , 03:50 PM | #10
Quote: Originally Posted by Macheath View Post
Of course, in the Avengers everyone has "their part" to play, not "the same part." The Avengers isn't made up of multiple Iron Mans. They are all unique, and still go off on their own quite often. Probably not a great example from BioWare, but I'm sure they just wanted the cheap pop-culture reference to make people think, "Avengers was cool! These new stories must be cool, too!"

-Macheath.
You could look at it that way if you're just taking the "Avengers" analogy out of context, but in that interview (on torwars.com) Hall Hood specifically explained his Avengers analogy as being "one huge epic plot where we have to get the team together." And it's pretty obvious that the real-world situation is that they can't afford to write and produce 8 unique stories again because the game just doesn't have a massive budget anymore.

Hall also said that even within the big plot there are lots of little character moments, so that makes me hopeful at least. I just hope they do enough to make the "huge epic plot" still feel relevant to each character/class. It could end up being hours of questing that feels like a giant side-mission if the player's character and companions are mostly irrelevant to the story.

Quote: Originally Posted by Karkais View Post
Where has it been mentioned that level cap is being raised?
It's been mentioned all over the place. When the planet Makeb comes out the level cap will increase to 55.