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Lost Island HM should have better loot.

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Saphra's Avatar


Saphra
12.26.2012 , 05:58 PM | #381
Quote: Originally Posted by Slowpokeking View Post
Sure if possible, I hope LR-5 and Lorrick fight can be a bit more friendly to melee DPS.
It has already been changed to accommodate melee. For a long time, players were unable to move the plasma coils before they hit.

(Edit) Also, interrupting is easier for melee.

Slowpokeking's Avatar


Slowpokeking
12.26.2012 , 06:29 PM | #382
Quote: Originally Posted by Saphra View Post
It has already been changed to accommodate melee. For a long time, players were unable to move the plasma coils before they hit.

(Edit) Also, interrupting is easier for melee.
Range DPS is still much easier to run it.

Not much interruption is required in the boss fights except LR-5's fire aoe, and a decent tank can do it well.

Ephesia's Avatar


Ephesia
12.26.2012 , 08:15 PM | #383
Quote: Originally Posted by Slowpokeking View Post
Are you saying the majority are doing LI HM with Tionese or most of the groups can do LI HM with Tionese?
You seem to have this interesting opinion that the "majority" of yours prefer to kill 2 bosses, get tons of repair bills, leave the 3rd alive, and expect to be entitled for better loot after choosing not to complete the flashpoint. Just because other bosses aren't dropping Rakata pieces as well doesn't mean any injustice is being done. In fact if all bosses dropped Rakata it would completely overrule Operations content as they are not as easily repeatable as LI HM. In order to make sure current content stalls playerbase for as long as possible, Bioware can't afford spoonfeeding the noobs with loot. Those noobs will have to work themselves to get it.
Ephesia, Level 55 Jedi Guardian
Tomb of Freedon Nadd (EU)
Member of Catalyst

Slowpokeking's Avatar


Slowpokeking
12.26.2012 , 08:20 PM | #384
Quote: Originally Posted by Ephesia View Post
You seem to have this interesting opinion that the "majority" of yours prefer to kill 2 bosses, get tons of repair bills, leave the 3rd alive, and expect to be entitled for better loot after choosing not to complete the flashpoint. Just because other bosses aren't dropping Rakata pieces as well doesn't mean any injustice is being done. In fact if all bosses dropped Rakata it would completely overrule Operations content as they are not as easily repeatable as LI HM. In order to make sure current content stalls playerbase for as long as possible, Bioware can't afford spoonfeeding the noobs with loot. Those noobs will have to work themselves to get it.
Many groups have such problem, especially first time beat LI. Since they are at same difficulty, they should all drop something useful to columi groups.

Why? Just make it drop implants/relics/bracers/belt/relic so you still have to get most of the rakata pieces fron OPS.

What noob? Run Tier 2 HM with Tier 1 HM's drop is noob? Not even Bioware thought this way, as they recommend people to run LI HM with Columi.

Ephesia's Avatar


Ephesia
12.26.2012 , 08:32 PM | #385
Quote: Originally Posted by Slowpokeking View Post
Many groups have such problem, especially first time beat LI. Since they are at same difficulty, they should all drop something useful to columi groups.

Why? Just make it drop implants/relics/bracers/belt/relic so you still have to get most of the rakata pieces fron OPS.

What noob? Run Tier 2 HM with Tier 1 HM's drop is noob? Not even Bioware thought this way, as they recommend people to run LI HM with Columi.
You just don't see the value in the gear being provided. The flashpoint already rewards players with almost 3 times more Black Hole commendations, 3 times more Columi pieces and even a Rakata piece, at this point the chances for rare mount and pet to drop -- even though they continue to compel many players -- I won't mention them, they are the bonus. All in all. I disagree with your opinion that rewards are bad, just like many people in this forum.

All flashpoints and operations reward players differently with each tier, choosing not to do those said tiers makes you lose the entitlement to earn loot from that tier. There is nothing unnatural in that. The reason why I call your "majority" noobs is that they choose to kill 2 bosses but they fail to kill the 3rd, at least according to your scenario. If you ever think that this makes sense, please send a report to Bioware about "Hey, my team and I tried really hard to kill 3rd boss but we couldn't, but due to our hard work me and my group think we are entitled for the loot the boss offers, please give us our loot thanks". I look forward to hearing their response to that

Also, it is not unusual for encounters in the game to be more difficult for specific roles over the others, this is not unintended. There are fights that are much harder on tanks, and there are fights that are much harder on ranged dps and healers. At no time does the difficulty of a boss has to be, or CAN be, the same for everyone in the team. Of course, this nerf call is even more ridiculous when they have ALREADY NERFED IT.
Ephesia, Level 55 Jedi Guardian
Tomb of Freedon Nadd (EU)
Member of Catalyst

Slowpokeking's Avatar


Slowpokeking
12.26.2012 , 08:52 PM | #386
Quote: Originally Posted by Ephesia View Post
You just don't see the value in the gear being provided. The flashpoint already rewards players with almost 3 times more Black Hole commendations, 3 times more Columi pieces and even a Rakata piece, at this point the chances for rare mount and pet to drop -- even though they continue to compel many players -- I won't mention them, they are the bonus. All in all. I disagree with your opinion that rewards are bad, just like many people in this forum.
It's a weekly, not daily, and you have to do Kaon as well.

Well again, it's Tier 2 HM, it require Columi to beat for the majority, all 3 bosses are like that. So the leg and boot are useless to them. That mount could also be bought with 200 daily comm and it rarely drops(I got one).

Exotech+Columi bracer/belt/earpieces/implants+relics=useful to Tionese
Columi boot and leg=useless to Columi


Quote:
All flashpoints and operations reward players differently with each tier, choosing not to do those said tiers makes you lose the entitlement to earn loot from that tier. There is nothing unnatural in that. The reason why I call your "majority" noobs is that they choose to kill 2 bosses but they fail to kill the 3rd, at least according to your scenario. If you ever think that this makes sense, please send a report to Bioware about "Hey, my team and I tried really hard to kill 3rd boss but we couldn't, but due to our hard work me and my group think we are entitled for the loot the boss offers, please give us our loot thanks". I look forward to hearing their response to that
Of course it makes sense, since if the group are not very skilled with this FP they could screw up many times with the boss but maybe beat 1-2 before they don't want to continue to pay the bill. Like I said, HM OPS does not only put the good drop on the final boss, Tier 1 HM also drops good for Tionese.

And if the tank never fought Lorrick before it's going to be a huge pain in the first 2 phases, even if he has good gear.

Quote:
Also, it is not unusual for encounters in the game to be more difficult for specific roles over the others, this is not unintended. There are fights that are much harder on tanks, and there are fights that are much harder on ranged dps and healers. At no time does the difficulty of a boss has to be, or CAN be, the same for everyone in the team. Of course, this nerf call is even more ridiculous when they have ALREADY NERFED IT.
It's ok to be difficult, but the drop also should be better and useful to the majority who can beat it, LR-5 and Sav Rak is not the case, they are significantly more difficult than Revan and Mentor but drop the same thing, the worse part is they require mostly Columi to beat for the majority, especially Sav Rak has a tight enrage timer and require good heal unless the team can avoid all the possible damage.

Saphra's Avatar


Saphra
12.26.2012 , 11:15 PM | #387
So... that 3-man HM LI in nothing but stock Tionese and MK-1 Recruit gear that I promised a few pages ago. We finally got together to do that. No companion. I'll post a video when it's all put together.

Hovergame's Avatar


Hovergame
12.27.2012 , 03:19 AM | #388
He's a noob who needs to overgear it, and he wants rewards for that ....... And he's proud of it ......

ladwar's Avatar


ladwar
12.27.2012 , 05:57 AM | #389
Quote: Originally Posted by Hovergame View Post
He's a noob who needs to overgear it, and he wants rewards for that ....... And he's proud of it ......
agreed. loot from this flashpoint is correct, odd that i get the troopers chest on the last boss mostly whenever i do it.

Saphra's Avatar


Saphra
12.28.2012 , 03:23 AM | #390
http://www.youtube.com/watch?v=YqplvW4Xpu4

So... HM LI is very doable in Tionese/MK-1 Recruit gear. By 3 people. (LR-5 one shotted)

It's very understandable that a group that's unfamiliar with the mechanics of the FP will likely encounter difficulties, but when you learn how the bosses work, you can do it. When someone walks into a HM of any kind, let alone a clearly labelled tier 2 HM, they should expect to have to put forth some effort to learn and execute the strategies required to complete the FP. If "the majority" doesn't want to do that, there's another option: Some people choose to forgo effort and overgear for things, and that's an acceptable solution as well, but they shouldn't expect to be rewarded beyond the already generous reward of 5 (plus 8, if the weekly is involved) BH comms, which can be used to buy most of the second best gear in the game.