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On Fatman, the game IS fun.


Sane's Avatar


Sane
04.29.2012 , 12:31 AM | #11
Quote: Originally Posted by dynastynyy View Post
then BW should do the right thing...close all the other servers, and make this game a single-sharded universe. Repurpose the closed servers to house the new influx of people on Fatman.
While I agree with the concept, one server wouldn't work. IMO, they should close all but about 6 servers. Two PVE, PvP, one RP, and one RP-PVP - something for everyone with populated worlds. Too bad this is all a pipe dream.

Rogozhi's Avatar


Rogozhi
04.29.2012 , 12:52 AM | #12
Quote: Originally Posted by Sane View Post
While I agree with the concept, one server wouldn't work. IMO, they should close all but about 6 servers. Two PVE, PvP, one RP, and one RP-PVP - something for everyone with populated worlds. Too bad this is all a pipe dream.
So, some people are saying the game has around 1.7 million subs, but let's be dreadful and say the game only has 600k. Do you understand that it would be technically impossible to run a server with 100k people on it?

Imagine primetime. Fleet with 6k people. That would be just awesome right? 3 FPS YAY!

When server transfers come they'll work like this: Low pop server toons can move to mid pop server X, Y, or Z.

SajmanPeetee's Avatar


SajmanPeetee
04.29.2012 , 01:19 AM | #13
I play republic on Fatman and it is indeed awesome. We're outnumbered 3 to 1 so our pvp queues are instant even at off hours and group invites are always easy to find. The people on republic side are very respectable for the most part but id imagine its like that everywhere on republic side.

thomasgallant's Avatar


thomasgallant
04.29.2012 , 01:24 AM | #14
Quote: Originally Posted by Rogozhi View Post
So, some people are saying the game has around 1.7 million subs, but let's be dreadful and say the game only has 600k. Do you understand that it would be technically impossible to run a server with 100k people on it?

Imagine primetime. Fleet with 6k people. That would be just awesome right? 3 FPS YAY!

When server transfers come they'll work like this: Low pop server toons can move to mid pop server X, Y, or Z.
I would say a low ball estimate is 1 million active subs now.. putting all that in 6 or even 10 servers ...hell 20 servers would be a bit of a challange. yes they need to lower the server pops.. butthere are inherant problems with that..


consider name changes.. i know i have used the same name on more than one server...who is forced to change their name if they are merged to the same server?

it seems no one considers the logistical nightmare that that would cause. its not fair to ask either person to change the name of the character, and it is definitly impossible for them both to be in game on same server.
"Many of the truths we cling to depend greatly on our own point of view." Obi-Wan Kenobi

Distracted's Avatar


Distracted
04.29.2012 , 01:33 AM | #15
Quote: Originally Posted by TheLordMagnus View Post
one world are u freaking kidding me u cant run on fleet when u have 250+ people on it and not have problems for most players that is and u want the hole pop on 1 server no thanks just dont make any more
do managed server transfers to empty the crap servers or better manage new players into old servers better i have a hi pop server leave our aussie servers out of your euro crap
You just brought shame to all Aussies playing this game.
Quote: Originally Posted by Notannos
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We understand that players are currently pleasing dissatisfaction with the reward program for Game Update 1.2.

GeekNius's Avatar


GeekNius
04.29.2012 , 01:48 AM | #16
Quote: Originally Posted by Rogozhi View Post
So, some people are saying the game has around 1.7 million subs, but let's be dreadful and say the game only has 600k. Do you understand that it would be technically impossible to run a server with 100k people on it?

Imagine primetime. Fleet with 6k people. That would be just awesome right? 3 FPS YAY!

When server transfers come they'll work like this: Low pop server toons can move to mid pop server X, Y, or Z.
Actually, you're wrong.

a) The hero engine is actually able to support 100k people on the same server
b) Server hardware isn't a problem either, since a "server" isn't a single computer. Modern servers are virtual systems ran on clusters of computers that can be expanded at will, and it takes just the same hardware to house 1.7M players on a single shard as it takes to house them on a hundred shards.
Though the server latency due to coordinating all the data would probably rise to borderline levels, but technically it IS quite possible.
c) Client limitations are overcome by instancing. This is already done, and on Fatman you'll often see a second instance of the fleets.
Yes, loading appearances for 250 players at the same time causes a temporary stutter, but once loaded it's quite playable on any mid-range gaming PC.

You'd still need regional and playstyle shards, though.

And, since I actually DO have a tourist alt on Fatman, i can agree with the OP: On Fatman, the game IS fun.
My main server is among the top-poplulated european ones - which basically still means that you'll only see fleet reach 100+ players at prime time on weekends and holidays. Normally it feels just empty.
And if I weren't in a guild that actually gets stuff done, I'd really consider rerolling to Freedon Nadd, which is the european Fatman. The difference when it comes to finding groups and waiting for pvp is just ridiculous.

It doesn't have to be a single-shard-fits-all.
But this game WOULD be a lot more fun if current Fatman would be the AVERAGE server - which would mean around a dozen servers max for each region (US West, US East, EU English/International, EU German/French, APAC, ...)

For now I'll just enjoy my tourist alts on Fatman and Freedon Nadd when I feel like playing an MMO instead of a single player game with co-op mode provided by guild. It IS fun.

Perhaps BW/EA gets the message before it's too late - I wouldn't bet on it though. In fact, with the recent anouncement that transfers won't happen before "early summer" (which basically means: July), I'd actually bet against them. Such a shame, such a waste ...

Kurfer's Avatar


Kurfer
04.29.2012 , 01:49 AM | #17
Quote: Originally Posted by Darth_Moonshadow View Post
Indeed. As I recall, people are complaining about the massive queue to log into Fatman.

Guess the game isn't so fun when you're stick in line.
I would rather wait 1 hour to login than to wait 40 minutes between every single WZ.

Anyone who wouldn't is an idiot.

MaliceX's Avatar


MaliceX
04.29.2012 , 01:56 AM | #18
The Swiftsure is just as fun, can usually find 150+ people on the Fleet in the evening hours (Emp and Republic)
Even during the day there is a nice 80-100 people there thanks to all of us East Coasters who fit into the PST playtime.

I started an alt on another server with a friend when the game came out (he didn't play long), logged onto that server a few weeks ago and I cant believe that anyone would even bother to log on there anymore, was 20 people on the fleet and I'm pretty sure they were all zombies...
World 2nd BRO

Darth_Moonshadow's Avatar


Darth_Moonshadow
04.29.2012 , 02:03 AM | #19
Quote: Originally Posted by Kurfer View Post
I would rather wait 1 hour to login than to wait 40 minutes between every single WZ.

Anyone who wouldn't is an idiot.
/facepalm
Quote: Originally Posted by BruceMaclean View Post

And I love Darth Moonshadow's responses.
B

Forogorn's Avatar


Forogorn
04.29.2012 , 02:07 AM | #20
I rerolled on The Fatman, and have enjoyed the experience there so very much.
Squadron 11-11-11 *Never forget!*
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