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This game lacks epeen


MMornard's Avatar


MMornard
02.27.2012 , 10:55 PM | #11
Also, what the Force is "epeen"?

Ancientwolfgr's Avatar


Ancientwolfgr
02.27.2012 , 10:55 PM | #12
Same rant, every game 2 months into release. (Although its the same we heard 1 month in)

Blow through content to endgame, wave it, proceed to forums.

Not invalidating anyone, just pointing out a repetition everyone sees.

Ancientwolfgr's Avatar


Ancientwolfgr
02.27.2012 , 10:57 PM | #13
Quote: Originally Posted by MMornard View Post
Also, what the Force is "epeen"?
Like the force, it's a measure of power that only can be seen by the fanatical. The force has outlets in many different forms, the epeen, its just a lightsaber.

kedobanfey's Avatar


kedobanfey
02.27.2012 , 10:57 PM | #14
So basically this game lacks a measurement of the disparity between hardcore and causal players. Between the landed privilaged aristocracy and the peasent workers whom they expect to faun over them because of their epic armor?

edit: I mean don't most of us work already? Do we need two jobs? Especially one where we pay to work.

BrianDavion's Avatar


BrianDavion
02.27.2012 , 10:59 PM | #15
Quote: Originally Posted by Lazirus- View Post
I completely and utterly agree. The only qualm that I have with SW:TOR is that it lacks any means of hardcore grinding with a substantive reward.
ya know what I say to that?

good

Akirator's Avatar


Akirator
02.27.2012 , 11:01 PM | #16
I agree that this game needs something unique for the "hardcore" crowd to keep them coming back. There's no reason not to have this, and it really doesn't affect the non-hardcores gameplay in any way.

That being said, I despise the word "epeen" and the mentality it implies.
Computer specs

If somebody was standing on a street corner screaming "This town sucks, I'm moving!" you'd think he was crazy, right? I quit threads are the same thing.

Kourage's Avatar


Kourage
02.27.2012 , 11:01 PM | #17
I don't know man... I was in a group that wiped 5 times in Hard Mode False Emperor. THen a couple days later, another group that lost a DPS at 1st boss so I took his spot. We wiped several times and couldn't seem to beat HK-47.

I went to get my Fleet datacron and I was there 5 hours cause I was the only person with a museum crystal and so many people failed so hard.

Once in awhile, I'll 2 man the Ilum heroic with a complete idiot who wipes us. I usually solo it.


Hard is a relative term.
Looking for a good woman. Able to clean, cook, sew, catch bait, and clean fish. Must have boat and motor.
((Please send picture of boat and motor))

Illuziun's Avatar


Illuziun
02.27.2012 , 11:18 PM | #18
Without something to work towards, there is no purpose to playing. You don't need to be "hardcore" in TOR to complete progression. Everything is just too easy and not time consuming enough in this game.

Why developers keep thinking the easy route is the path to success baffles me. WoW didn't get popular because it was easy, it got popular because hardcore players made it popular, then the band wagon casuals flooded in and took over, turning it into easy mode. It happens in every aspect of life, not just games. The niche communities makes things popular, not the wagon jumpers.
We don't have end game in The Old Republic for a simple reason: a lot of developers are, well... idiots.

Eddizel's Avatar


Eddizel
02.28.2012 , 12:50 AM | #19
Quote: Originally Posted by Apocalypsezero View Post
So the hardcore minority is not playing anymore while the casual majority is enjoying the game?
It isn't that simple. You want the hardcore players to keep playing. Keep your hardcore playerbase and you can keep your more casual playerbase as well, the hardcore players GREATLY help the game and community.

You only hear or have bad experiences with the minority of hardcore players. The majority of them are good people who absolutely drive MMO's because they care.

They are the ones who create awesome websites with strats and videos for bosses, or the math nerds who theorycraft all the best specs and how to gear and spreadsheets and 3rd party programs to make the game better if you are into that stuff.

They are the ones who are comfortable leading PUG raids (ops) in their sparetime or leading rated pvp teams.

They are the ones who run smaller dungeon/flashpoint content multiple times looking for specific gear or trying out a new spec or playing alts or maybe even just for fun, while a casual may run it only once just to see it, this makes more groups happening and more often!

They are the ones who run the best guilds and push content and develop rivalries and server communities in both PVE and PVP.

They are the ones who are very active on the GTN and help drive the server economy.

They are the ones willing to test new content on patches on the test servers.

You may not want to believe it or care, but losing your hardcore playerbase has a very important trickle down effect on the servers. They are the players that are around the most and you will notice it when they are gone, I already am noticing it and it is not good.

xTekwarx's Avatar


xTekwarx
02.28.2012 , 12:55 AM | #20
Quote: Originally Posted by Eddizel View Post
It isn't that simple. You want the hardcore players to keep playing. Keep your hardcore playerbase and you can keep your more casual playerbase as well, the hardcore players GREATLY help the game and community.

You only hear or have bad experiences with the minority of hardcore players. The majority of them are good people who absolutely drive MMO's because they care.

They are the ones who create awesome websites with strats and videos for bosses, or the math nerds who theorycraft all the best specs and how to gear and spreadsheets and 3rd party programs to make the game better if you are into that stuff.

They are the ones who are comfortable leading PUG raids (ops) in their sparetime or leading rated pvp teams.

They are the ones who run smaller dungeon/flashpoint content multiple times looking for specific gear or trying out a new spec or playing alts or maybe even just for fun, while a casual may run it only once just to see it, this makes more groups happening and more often!

They are the ones who run the best guilds and push content and develop rivalries and server communities in both PVE and PVP.

They are the ones who are very active on the GTN and help drive the server economy.

They are the ones willing to test new content on patches on the test servers.

You may not want to believe it or care, but losing your hardcore playerbase has a very important trickle down effect on the servers. They are the players that are around the most and you will notice it when they are gone, I already am noticing it and it is not good.
Thank you, for saying what so many could not. You are the voice of a hard core generation.


...ok that sounded more sarcastic then intended. Nah, really though. This, he sums it up exactly.