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64 bit client

Vankris's Avatar

02.14.2012 , 08:25 AM | #21
i'd be happy with DX11 support, but yeah, 64-bit version as well, can only improve perf.

Orisai's Avatar

02.14.2012 , 09:00 AM | #22
Quote: Originally Posted by SabersAtDawn View Post
Damn it I have 16Gb RAM, over 3/4 unused. ;-)
I too have 16GB and I'd love to see this game fully optimized for 64bit too.

Latin American Imperial PvE Guild

Facadas's Avatar

02.14.2012 , 11:05 AM | #23
* Wishing for some yellow love on this matter*

Mironov's Avatar

02.14.2012 , 01:12 PM | #24
Very good suggestion, I am seconding it. In our modern age. more and more people opt to use a 64bit OS over 32 bit.
Yellow pantsu FTW

Bartes's Avatar

02.14.2012 , 01:14 PM | #25
Quote: Originally Posted by Anagnostis View Post
Yes please. I have 8GB RAM. More than 1/2 is doing nothing! And support multi threading so we don't need two swtor.exe processes!
yeah, one of which repeatedly crashes for me when it takes up more than 3GB of ram (happens only on Ilum). I know many people are having this problem too.
Aes Sidhe

Bartas - lvl 50/70+ Gunslinger - Sharpshooter specced and lovin it!

oursacrifice's Avatar

02.14.2012 , 01:15 PM | #26
a 64bit client would be nice

Facadas's Avatar

02.17.2012 , 03:29 AM | #27
bumping this yet again still waiting on some yellow love

steambrick's Avatar

02.17.2012 , 03:35 AM | #28
definitely a good suggestion, if its possible

Baaleos's Avatar

02.17.2012 , 03:55 AM | #29
Has anyone tried patching the exe theirselves?

I know its possible - Skyrim community patched the Skyrim client before the developers did, allowing 4GB+ to be used.

Only question remains - would such a thing affect our standing with Bioware - eg - Would it be detected as cheat/hack attempt, or would they graceously allow us to do so?

ExBrillig's Avatar

02.17.2012 , 03:56 AM | #30
I can't support this idea - it's a significant chunk of dev and qa resources for minimal benefit.