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Performance Issues

Trongwar's Avatar


Trongwar
12.14.2011 , 11:47 AM | #1
Hello. There was a problem with the performance game. Strongly inhibits all such problems in the beta version did not, everything worked fine, steady 35 - 40 fps, at best, now 20. With the internet is great, little populated server, logs and no errors. I do not understand the problem. All graphics settings are on low, although the beta was high and everything was flying. Visually, there were more players in the beta. Maybe there is something as a configuration file affect performance?

Here is my configuration notebook:
Sony VPCF12S1R

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System Information
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Time of this report: 12/14/2011, 21:43:31
Machine name: -
Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
Language: Russian (Regional Setting: Russian)
System Manufacturer: Sony Corporation
System Model: VPCF12S1R
BIOS: BIOS Date: 09/23/09 11:58:43 Ver: 08.00.10
Processor: Intel (R) Core (TM) i5 CPU M 520@2.40GHz (4 CPUs), ~ 2.4GHz
Memory: 4096MB RAM
Available OS Memory: 3310MB RAM
Page File: 1286MB used, 5331MB available
Windows Dir: C: \ Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

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Display Devices
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Card name: NVIDIA GeForce GT 330M
Manufacturer: NVIDIA
Chip type: GeForce GT 330M
DAC type: Integrated RAMDAC
Device Key: Enum \ PCI \ VEN_10DE & DEV_0A29 & SUBSYS_9067104D & REV_A2
Display Memory: 2377 MB
Dedicated Memory: 978 MB
Shared Memory: 1399 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Digital flat-panel monitor (1920x1080 60Hz)
Monitor Model: Nvidia Defaul
Monitor Id: MS_0025
Native Mode: 1920 x 1080 (p) (59.940Hz)
Output Type: Internal
Driver Name: nvd3dum.dll, nvwgf2um.dll, nvwgf2um.dll
Driver File Version: 8.17.0012.8562 (English)
Driver Version: 8.17.12.8562
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date / Size: 10/15/2011 12:53:00, 13205312 bytes
WHQL Logo'd: n / a
WHQL Date Stamp: n / a
Device Identifier: {D7B71E3E-4969-11CF-8F52-6BB01CC2C535}
Vendor ID: 0x10DE
Device ID: 0x0A29
SubSys ID: 0x9067104D
Revision ID: 0x00A2
Driver Strong Name: oem9.inf: NVIDIA_SetA_Devices.NTx86.6.1: Section024: 8.17.12.8562: pci \ ven_10de & dev_0a29 & subsys_9067104d
Rank Of Driver: 00E60001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format (In / Out) = (YUY2, YUY2) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format (In / Out) = (YUY2, YUY2) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format (In / Out) = (YUY2, YUY2) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format (In / Out) = (YUY2, YUY2) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format (In / Out) = (UYVY, UYVY) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format (In / Out) = (UYVY, UYVY) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format (In / Out) = (UYVY, UYVY) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format (In / Out) = (UYVY, UYVY) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format (In / Out) = (YV12, 0x32315659) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format (In / Out) = (YV12, 0x32315659) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format (In / Out) = (YV12, 0x32315659) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format (In / Out) = (YV12, 0x32315659) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format (In / Out) = (NV12, 0x3231564e) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format (In / Out) = (NV12, 0x3231564e) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format (In / Out) = (NV12, 0x3231564e) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format (In / Out) = (NV12, 0x3231564e) Frames (Prev / Fwd / Back) = (0,0,0) Caps = VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format (In / Out) = (IMC1, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format (In / Out) = (IMC1, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format (In / Out) = (IMC1, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format (In / Out) = (IMC1, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{6CB69578-7617-4637-91E5-1C02DB810285}: Format (In / Out) = (IMC2, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format (In / Out) = (IMC2, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format (In / Out) = (IMC2, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format (In / Out) = (IMC2, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{6CB69578-7617-4637-91E5-1C02DB810285}: Format (In / Out) = (IMC3, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format (In / Out) = (IMC3, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format (In / Out) = (IMC3, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format (In / Out) = (IMC3, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{6CB69578-7617-4637-91E5-1C02DB810285}: Format (In / Out) = (IMC4, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format (In / Out) = (IMC4, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format (In / Out) = (IMC4, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format (In / Out) = (IMC4, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{6CB69578-7617-4637-91E5-1C02DB810285}: Format (In / Out) = (S340, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format (In / Out) = (S340, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format (In / Out) = (S340, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format (In / Out) = (S340, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{6CB69578-7617-4637-91E5-1C02DB810285}: Format (In / Out) = (S342, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format (In / Out) = (S342, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format (In / Out) = (S342, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format (In / Out) = (S342, UNKNOWN) Frames (Prev / Fwd / Back) = (0,0,0) Caps =
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

chromez's Avatar


chromez
12.14.2011 , 12:03 PM | #2
yes i have dual core 2.7 6g hd 5670 and in beta i was running like 30 to 40 fps in starting area that to be expcted but out in the world and in flashpoints i was running 90 fps now my frames are anywhere from 30 to 60 with constant drops in the 20to 25 it so annoying alot of people are having prob also in task manager there are 2 swtor.exe running there something really wrong and they need to fix this stuff before sept 20th i kinda want to cancel my pre order now because if the game going to run like this i wont have fun but i really want to play this game i love it hope there a fix soon