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Commando trooper DPS- SKILLS & ROTATION help please!

STAR WARS: The Old Republic > English > Classes > Commando / Mercenary
Commando trooper DPS- SKILLS & ROTATION help please!
 

tlwymes's Avatar


tlwymes
12.30.2011 , 12:46 PM | #1
I am running a Commando as dps can anyone help me with what kind of skill set i should use?

Also for DPS what kind of rotation should i use?

Is there an idiots guide to commandos out there? i could use it.
I have tried searching for guides and the only one i can find are from the guy who sell them... Is there any free ones?

I know someone out there can help me... I just want to be the best commando that i can be, and have fun doing it...

Thanks for the help!

Daeson's Avatar


Daeson
12.30.2011 , 12:54 PM | #2
at the most basic level, your rotation as gunnery would follow as this.

Full auto[first to make use of the proc]
3*grav round
FA proc if up.
Demo round [as you'll have 5 stacks of armor]
2*Grav round
High impact bolt at full stack of armor debuff

After that opening, you will FILL time with auto attack and grav round, FA procs before all else, hib second, demo

Remember, that as you use abilities, ammo goes down, and regens more slowly. So for ammo regen for time and talents, my rotation in game play on longer lasting boss fights will be.

FA
Hammershot
Grav
Hammer
Grav
Grav
Hammer
Demo
grav
demo
and repeat as so, you want to keep your ammo as close to the .6 regen mark as long as possible, hope this helps.
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Kleinone's Avatar


Kleinone
12.30.2011 , 05:00 PM | #3
The idiots guide is press grav round button.
The guide posted above is really good though. Its exactly what I use, I'm not sure how to make it better.

RamataKahn's Avatar


RamataKahn
12.31.2011 , 04:27 AM | #4
Quote: Originally Posted by Daeson View Post
Full auto[first to make use of the proc].
What proc?

SirHaggis's Avatar


SirHaggis
12.31.2011 , 08:06 AM | #5
Curtain of fire. It refreshes auto fire cooldown and gives it a damage boost.
Haggis Mmm good.

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RamataKahn's Avatar


RamataKahn
12.31.2011 , 08:19 AM | #6
Yeah, but FA doesn't proc CoF, GR or CB does, so why fire FA first? I prefer to do 3x GR-FA-DR-HIB. I keep the GR debuff up and fire FA when it procs. I like getting the debuff up first so that the rest of my attacks are taking advantage of it right off the bat.

Daeson's Avatar


Daeson
12.31.2011 , 12:44 PM | #7
I'll clarify, the reason to start with FA, is that because you'll be using grav round 3 times constant after, and at 30% chance, there is a highly probable chance that atleast one of them will proc Cof, giving you two or more FA's in the time that you'd have one. The other advantage is that with the known delay, you can actully spin up the gun and begin combat before the tank pulls if you time it right, and actually lose no dps time or threat time, meaning, you've gained a free attack,then you go into the rotation.
Dęson - Leader of Last Call
Shadow Hand o LAST CALL o Late-Night Progression Raiding
Last Call

Matternous's Avatar


Matternous
01.01.2012 , 01:22 PM | #8
This is really good - exactly what I use.
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RogueStatusQuo's Avatar


RogueStatusQuo
01.01.2012 , 01:26 PM | #9
What aspec thing does everyone use? I'm thinking the armor pen one?

hadoken's Avatar


hadoken
01.01.2012 , 01:59 PM | #10
Quote: Originally Posted by RogueStatusQuo View Post
What aspec thing does everyone use? I'm thinking the armor pen one?
Each ammo cell is linked to a tree. You should use the one appropriate to the tree you're climbing.

Combat Medic - Combat Support
Gunnery - Armor Piercing
Assault - Plasma