theUndead Posted July 21, 2013 Share Posted July 21, 2013 Hey guys Now I do not post in the PvP forums very much but I read something about a week ago that interested me and I wanted to hear the opinions of experienced PvPers. Anyway, so about a week ago I was browsing the suggestion forums where I stumbled upon a thread detailing with taunts in PvP and how tanks have a very little role to play In PvP. Naturally I disagreed but the poster was saying that currently in PvP all taunt does is mitigate damage which to me is actually good but then he went onto talk about what he called "proper" PvP tanking which meant that if he had his way taunt would actually force players to attack the person who was taunting. Again personally I do not think this would be a very good thing but I am wondering what you all think about it. Basically should tanks in PvP actually be able to tank players with force able taunts? Tell me your thoughts. Link to comment Share on other sites More sharing options...
TheCourier- Posted July 21, 2013 Share Posted July 21, 2013 Hey guys Now I do not post in the PvP forums very much but I read something about a week ago that interested me and I wanted to hear the opinions of experienced PvPers. Anyway, so about a week ago I was browsing the suggestion forums where I stumbled upon a thread detailing with taunts in PvP and how tanks have a very little role to play In PvP. Naturally I disagreed but the poster was saying that currently in PvP all taunt does is mitigate damage which to me is actually good but then he went onto talk about what he called "proper" PvP tanking which meant that if he had his way taunt would actually force players to attack the person who was taunting. Again personally I do not think this would be a very good thing but I am wondering what you all think about it. Basically should tanks in PvP actually be able to tank players with force able taunts? Tell me your thoughts. Tanks are already super strong at PVP. Guard should redirect 25% of damage, not 50%. Link to comment Share on other sites More sharing options...
Stavroz Posted July 21, 2013 Share Posted July 21, 2013 Tanks are already super strong at PVP. Guard should redirect 25% of damage, not 50%. Actually i think guard should redirect 30% of damage and taunts should mitigate 50%. Link to comment Share on other sites More sharing options...
theUndead Posted July 21, 2013 Author Share Posted July 21, 2013 Do you guys think taunts should force players to attack the tank? That is kind of what I am asking. Link to comment Share on other sites More sharing options...
Raazmir Posted July 21, 2013 Share Posted July 21, 2013 I just think guard and taunt shouldn't stack. Guard, OR taunt. Link to comment Share on other sites More sharing options...
Banderal Posted July 21, 2013 Share Posted July 21, 2013 I think no (taunt should not make others attack you). I mostly tank, but this game has enough ways to make you lose control of your toon IMO. Link to comment Share on other sites More sharing options...
DarthVenomous Posted July 21, 2013 Share Posted July 21, 2013 As a pure PVP tank, this idea is WAY too easy to exploit. Two exampes: #1) Voidstar - I am on a ledge and my opponent is on the other angle of the ledge. If I hit taunt and he is a melee, is he to run directly towards me and make himself fall in to the pit? #2) Huttball - My opponent is the ball carrier and headed towards my endzone, would taunting make him turn around and head back towards center in order to attack me?. If I taunt him after he crosses a flame jet, if he is melee will he turn around and walk through the fire to attack me OR if he is ranged, will he set up his cover right there on the flame vent? The damage reduction is a great idea to make taunting useful in pvp. Losing control of a character would be too easy for exploits. The only alternative idea I could have is that the opponent(s) wipe their current selected target and now target the tank who taunted. That way they have to [Tab] back to their original target or mouse-click them again. Just my 2 credits Darth Enrage @ Ebon Hawk 55 Assassin PVP Tank Link to comment Share on other sites More sharing options...
kweassa Posted July 21, 2013 Share Posted July 21, 2013 Been there, done that. It's a superbly terrible idea. Ask your friend if he ever played City of Heroes. Link to comment Share on other sites More sharing options...
JP_Legatus Posted July 21, 2013 Share Posted July 21, 2013 Tanking is fine the way it is Link to comment Share on other sites More sharing options...
Zoom_VI Posted July 21, 2013 Share Posted July 21, 2013 Tanking is fine the way it is This. Tanks are actually Tanky now compard to pre 2.0 wher they just lived an extra two gcds over dps, and serve a important group role beyond ball carrier. Most of the nerf tanks thread stem from dps Heroes flipping out that they can't burn something down easily.. Link to comment Share on other sites More sharing options...
Regentlord Posted July 21, 2013 Share Posted July 21, 2013 Taunts need to be nerfed. Fire and forget attacks which make healer invincible. Link to comment Share on other sites More sharing options...
Clifffeh Posted July 21, 2013 Share Posted July 21, 2013 Damage mitigation is enough. Forcing another player to target someone else is way too powerful of an ability and too easily exploited. Link to comment Share on other sites More sharing options...
theUndead Posted July 21, 2013 Author Share Posted July 21, 2013 Been there, done that. It's a superbly terrible idea. Ask your friend if he ever played City of Heroes. He is not my friend just a poster I saw who made the suggestion. Link to comment Share on other sites More sharing options...
theUndead Posted July 21, 2013 Author Share Posted July 21, 2013 Taunts need to be nerfed. Fire and forget attacks which make healer invincible. Ah no they do not need to be nerfed as all they do is mitigate damage but good DPS can burn them down with coordination. Link to comment Share on other sites More sharing options...
Helig Posted July 21, 2013 Share Posted July 21, 2013 (edited) Do you guys think taunts should force players to attack the tank? That is kind of what I am asking. Guarding a target already "forces" the enemy to attack you. They hit your guarded target, and half of the damage goes to the tank. Otherwise no, there would be a huge potential for abuse if taunts forced a target on players (not to mention ground -targetted/cone/PBAoE skills would be ignoring that mechanic). Tanks are already super strong at PVP. Guard should redirect 25% of damage, not 50%. I both agree and disagree. Guard is indeed a little strong, but, unless stronger taunts are tied to the tank stance, DPS-specced taunt classes will become considerably more annoying. Moreover, I think that specced tank's taunts should lower damage on *everyone*, including the tank. Edited July 21, 2013 by Helig Link to comment Share on other sites More sharing options...
TheronFett Posted July 21, 2013 Share Posted July 21, 2013 PvP tanking is fine. It's finally working like it should have all along. Tanks have higher HP, are able to mitigate damage, and are hard as hell to kill. Yes? Of course. This has been the cornerstone of tanking since the very first MMOs, so don't act like it's some new or broken game mechanic. Taunt is working as it should. In PvE, MOBs are literally forced to attack the tank. Since that obviously can't happen in PvP, the taunted player is given a choice. Either attack the tank for 6 seconds or be penalized with reduced damage output on current target(s). In essence, you're making the choice NOT to attack the tank and are whining about it. There are visual and audible queues to taunt, kids. You should know when you've been taunted. L2P issue. Link to comment Share on other sites More sharing options...
kweassa Posted July 21, 2013 Share Posted July 21, 2013 He is not my friend just a poster I saw who made the suggestion. In that case, the game "City of Heroes" had a PvP system where a taunt, would forcibly throw the targeting off from your initial target and switch it to the originator of the taunt. Literally your target box was ripped off from your target and forcibly reset onto the tank for a few seconds. ...and in that game, the "DPS" there was powerful enough to two-shot a squishy to its death within 3 seconds. So apply that to SWTOR, and what you have is truly an OP combination. Healer/Tank combos will be indestructible, because there would be no way to focus on anything else before the tank. It will literally, kill the game. The only way to avoid that would be to implement a sub-system that greatly penalizes taunts, something like when a taunted enemy attacks you, your defense or damage resistance against him is cut by half or something... and I know for a fact that with that system in place, the tanks will then stop using taunts as a whole. The whole taunt-guard mechanic is destroyed, due to something that doesn't even work properly. Link to comment Share on other sites More sharing options...
Vaerah Posted July 21, 2013 Share Posted July 21, 2013 Getting out of topics to whine about? What's next, a thread against healing pots, because who uses them is too unfairly OP? Link to comment Share on other sites More sharing options...
Banderal Posted July 21, 2013 Share Posted July 21, 2013 Literally your target box was ripped off from your target and forcibly reset onto the tank for a few seconds. Hey, at least if an enemy tank threw out an AEO taunt, your team would suddenly be focus firing! Might be the only way to get some teams to do so. Link to comment Share on other sites More sharing options...
Wainamoinen Posted July 21, 2013 Share Posted July 21, 2013 Basically should tanks in PvP actually be able to tank players with force able taunts? Tell me your thoughts. It's a horrible idea, and anyone suggesting it plainly can't cope with the fact his opponents don't act like PvE automatons in PvP. It would seem it's the guy suggesting it who can't handle "Proper PvP". Link to comment Share on other sites More sharing options...
theUndead Posted July 21, 2013 Author Share Posted July 21, 2013 Getting out of topics to whine about? What's next, a thread against healing pots, because who uses them is too unfairly OP? I was not whining i was asking a question nothing more. Link to comment Share on other sites More sharing options...
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