Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer

Please repeal the hologram npc decision

STAR WARS: The Old Republic > English > Galactic Strongholds
Please repeal the hologram npc decision

Walking_Kyle's Avatar

09.25.2016 , 09:34 PM | #101

Xina_LA's Avatar

09.29.2016 , 08:55 AM | #102
I consider myself a serious roleplayer and I, too, would like the companions to NEVER appear as holograms. This would make them far more useful as decorations.

If they do have to appear as holograms, I hope it's only the active companion. I really don't like it when I don't have the companion yet at all and it shows up as a hologram.

TheRomanRuler's Avatar

10.15.2016 , 01:48 PM | #103
Quote: Originally Posted by Khalhazar View Post
The excuse I often hear is that "it makes no sense for Malavai Quinn and Corso Riggs to be playing sabaac together". People are so afraid that we'll do something that looks weird.

But so what? So what if someone creates a mildly lore-stretching scene?

Moreover, most of us RPers use companions as props: Malavai Quinn *isn't* Malavai Quinn, and my Sith warrior isn't The Sith Warrior from Bioware's Story.
Considering we have Sith and Jedi cooperating on more than one occassion, i don`t think it even is at all lore breaking for Malavi Quinn and Corso Riggs to play sabacc
The Invictimus Legacy
Expanded Universe>Disney
I wish SWTOR would be Star Wars version of Mass Effect 3. Besides ending that was perfect

CrownofGold's Avatar

10.21.2016 , 05:04 PM | #104

And I know that companions change armor based on what you put them in but for characters who do not have that companion, just put them in the generic armor they come in.

Boom! Easy fix!

I despise holograms in my Strongholds.
Mia Goespewpewpewpew Pewpewpewpewpew, Grand Champion of the Great Hunt
<Twi'lek Lives Matter>
The Harbinger

casirabit's Avatar

11.06.2016 , 01:50 PM | #106
I agree up to the point some of those characters haven't really returned to our characters so in essence they don't really exist especially if you have done the expansion.
A girl should be two things: classy and fabulous. A girl should also always be a lady even when arguing. If you like redheads click my Referral link Referral:

Xina_LA's Avatar

11.08.2016 , 01:04 PM | #107
That's a really good point I hadn't thought of. Now that some of the companions are "lost", no longer available to many of us, they can't be anything but holograms. That's really awkward and takes away from our decorating options. It sure would be nice if companion decos were never holograms, or at least only when they're standing next to us.

Vanjenn's Avatar

11.09.2016 , 01:39 PM | #108
It would probably be easy for them to fix, if they would. They could add a button or something to control the light effect on/off of companions, to show normal or hologram. (While they are at it they could make the glowing rakgoul pets -gold and blue- from CM actually glow as decoration instead of looking plain and normal gray in SH - this glitch must be what the companions need)

Also has anyone tried the new animal companions or droids in strongholds? How do they look holographic? I would want to see them as they are in the game, like the pets in strongholds. Why would you talk to your animal companion in hologram form?
- -- ---> --> -> > my Friend Referral Link < <- <-- <--- -- -
The Force be with you! In a galaxy far, far away...

Xina_LA's Avatar

11.10.2016 , 10:11 AM | #109
Quote: Originally Posted by Vanjenn View Post
Also has anyone tried the new animal companions or droids in strongholds? How do they look holographic?:
Good question! They would be more appealing to me if they were never holograms.

PlasmaJohn's Avatar

11.10.2016 , 04:04 PM | #110
Personally I'd like both. Some (like Marr) I'd like as a holo and other as the real deal.

Easiest implementation would be to have two separate items. Or even three: Always Holo, Never Holo, Holo when companion present.

unsubed 2017.03.05