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Email invite waves for today, 12/14 (and an update for tomorrow)


StephenReid

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Today, we're inviting many more people to play The Old Republic - more than yesterday, and over a much greater time span (as it relates to the timeline of when people pre-ordered).

 

As explained yesterday, our initial pre-order rush was over a very short span (about a week). Today we'll be inviting well beyond July, but again, we're remaining cautious as we send each email wave.

 

We're currently planning on sending four waves of email invites today of equal size (but in total number of invites, larger than yesterday - yes, waves can vary in size). We're going to get them out as fast as we can, while monitoring player counts and server population. I'll update this thread when each wave is sent. You can also follow our official Twitter account for notification.

 

Wave One was sent at 8AM CST (6AM PST / 9AM EST / 2PM GMT / 3PM CET).

 

Wave Two was sent at 9AM CST (7AM PST / 10AM EST / 3PM GMT / 4PM CET).

 

Wave Three was sent at 10AM CST (8AM PST / 11AM EST / 4PM GMT / 5PM CET).

 

Wave Four was sent at 11AM CST (9AM PST / 12PM EST / 5PM GMT / 6PM CET).

 

All invite waves have now been sent. We'll be sending more invites tomorrow, starting from 8AM CST (6AM PST / 9AM EST / 2PM GMT / 3PM CET).

Edited by StephenReid
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A quick update on today's invites, and a little preview of tomorrow.

 

Today, we invited people who had pre-ordered up to the very beginning of October (roughly). Tomorrow, we're going to be inviting the same number of people again; that will take us up to the last week or so of November. On Friday, we'll be inviting even more, and we'll give you an update on that tomorrow.

 

You'll see more servers coming online tomorrow, and almost certainly there will be some queuing. That was always expected. As a reminder, our plan here is to maintain healthy server populations post launch, and during the excitement of launch that will mean queues. That said, we'll be working hard to keep those queues reasonable.

 

We'll check back in tomorrow with another update.

Edited by StephenReid
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