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Enemies should be adjusted to how many people are on a world.


VereorRegula

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In the two MMOs I've played (The other being DCUO) this is always my biggest annoyance. It's probably a noob concern but I think the number of enemies or how fast they re-spawn should be adjusted to how many people are playing a world. Nothing is more annoying then spending 2 hours doing a simple fetch quest, because there are so many enemies. The less people that are on a world the less enemies there should be guarding a particular area. That's just my opinion though.
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