Benirons Posted July 19, 2019 Share Posted July 19, 2019 Pretty much anything that is a ranged PVE has been affected unintentionally by the latest patch. To list a few odds things that i have noticed so far: - snipers running around/evading on thrasher - horic running around chasing ppl down on warlords - torch in bloodhunt running around, chasing the person with agro if they try to stay far Im sure there r more examples in other areas of PVE content. Would probably be a good idea to revert the latest patch until it affects ranged comps exclusively instead of anything that is ranged in the game. Link to comment Share on other sites More sharing options...
Mubrak Posted July 19, 2019 Share Posted July 19, 2019 (edited) Almost seems like an AI buff Didn't we always complain that PVE is too easy and bosses are too predictable? Frankly, I find NPCs chasing their chosen mark more interesting than increasing difficulty with insta-kill mechanics or doubling trash mobs and hit points. Sure, It may be broken right now (haven't encountered it yet) but with a bit of tuning "smart AI" mode sounds like a nice higher difficulty setting. Edited July 19, 2019 by Mubrak Link to comment Share on other sites More sharing options...
rantboi Posted July 19, 2019 Share Posted July 19, 2019 does it make blaster in the master and blaster fight move too? that would be awesome. Link to comment Share on other sites More sharing options...
UltraFlashStar Posted July 20, 2019 Share Posted July 20, 2019 1. Yeah that needs to be fixed. 2-3. That actually unintentionally brings some interesting mechanics into older fights. I haven’t seen these glitches yet but I’m excited to see them atleast, except for the first one. Link to comment Share on other sites More sharing options...
Rolodome Posted July 20, 2019 Share Posted July 20, 2019 1. Yeah that needs to be fixed. 2-3. That actually unintentionally brings some interesting mechanics into older fights. I haven’t seen these glitches yet but I’m excited to see them atleast, except for the first one. I saw number 3 the other day, I'm pretty sure. Didn't realize there was a difference until I saw this thread, tbh. It's an interesting dynamic though. She certainly feels mobile, which makes sense given the jetpack and all. Link to comment Share on other sites More sharing options...
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