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Accuracy - yes, I am a dumb dumb

STAR WARS: The Old Republic > English > PvP
Accuracy - yes, I am a dumb dumb

StrikePrice's Avatar


StrikePrice
06.30.2020 , 05:12 PM | #11
There's so much mitigation in PvP, the accuracy is wasted completely.

Jinre_the_Jedi's Avatar


Jinre_the_Jedi
06.30.2020 , 05:21 PM | #12
Quote: Originally Posted by DavidAtkinson View Post
Most players have no clue what stats they should be running. They use what anyone else uses.

I've run 110% accuracy a couple of times on my marauder and I noticed that despite 90% of the playerbase saying its trash.. wasted, I melted targets in PVP much waster with 110% than I did with 100% or 105%. I always wondered why, but it seems to be working. With 110% your attacks seem to be having a much bigger effect on the targets, despite players calling you a noob in PVP for it.
I have yet to see anyone here explain this, so I figure I'll throw this out there.

But the reason 105% accuracy is recommended is because of the base defense chance of all non-inquisitor classes is 5%. The base defense chance of inquisitor classes is 10%.

Example non-inquisitor: https://i.imgur.com/LXn0Y4w.png

Example Inquisitor: https://i.imgur.com/880G7rb.png

That is why it's recommended to go 105%. Because when you add 5% accuracy to your base, you will never have your ranged attacks defelcted or your melee attacks parried on any non-inquisitor class, which is majority of players.

When you gear for 110%, you are specifically adding accuracy only for the sake of not missing white damage on Assassins and Sorcerers. Which could be considered a waste.

TrixxieTriss's Avatar


TrixxieTriss
06.30.2020 , 05:33 PM | #13
Quote: Originally Posted by DavidAtkinson View Post
Most players have no clue what stats they should be running. They use what anyone else uses.

I've run 110% accuracy a couple of times on my marauder and I noticed that despite 90% of the playerbase saying its trash.. wasted, I melted targets in PVP much waster with 110% than I did with 100% or 105%. I always wondered why, but it seems to be working. With 110% your attacks seem to be having a much bigger effect on the targets, despite players calling you a noob in PVP for it.
I might be wrong on this, but I think it also comes down to how much lag you play with. Ie, if someone plays with higher lag, they are likely to miss more or get less hits off due to positioning. So if they have higher lag, the extra accuracy means when you swing, you will miss less often. Which is important if you can’t get as many swings in to start with.

I used to be under the impression (incorrectly) that the more alacrity I had with the higher lag meant that it would help mitigate my higher lag. When in fact I was wasting other stats to get that higher alacrity. I was very hard headed about this opinion for a long time and used to argue with some people here about it. Luckily I wasn’t so hard headed that I didn’t give what they suggested a try and my damage increased a fair bit, even when using less alacrity to what the guides suggested for xyz class/spec.

So now I look at guides as a starting point because my circumstances are different to say someone who has 10ms ping vs my 220ms ping.
The best thing I find is asking questions and then asking more questions and then testing and then doing more research because what works for a bunch of people might not work for you because of play style or PC lag or ping problems due to distance. (Plus half the stuff people say is just a repeat of what they’ve also heard and they’ve not tested it themselves),

Thankfully there are still some good theory crafters around (if you use Discord). But they can’t always replicate your own personal situation if they have great ping or better reflexes than most.
To the OP, by all means use what they say, but never be so set in your ways not to ask more questions or test it yourself.

Lhancelot's Avatar


Lhancelot
06.30.2020 , 06:09 PM | #14
Quote: Originally Posted by Jinre_the_Jedi View Post
I have yet to see anyone here explain this, so I figure I'll throw this out there.

But the reason 105% accuracy is recommended is because of the base defense chance of all non-inquisitor classes is 5%. The base defense chance of inquisitor classes is 10%.

Example non-inquisitor: https://i.imgur.com/LXn0Y4w.png

Example Inquisitor: https://i.imgur.com/880G7rb.png

That is why it's recommended to go 105%. Because when you add 5% accuracy to your base, you will never have your ranged attacks defelcted or your melee attacks parried on any non-inquisitor class, which is majority of players.

When you gear for 110%, you are specifically adding accuracy only for the sake of not missing white damage on Assassins and Sorcerers. Which could be considered a waste.
What do you run with, 105 or 110? I am guessing 105%?
BIOWARE
Players quit WZs they do not enjoy. You are losing PVPers.
Give players a choice of WZs, enough is enough (Huttball) already!

Good job increasing rewards for PVP! It was much needed, thank you.

cflems's Avatar


cflems
06.30.2020 , 06:17 PM | #15
Quote: Originally Posted by TrixxieTriss View Post
I might be wrong on this, but I think it also comes down to how much lag you play with. Ie, if someone plays with higher lag, they are likely to miss more or get less hits off due to positioning. So if they have higher lag, the extra accuracy means when you swing, you will miss less often. Which is important if you can’t get as many swings in to start with.

I used to be under the impression (incorrectly) that the more alacrity I had with the higher lag meant that it would help mitigate my higher lag. When in fact I was wasting other stats to get that higher alacrity. I was very hard headed about this opinion for a long time and used to argue with some people here about it. Luckily I wasn’t so hard headed that I didn’t give what they suggested a try and my damage increased a fair bit, even when using less alacrity to what the guides suggested for xyz class/spec.

So now I look at guides as a starting point because my circumstances are different to say someone who has 10ms ping vs my 220ms ping.
The best thing I find is asking questions and then asking more questions and then testing and then doing more research because what works for a bunch of people might not work for you because of play style or PC lag or ping problems due to distance. (Plus half the stuff people say is just a repeat of what they’ve also heard and they’ve not tested it themselves),

Thankfully there are still some good theory crafters around (if you use Discord). But they can’t always replicate your own personal situation if they have great ping or better reflexes than most.
To the OP, by all means use what they say, but never be so set in your ways not to ask more questions or test it yourself.
You are in fact wrong about your first two points. Lag has nothing to do with accuracy, nor does alacrity mitigate it. The reason you are probably under the first impression is that with 6.0, ghost GCDs (the GCD goes off without activating any ability), have become much more common, especially with higher ping. This is not your attacks missing, though, they're simply not activating at all. While high alacrity might slightly mitigate this by making each individual GCD less important, it also increases the required APM to play your class well, which is either made harder or impossible to keep up with depending on how high your ping goes. Really, bioware should just fix this BUG but since it's not relevant to the Cartel Market they won't.

I get the impression from other threads that you play sorc, in which case you should be running high alacrity and zero accuracy regardless of ping, since the accuracy is useless and there's nowhere to dump the stats but alacrity. If that's true, all this information is kinda useless for you. Other than that, accuracy is basically a playstyle thing. For example, I play merc with zero accuracy in order to get the 1.3s GCD with arsenal. This gives me greater value because I can get heals off much faster, and the only important thing I risk missing is priming shot, which I usually have a stun for. When I play MM sniper or deception sin, however, I play with anywhere from 105-110% accuracy depending on whether or not I'm tunneling inquisitors / warriors (because saber ward). I will say that on most melee classes (notable exceptions: concealment and AP) you don't lose out on much by stacking accuracy though, since you're already forced to play 1.4s GCD.

Jinre_the_Jedi's Avatar


Jinre_the_Jedi
06.30.2020 , 06:34 PM | #16
Quote: Originally Posted by Lhancelot View Post
What do you run with, 105 or 110? I am guessing 105%?
I use 105%. You will be hard pressed to find anyone using 110%.

The stat pool budget is pretty large atm so you could definitely get to 110% and have a decent amount of stats left over for 1213 alacrity (1.4 GCD) and the rest to be dumped into crit, but to me it kind of feels like a waste to add a ton of extra accuracy rating just to specifically never miss white damage on Inquisitor classes.

TrixxieTriss's Avatar


TrixxieTriss
06.30.2020 , 06:41 PM | #17
Quote: Originally Posted by cflems View Post
You are in fact wrong about your first two points. Lag has nothing to do with accuracy, nor does alacrity mitigate it. The reason you are probably under the first impression is that with 6.0, ghost GCDs (the GCD goes off without activating any ability), have become much more common, especially with higher ping. This is not your attacks missing, though, they're simply not activating at all. While high alacrity might slightly mitigate this by making each individual GCD less important, it also increases the required APM to play your class well, which is either made harder or impossible to keep up with depending on how high your ping goes. Really, bioware should just fix this BUG but since it's not relevant to the Cartel Market they won't.

I get the impression from other threads that you play sorc, in which case you should be running high alacrity and zero accuracy regardless of ping, since the accuracy is useless and there's nowhere to dump the stats but alacrity. If that's true, all this information is kinda useless for you. Other than that, accuracy is basically a playstyle thing. For example, I play merc with zero accuracy in order to get the 1.3s GCD with arsenal. This gives me greater value because I can get heals off much faster, and the only important thing I risk missing is priming shot, which I usually have a stun for. When I play MM sniper or deception sin, however, I play with anywhere from 105-110% accuracy depending on whether or not I'm tunneling inquisitors / warriors (because saber ward). I will say that on most melee classes (notable exceptions: concealment and AP) you don't lose out on much by stacking accuracy though, since you're already forced to play 1.4s GCD.
I think you misunderstood part of what I said or I didn’t explain it properly. Also, to be clear, I was generalising about classes because I don’t just main a Sorc anymore (for a number of years), I play every class except PTs (I e never liked the class) and to a lesser extent Operatives (because I suck on them). I also do play with higher alacrity on my Sorc because accuracy means nothing for a Sorc in pvp.

When I talk about lag, I know it’s got nothing to do with accuracy as such. I think I may not have explained this part properly.
What I meant was if you don’t have enough accuracy you will obviously miss more, not including sorcs (regardless of any other factors).

Now, if you play with high lag, you will not only run into situations like you’ve described where you get ghost GCDs (like everyone does), you will also run into positioning lag and dysnc problems that mean your attacks completely miss because you’re out of position because of the lag affects.

A good example of this is if you are on a Jugg and go to leap at a target, when you land they are right in front of you and you activate a close range attack which shows full animations, but at the same time the other player is out of range of that attack due to dysnc or lag. I called this positioning lag as it’s simple to understand for other lay people.
That is why when you are in position, you want make sure every hit counts. ie, having the right amount of accuracy in this situation is important. The same as having the right amount of crit to make the most of it.

I’m also not saying to deviate too much from the normal setups, but to realise that in some situations, you may need to tweak it based on your own circumstances of lag, PC hardware performance, reflex’s, keybinding vs clicking and personal skills.
Ie, as it was pointed out to me many years ago, there is not much point in stacking a heap of alacrity if your lag is preventing you from taking advantage of the extra speed and lower GCDs the alacrity provides.

And yes, I totally agree with you about those ghost GCDs, they need to be fixed. They are the bane of my existence and I dare say, happen more or you feel them more when you play with higher lag.

Out of curiosity, what ping do you regularly play with and is it stable?

JediMasterAlex's Avatar


JediMasterAlex
06.30.2020 , 07:01 PM | #18
Quote: Originally Posted by Jinre_the_Jedi View Post
I use 105%. You will be hard pressed to find anyone using 110%.
A bunch of mm snipers use 110% (including me), but that's the only class I see it on generally.

Lhancelot's Avatar


Lhancelot
06.30.2020 , 08:42 PM | #19
Quote: Originally Posted by Jinre_the_Jedi View Post
I use 105%. You will be hard pressed to find anyone using 110%.

The stat pool budget is pretty large atm so you could definitely get to 110% and have a decent amount of stats left over for 1213 alacrity (1.4 GCD) and the rest to be dumped into crit, but to me it kind of feels like a waste to add a ton of extra accuracy rating just to specifically never miss white damage on Inquisitor classes.
ok ty. I am running high alacrity and it seems people favor lower alacrity and high crit now I don't even feel like messing with my stats again sigh. Will do it some other time.
BIOWARE
Players quit WZs they do not enjoy. You are losing PVPers.
Give players a choice of WZs, enough is enough (Huttball) already!

Good job increasing rewards for PVP! It was much needed, thank you.

DavidAtkinson's Avatar


DavidAtkinson
06.30.2020 , 10:02 PM | #20
Quote: Originally Posted by Jinre_the_Jedi View Post
I have yet to see anyone here explain this, so I figure I'll throw this out there.

But the reason 105% accuracy is recommended is because of the base defense chance of all non-inquisitor classes is 5%. The base defense chance of inquisitor classes is 10%.

Example non-inquisitor: https://i.imgur.com/LXn0Y4w.png

Example Inquisitor: https://i.imgur.com/880G7rb.png

That is why it's recommended to go 105%. Because when you add 5% accuracy to your base, you will never have your ranged attacks defelcted or your melee attacks parried on any non-inquisitor class, which is majority of players.

When you gear for 110%, you are specifically adding accuracy only for the sake of not missing white damage on Assassins and Sorcerers. Which could be considered a waste.
I played ranked with 110% again, but I rolled back to 105 after a few games. It's too much of a dps loss on fury marauder for me. I trade accuracy and get no benefit at all . DPS is much higher with 105% accuracy.
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