Kuciwalker Posted July 29, 2014 Share Posted July 29, 2014 90k in dom isn't that unusual. Link to comment Share on other sites More sharing options...
dslug Posted July 29, 2014 Share Posted July 29, 2014 90k in dom isn't that unusual. http://smg.photobucket.com/user/dslug/media/Screenshot_2014-06-30_02_26_07_073157a.jpg.html Link to comment Share on other sites More sharing options...
Kuciwalker Posted July 29, 2014 Share Posted July 29, 2014 (edited) You know if you use imgur you can actually upload at full resolution as a PNG so we can actually read it, right? So far as I can make out those numbers, they look completely normal. Edited July 29, 2014 by Kuciwalker Link to comment Share on other sites More sharing options...
Asbetos Posted July 29, 2014 Share Posted July 29, 2014 Nothing strange about those numbers. Look here what people are doing, and even that probably isn't the highest: http://www.swtor.com/community/showthread.php?t=746710 Link to comment Share on other sites More sharing options...
SammyGStatus Posted July 29, 2014 Share Posted July 29, 2014 http://smg.photobucket.com/user/dslug/media/Screenshot_2014-06-30_02_26_07_073157a.jpg.html All I see on your side is a bunch of blurs, but it looks like the people on your team all went negative. 90k is not unreasonable by ANY means, especially when facing bad or outmatched players. Link to comment Share on other sites More sharing options...
Verain Posted July 29, 2014 Share Posted July 29, 2014 Correct. The total damage in a domination is determined by a bunch of things, but if you are on ion railgun duty, you'll have a ton of shield and mine damage, but not much hull damage (the meters can't be broken up to this degree), if you are quads and pods you'll have a lot of newb damage (but not as much ace damage), etc. You can also get ludicrous damage by shooting at the capital ship turrets all match, though this does nothing- the map is not the territory, and the scoreboard has very very limited meaning. The biggest determiner in a TDM or Domination is how long the match is. Link to comment Share on other sites More sharing options...
SammyGStatus Posted July 29, 2014 Share Posted July 29, 2014 http://i.imgur.com/di2l4eR.jpg This is Rumina (Tomeeteje, Friendlygurl, Nimarus, etc.)... Using RFL.... On a scout... 130k damage.... Soooooooo, point moot. Also, some sort of record Link to comment Share on other sites More sharing options...
Kissakias Posted July 30, 2014 Share Posted July 30, 2014 i play GSF from day 1 that they add them, i have 3/4 of each ship maxed. 1 - when you got a GS full defensive and u one shoted from another GS, and always is the same guy, something going wrong with him. 2 - when you have a mastered scout ship made for ultimate speed and a bomber have more boost than you something going wrong with him. 3 - Not to mention that there is a guy that spike lag on himself ONLY when he targeted from a missile, i didn't kept a video, but my experiment to him was successful. i watch him running around hunting and his run / moves was very smooth, i targeted him and start the missile lock, suddenly he starts to spike lag ( i think i say it right coz i see him in frames between seconds, here and there each second), before my missile locked him i stopped and change target but my eyes was always on him, immediately after i left him he runs smooth again, immediately i done the same think, he starts to spike lag after the missile lock starts. And just to know EA/BW doesnt do anything for them. so dont bother Link to comment Share on other sites More sharing options...
Asbetos Posted July 30, 2014 Share Posted July 30, 2014 1 - when you got a GS full defensive and u one shoted from another GS, and always is the same guy, something going wrong with him. Impossible. Damage calculations are done on the server, and there's nothing client-side you can do about it. 2 - when you have a mastered scout ship made for ultimate speed and a bomber have more boost than you something going wrong with him. Interdiction drive + Tensor Field? 3 - Not to mention that there is a guy that spike lag on himself ONLY when he targeted from a missile, i didn't kept a video, but my experiment to him was successful. i watch him running around hunting and his run / moves was very smooth, i targeted him and start the missile lock, suddenly he starts to spike lag ( i think i say it right coz i see him in frames between seconds, here and there each second), before my missile locked him i stopped and change target but my eyes was always on him, immediately after i left him he runs smooth again, immediately i done the same think, he starts to spike lag after the missile lock starts. Theoretically possible, but I've never seen anyone lag and do well, (seemingly) on purpose or not. Most of the time, it'll just put the person using it into an asteroid/mesa/debris/sat/whatever. Link to comment Share on other sites More sharing options...
Kissakias Posted July 30, 2014 Share Posted July 30, 2014 (edited) Impossible. Damage calculations are done on the server, and there's nothing client-side you can do about it. Interdiction drive + Tensor Field? Theoretically possible, but I've never seen anyone lag and do well, (seemingly) on purpose or not. Most of the time, it'll just put the person using it into an asteroid/mesa/debris/sat/whatever. 1 - Im not aloud to say his name in the forums, i have reported him of course 2 - You dont read well. i said i have a scout mastered for top speed only to capture yards. With this there is no way that any bomber or GS to have better speed and or long speed than scout nmo matter what he uses. 3 - Next time ill keep a video and ill uploaded. The bad thing is that i didnt catch his name Edited July 30, 2014 by Kissakias Link to comment Share on other sites More sharing options...
Asbetos Posted July 30, 2014 Share Posted July 30, 2014 1 - Im not aloud to say his name in the forums, i have reported him of course I didn't ask you to post his name. Oh, and I forgot to mention the simplest answer: Damage Overcharge! 2 - You dont read well. i said i have a scout mastered for top speed only to capture yards. With this there is no way that any bomber or GS to have better speed and or long speed than scout nmo matter what he uses. Please post your build, too many variables this way... Link to comment Share on other sites More sharing options...
ALaggyGrunt Posted August 5, 2014 Share Posted August 5, 2014 I think I found a laghack. It's on everybody's keyboard. It's the "Windows" key. Press it, and your computer will be stuck for a few seconds while it tries to figure out what to do with all this stuff SWTOR stuck in video memory so it can show you the desktop again, and again when you tell it you want to see the fireball your ship just made. It's kind of hard to see what this actually does in the match unless you have a buddy watch and make a video. It might fit the "that guy's not laggy out of combat, but is laggy when you start trying to kill him," because people don't scramble for keys in this game and trip over the Windows key when they aren't getting fired at. Link to comment Share on other sites More sharing options...
Recommended Posts