letto Posted January 14, 2013 Share Posted January 14, 2013 can assasin be compared in pvp with wars or powertec? dont give fight style and crap, i wana know if they are close to those 2 in pvp. Link to comment Share on other sites More sharing options...
MasterFeign Posted January 14, 2013 Share Posted January 14, 2013 A deception assassin can be fairly comparable. But a tank specced dps wearing assassin is still by far my first choice, as the deception assassin, doesn't have much survivability. Albeit a spammed flame burst is annoying, it can be prevented by small CCs. Link to comment Share on other sites More sharing options...
Xeraz Posted January 18, 2013 Share Posted January 18, 2013 Currently Deception assassin's have plenty of survivalbility. I'm not sure why people think otherwise. Link to comment Share on other sites More sharing options...
ipagex Posted January 18, 2013 Share Posted January 18, 2013 I'm not sure why people think otherwise. Cause it's true. They have far less survivability than marauders for example. Sin's only have 2 defensive abilities (excluding darkness spec) and after that you gotta count on your light weight armor and some invisibility tricks. Good part is they have quite a burst. Link to comment Share on other sites More sharing options...
Xeraz Posted January 19, 2013 Share Posted January 19, 2013 Cause it's true. They have far less survivability than marauders for example. Sin's only have 2 defensive abilities (excluding darkness spec) and after that you gotta count on your light weight armor and some invisibility tricks. Good part is they have quite a burst. 1 ) Blackout is 25% damage reduction. It procs immediately after exiting stealth and has a 45 second cooldown. (not to mention it combos with Force Cloak) 2 ) Force Shroud is a minute cooldown 3) Deflection is 2 minute cooldown 4) Force Cloak is only a minute and a half Now, those are the direct defensive cooldowns. Let's talk about the indirect cooldowns. Which would be the 6 control abilities we have access to. 1) Electrocute is a 4 second stun on a minute cooldown 2) Spike is a 2 second knockdown on a 30 second cooldown (requires stealth) 3) Overload is a 20 second knockback 4) Mind Trap is a 8 second mez (Stealth required) 5) Whirlwind is a 8 second mez with a 30 meter range (1.5 second cast) 6) Low Slash is a 4 second mez on a 15 second cooldown The last little bits that add to our ability to survive... 1) We are a stealth class. If positioned correctly you will not be the initial focus of enemy fire. 2) Force Speed is a 15 second sprint. This can be used to escape, powerful when combined with a 12 second Force Slow 3) We have a base 30% damage reduction to all AOE abilities (Smash anyone?) TLDR: I'm going to go out on a limb and say that any Assassin that complains about survivalbility is probably using the class wrong. Link to comment Share on other sites More sharing options...
ipagex Posted January 19, 2013 Share Posted January 19, 2013 (edited) Blackout is for aoe damage and, as someone was saying in another topic, why stay in aoe if you can move out of it? With or without this ability you should not stand in aoe - the reason I didn't even mention it. While sin has everything you mentioned above most of those are single target. We all know that is rarely the case in a wz. A sin will die 2x faster than a marauder when faced with multiple opponents. I hope you see where I'm coming from. Le: I got blackout mixed with fade, but the rest stands. Edited January 19, 2013 by ipagex Link to comment Share on other sites More sharing options...
Xeraz Posted January 19, 2013 Share Posted January 19, 2013 (edited) Blackout is for aoe damage and, as someone was saying in another topic, why stay in aoe if you can move out of it? With or without this ability you should not stand in aoe - the reason I didn't even mention it. While sin has everything you mentioned above most of those are single target. We all know that is rarely the case in a wz. A sin will die 2x faster than a marauder when faced with multiple opponents. I hope you see where I'm coming from. Le: I got blackout mixed with fade, but the rest stands. Actually considering you got blackout mixed up for fade means almost none of your argument stands. The assassin will get burnt down if focused by multiple enemies BUT so will every other class. In fact, the Assassin is one of the best for avoiding that. (Between Shroud and Cloak) Edited January 19, 2013 by Xeraz Link to comment Share on other sites More sharing options...
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