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New classes!


celldoom

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Species + Class:

  • Gree Engineer. (Republic, "pet class", most abilities revolve around having the pets (droids) do the work)
    This Black Bisector explores the galaxy for new sollutions that can't be arrived at his home planet. A thrilling story of Green Parallels and Blue Shiftings that takes the players to know these misterious characters.
    .
  • Cartel Slavemaster (Empire, "pet class", mirror to Gree Engineer, any race)
    With the Empire at war, it will need any and all assistance against the filthy republic. Hired by the Sith Empire these slavemasters will go to any lenghts, including sacrificing their own slaves if need be to complete the tasks too dirty for even the Empire.
    .
  • Wookie Blademaster (Republic, melee class)
    Knowing that Kashyyk is in peril, under siege of Empire forces our chosen warrior will venture beyond the sacred forests of his homeworld to seek allies and any help to break the siege and take the fight back to Dromund Kaas!
    .
  • Voss Mystic (Whatever faction wins Voss)
    The [opposite faction] has lost all trust in Voss, their hypocricy and lies cannot be trusted! The mystics have seen one of their own to aid the [allied faction] in their fight for survival. Seeking further knowledge and places of power, the Voss Mystic seeks to end this war and secure Voss as safe haven for those who live under the mystic's guidance.

 

Add yours! :D

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Jedi Monk/Sith Brawler

A fist fighter using Light Gauntlets or Vibro Knuckles. Limited to Light Armor (new STR based Light Armor) . Has a number of personal buffs and healing abilities.

 

Jedi Commander/Sith Controller

A buff/debuff character that wields a light saber in one hand and a blaster pistol in the other.

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  • 1 month later...

I've said this on many forums, and I shall say it again. Imperial Soldier and Republic Spy. You know what they mirror.

 

In Addition, an Officer class. Storyline, well you run with it :) Armor: Medium. Primary stat: Cunning/Aim depending on your AC. One Spec is a DPS/Buff-Debuff, the other is DPS/heals. Primary resource: Guile or something related to the power of the mind. Like BH, Meter goes up, you can't use as many abilities. For many strategists energy and adrenealine are detrimental to planning and strategizing. When your amped up, you can't always think straight.

 

-My two cents for some new classes.

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Hmmm id like cool hybrid classes.

 

Like a sorc variation that can use 2 swords and can basically turn them electric and cast major buffs onto them.

 

Or something like Jedi Exile where your a gun force wielder or something.

 

hmmmmm what else

 

A good sniping/vibrosword class only usable as wookie or trando.

 

The fists class above sounds sweet for a 3rd maruader spec.

 

Or we can pull a WOW and get DRUNK EWOKS lol fml

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