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Zero reason to play gsf - need "ground" incentive and LEGACY based requisition

STAR WARS: The Old Republic > English > Galactic Starfighter
Zero reason to play gsf - need "ground" incentive and LEGACY based requisition

ALaggyGrunt's Avatar


ALaggyGrunt
05.15.2018 , 02:59 PM | #21
Quote: Originally Posted by Lendul View Post
I defend GSF...and now let's have a show of hands from the people that have been farmed by Lendul.

I understand making generalized all-encompassing remarks is easier, but it is also mentally lazy and disingenuous.

To speak to your analysis on WZ vs GSF rates. WZ only accrue points faster due to increased pops. Pops being equal, GSF gives more points and the games are faster. Following your logic, in a desert, sand is superior to water due to increased availability.
His analysis missed the part where GSF had completely different mechanics from the ground game, which makes the learning curve that much steeper and more painful.

The reward/time ratio favors GSF, but the reward/effort ratio... doesn't.
There is no reason you should have to ask anybody else's
computer if it's OK to play alone, or the person sitting next
to you. That other computer won't always be there.

EndlessWaffles's Avatar


EndlessWaffles
05.21.2018 , 02:26 PM | #22
It gives a good amount of CP and credits, plus I think it's fun.
My Referral Code: Here