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[Biochem] Which level items do sell?

STAR WARS: The Old Republic > English > Crew Skills
[Biochem] Which level items do sell?

DomiSotto's Avatar


DomiSotto
05.11.2014 , 06:40 AM | #1
So, what exactly can you sell from BioChem? I craft and use right now, since those low level items do not sell. Is it when you work your way to the implants that there will be some returns on the skill investment, or does BioChem remain a money sink? Why do people say it is the best end-game skill? Or is it a dated info?

Delta_V's Avatar


Delta_V
05.11.2014 , 12:06 PM | #2
You can make some money selling implants, and depending on your server, stims/adrenals can be profitable as well.

The real reason people say biochem is the best endgame crafting skill, however, is the old saying "a penny saved is a penny earned". You might not make a lot of credits from biochem, but the Reusable stims/medpacs/adrenals will save you a *lot* of credits over the long run. The reusable adrenals are especially nice, since you can often use it 10 or more times in a single operation, and using the single-use ones that often would get very expensive very quickly.

The advice I generally give about crew skills is to take Biochem on your "main" (whichever toon you plan to do endgame stuff on), and then make your first alt character a Cybertech (crafting your own armorings and mods makes leveling subsequent alts much easier).
The Harbinger Server
The Shepard Legacy
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psandak's Avatar


psandak
05.11.2014 , 09:54 PM | #3
I sell endgame stims and adrenals nothing else. Granted I focus on selling one day a week, but I make millions each time I sell.

DomiSotto's Avatar


DomiSotto
05.12.2014 , 01:52 PM | #4
So, if you do not play past Ilum, Biochem is essentially implant/achievement generator?

psandak's Avatar


psandak
05.12.2014 , 03:43 PM | #5
Quote: Originally Posted by DomiSotto View Post
So, if you do not play past Ilum, Biochem is essentially implant/achievement generator?
You might be able to sell grade 6 stims and adrenals to those in that situation.

But if you can post to these forums you are a subscriber and have access to all content beyond ilum.

DomiSotto's Avatar


DomiSotto
05.13.2014 , 08:27 AM | #6
I do, but I am not interested in content beyond the end of the class stories, since it has no story.

psandak's Avatar


psandak
05.13.2014 , 08:57 AM | #7
Quote: Originally Posted by DomiSotto View Post
I do, but I am not interested in content beyond the end of the class stories, since it has no story.
But that does not mean you cannot get materials and craft stuff that high....or does it?

DomiSotto's Avatar


DomiSotto
05.14.2014 , 07:15 AM | #8
It probably does, because I have no clue what it entitles, and have a vague impression that one needs some sort of crazy equipment and skills beyond mine to enter those areas and be successful in anything but dying in under 1 minute. Like, I have unwittingly bought a schematic, but a component is only obtainable thorough something called Ops. End of the line...

psandak's Avatar


psandak
05.14.2014 , 07:31 AM | #9
Quote: Originally Posted by DomiSotto View Post
It probably does, because I have no clue what it entitles, and have a vague impression that one needs some sort of crazy equipment and skills beyond mine to enter those areas and be successful in anything but dying in under 1 minute. Like, I have unwittingly bought a schematic, but a component is only obtainable thorough something called Ops. End of the line...
  1. Once you hit 400 skill level in a crew skill (you probably already have this in all of them), go to the crew skill trainer(s), and purchase "advanced" training. It costs 10,000 credits per crew skill.
  2. For each crew skill do one thing at grade 6 (craft something in Biochem, run a mission in whatever gathering and/or mission skills you have) that is yellow in difficulty. This will put you to 401 skill.
  3. Go back to the Biochem trainer and there should be some new schematics available to train.
  4. Start crafting them.
  5. Open your missions list for whatever gathering and/or mission skills you have and you will see grade 9 missions are now available.
  6. Run them.

"Ops" is the abbreviation for "Operations" also known as "raiding." In order to raid you need a larger group of players (8 or 16 total participants). This aspect of the game is NOT required to participate in. Most likely the material you need for that schematic is available on the Galactic Trade Network (GTN). It might be VERY expensive, but it's available.

DomiSotto's Avatar


DomiSotto
05.14.2014 , 07:59 AM | #10
Yep, I did all that, working my way towards 450 with lvl 6 and 9s. That's how I got the schematic for the relic that requires the Grade 7 (not in BioChem, sorry!) I think the cost will be prohibitive on GTN, but who knows, the game is relatively mature and people are raiding - not very actively judging from the threads, lol. Anyway, thank you for the reply! BioChem might not be my fav, but hey, something new.