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[Biochem] Prototype Quality Stims giving better stats than artifact.

STAR WARS: The Old Republic > English > Crew Skills
[Biochem] Prototype Quality Stims giving better stats than artifact.

IGotRawr's Avatar


IGotRawr
07.30.2013 , 11:31 AM | #1
Title says it all people, I've just realised lv 52 nano-infused stims that are prototype quality will give you 169 of your main stat and 70 power/defense rating while the reusable ones that are artifact quality will only give you 154 of your main stat and 63 power.

This is simply BS sir!
"Treat the wound, don't poke at it like an impatient Jawa!"

JMagee's Avatar


JMagee
07.30.2013 , 12:31 PM | #2
Quote: Originally Posted by IGotRawr View Post
Title says it all people, I've just realised lv 52 nano-infused stims that are prototype quality will give you 169 of your main stat and 70 power/defense rating while the reusable ones that are artifact quality will only give you 154 of your main stat and 63 power.

This is simply BS sir!
It's not a bug. It's been like that since the start.

it's the price you play for reusability. You can't have the best and be able to use it repeatedly. The adrenals are the same way. I think it's either a 25 or 50power difference.

If you think +15main stat and +7 power is the end of the world....well, it's not

Tachenko_Yuri's Avatar


Tachenko_Yuri
07.30.2013 , 01:29 PM | #3
Quote: Originally Posted by IGotRawr View Post
This is simply BS sir!
yes it is.

IGotRawr's Avatar


IGotRawr
07.30.2013 , 02:05 PM | #4
The artifact quality materials and 450 biochem are price enough imo.
"Treat the wound, don't poke at it like an impatient Jawa!"

Cooking's Avatar


Cooking
07.31.2013 , 04:45 AM | #5
Anything that keeps you using your crew skill is a good thing in my opinion. I actually enjoy this aspect of Biochem.