Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Mass Manipulation Generator - where do these drop?

STAR WARS: The Old Republic > English > Crew Skills
Mass Manipulation Generator - where do these drop?

nbayer's Avatar


nbayer
05.03.2013 , 07:43 AM | #11
I would love for them to put some grade 10 mat fleet comm boxes in like they had for the stabs/matrix.

Zombietroll's Avatar


Zombietroll
05.03.2013 , 10:36 AM | #12
Quote: Originally Posted by sumuji View Post
Yeah just doing a google search that pointed me here. After getting pissed off finally REing some stuff and getting a schematic only to see one of the compnents is pretty much from operations only. And cost 600-700k on the GTN. The price of the end result mod that I'd like to create and sell.

Getting tired of Bioware cuddling raiders when it comes to crafting. They're already gettign a chance at the best PvE gear in the game but do they really need to make them filthy rich too so they can add a bazillion more money sinks to the game? At the very least this component should be bought with coms on a venfor like Isotope-5. I took the chance REing stuff to learn so I feel like I should be able to make this thing without having to run operations. With 2.0 once again you'll have people that run operations having more credits than they know what to do with while everyone else has to fight for scraps.
What do you need credits for? Hoarding? Stop crying and go run some dailies.
Cheezeburger - Jedi Covenant - 55 Operative Healer

wainot-keel's Avatar


wainot-keel
05.03.2013 , 11:14 AM | #13
Quote: Originally Posted by Zombietroll View Post
What do you need credits for? Hoarding? Stop crying and go run some dailies.
What do you care what others want credits for ? No one has to give any kind of reason to you or anyone else for that matter.
And wrong forum to tell people "do dailies". Probably avoiding mind numbing horribly boring dailes are one of the top reasons to craft.

Anyway, I think your post lives up to your name. Kudos for that.

Khevar's Avatar


Khevar
05.03.2013 , 11:37 AM | #14
Quote: Originally Posted by sumuji View Post
...

Getting tired of Bioware cuddling raiders when it comes to crafting. They're already gettign a chance at the best PvE gear in the game but do they really need to make them filthy rich too so they can add a bazillion more money sinks to the game?

....
Your fooling yourself if you think raiders are going to get "filthy rich" crafting grade 30 stuff. Who is going to pay a million credits for a mod when Elite comms and BM gear come from flashpoints?

At one point, I was optimistic about the fact that BM was all lettered-mods and endurance-heavy enhancements. I figured if I learned the Arkanian versions, then I could craft those. And you know what? They don't sell.

The good players (the ones that want Artful 30 and Initiative 30 instead of Artful 30A and Proficient 30) are running operations and don't need to buy them. The ones that don't run ops (potential customers!) tend to not know any better and just grind Elite comms.

I'm guessing you learned some grade 27 schematics before 2.0 dropped and were able to sit on your ship, buy 4 molecs for 600k, and sell an Artful 27 for 850k. Click-click-click credits!

Lay-Z-money crafting is gone, and if you want to actually make credits, you have to work a little. Sell grade 9 mats, learn crystals, consumables, even grade 28 stuff moves pretty quickly.

I do wish MMGs were more readily available. But that less about trying to make bank, and more about gearing up alts, off-specs and raid teams.

Astarica's Avatar


Astarica
05.03.2013 , 09:25 PM | #15
Right now the end game crafting is just pointless. It's not really catering to anybody. You've a better chance to just pay your group 500K when a particular piece of BM drop than trying to craft it, and that gets you the whole thing, not just 1/3 of it, and then send the result to whatever alt you're trying to gear up via legacy armor.

Asavrede's Avatar


Asavrede
05.04.2013 , 04:18 AM | #16
Quote: Originally Posted by nbayer View Post
I would love for them to put some grade 10 mat fleet comm boxes in like they had for the stabs/matrix.
This. Especially since they neutered the space mission rewards completely.

sumuji's Avatar


sumuji
05.05.2013 , 08:00 AM | #17
Quote: Originally Posted by Khevar View Post
Your fooling yourself if you think raiders are going to get "filthy rich" crafting grade 30 stuff. Who is going to pay a million credits for a mod when Elite comms and BM gear come from flashpoints?

At one point, I was optimistic about the fact that BM was all lettered-mods and endurance-heavy enhancements. I figured if I learned the Arkanian versions, then I could craft those. And you know what? They don't sell.

The good players (the ones that want Artful 30 and Initiative 30 instead of Artful 30A and Proficient 30) are running operations and don't need to buy them. The ones that don't run ops (potential customers!) tend to not know any better and just grind Elite comms.

I'm guessing you learned some grade 27 schematics before 2.0 dropped and were able to sit on your ship, buy 4 molecs for 600k, and sell an Artful 27 for 850k. Click-click-click credits!

Lay-Z-money crafting is gone, and if you want to actually make credits, you have to work a little. Sell grade 9 mats, learn crystals, consumables, even grade 28 stuff moves pretty quickly.

I do wish MMGs were more readily available. But that less about trying to make bank, and more about gearing up alts, off-specs and raid teams.
Well, no, I've never had easy credits. The only time I've made a good sum of credits was selling cartel packs. Pre-2.0 it was Molecular Stablizers(before th sharp drop towards the end) and other things that amounted to the same thing we have now, components that are only really aquired in operations. Raiders selling off stuff to make fistfulls of credits. Nothing has changed and yes people will fork over tons of credits just to get 30 mods whether its a marginal upgrade. Once again people that don't run ops are left undermarking each other over materials,aug kits, consumables..etc. The end. All we really need is some way to aquire exotics without running ops are buying off the GTN. Purchased with special currency that will require you to work for but in the end you'll be able to craft the stuff you've learned.

Khevar's Avatar


Khevar
05.05.2013 , 10:02 AM | #18
Quote: Originally Posted by sumuji View Post
.... Nothing has changed and yes people will fork over tons of credits just to get 30 mods whether its a marginal upgrade. ...
Have you listed any 30 mods on the gtn?

I have.

They don't sell.

HuaRya's Avatar


HuaRya
05.05.2013 , 07:34 PM | #19
Quote: Originally Posted by sumuji View Post
Yeah just doing a google search that pointed me here. After getting pissed off finally REing some stuff and getting a schematic only to see one of the compnents is pretty much from operations only. And cost 600-700k on the GTN. The price of the end result mod that I'd like to create and sell.

Getting tired of Bioware cuddling raiders when it comes to crafting. They're already gettign a chance at the best PvE gear in the game but do they really need to make them filthy rich too so they can add a bazillion more money sinks to the game? At the very least this component should be bought with coms on a venfor like Isotope-5. I took the chance REing stuff to learn so I feel like I should be able to make this thing without having to run operations. With 2.0 once again you'll have people that run operations having more credits than they know what to do with while everyone else has to fight for scraps.
This times 50

sumuji's Avatar


sumuji
05.05.2013 , 07:48 PM | #20
Quote: Originally Posted by Khevar View Post
Have you listed any 30 mods on the gtn?

I have.

They don't sell.
Probably has a lot to do with the newness and the fact people are asking 1,000,000 credits or more for each mod. There's probably not a lot of people that can drop down 30-40mil credits to outfir their char in 30. If they did have that kind of money they'd most likely be running ops anyway and getting chances for free. Once again pointing to the fact Bioware likes to cuddle raiders.