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Frontline Medic 2.0


SpaniardInfinity's Avatar


SpaniardInfinity
03.12.2013 , 07:40 AM | #11
Quote: Originally Posted by JimmyTheCannon View Post
Even in a 1v1 I don't see how it's useful. If you have a DPS focusing on you, you're going to need more healing than this will provide.
There actually is a difference, but it is really only clear in an unrealistic situation like a duel (and by duel I mean you don't try to kill the DPS you are dueling, you just try to last as long as possible). The difference between using it and not using it is clear to me: when I make no effort to kite with Frontline Medic the duel is usually over within 30 seconds. When I use it regularly to manage my ammo and heal on the move, I can prolong that fight to over 2 minutes (and use Reactive Shield twice).

The difference is there, but really, in an 8v8, how many times will that kind of situation really come up? And if there is just one more person attacking you in a 2v1, the value of Frontline Medic is nullified. Healing yourself for 100% of your tech bonus healing when you attack an enemy or heal an ally would solve this problem for just about everything but breaking CCs.
Aux "Spaniard" Wargarde (Rank 2400+ Combat Medic) | Reighner the Relentless (Conqueror Bodyguard)
The Generalissimo Legacy
<Uncensored>

JimmyTheCannon's Avatar


JimmyTheCannon
03.12.2013 , 02:49 PM | #12
Quote: Originally Posted by dmanlong View Post
I imagine it is a animation issue.

They designed hammer shot to be a Commando's free no cost heal, but it comes with a unique problem - They never designed an animation for using on yourself. They realized that a commando lacked self healing and added this in as a "ad hoc" self healing ability.
That's simple enough. Shoot yourself in the foot.

They have a different animation for Operatives to use Kolto Injection on themselves - instead of shooting it at their target, they inject it into their leg. It's not that difficult.

paowee's Avatar


paowee
03.12.2013 , 03:49 PM | #13
When you are being focus fired and healing yourself, wouldn't you want to put Trauma Probe on yourself? When healing your teammates (i only have a low level commando healer alt), wouldn't you want to squeeze in hammer shots as part of your healing rotation to keep your ammo/energy up? (especially when you don't have the ammo regen long cooldown ability). I think using hammer shot on an enemy to be able to do more healing on yourself is their way of incorprating the ability's heals-only-allies, on to yourself. In PVE on my low level alt, I do something like medical probe- advanced med probe- hs. or medical probe-hs-hs-medicalprobe repeat. In PVP when you don't have the ammo cooldown ability, don't you guys use HS on allies anyway for ammo regen? And if you are getting FF, this talent makes it so you can HS and have it heal you too. Just my 2cents.

^_^
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paowee's Avatar


paowee
03.12.2013 , 03:54 PM | #14
Quote: Originally Posted by JimmyTheCannon View Post
That's simple enough. Shoot yourself in the foot.

They have a different animation for Operatives to use Kolto Injection on themselves - instead of shooting it at their target, they inject it into their leg. It's not that difficult.
Mental image of a commando aiming his huge auto-cannon under his jaw... o_o I don't think it's even possible to shoot yourself in the foot, using the auto-cannon. lol
Republic < Intrepid > The Harbinger slinger sage vanguard dps
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JimmyTheCannon's Avatar


JimmyTheCannon
03.12.2013 , 07:30 PM | #15
Quote: Originally Posted by paowee View Post
When you are being focus fired and healing yourself, wouldn't you want to put Trauma Probe on yourself? When healing your teammates (i only have a low level commando healer alt), wouldn't you want to squeeze in hammer shots as part of your healing rotation to keep your ammo/energy up? (especially when you don't have the ammo regen long cooldown ability). I think using hammer shot on an enemy to be able to do more healing on yourself is their way of incorprating the ability's heals-only-allies, on to yourself. In PVE on my low level alt, I do something like medical probe- advanced med probe- hs. or medical probe-hs-hs-medicalprobe repeat. In PVP when you don't have the ammo cooldown ability, don't you guys use HS on allies anyway for ammo regen? And if you are getting FF, this talent makes it so you can HS and have it heal you too. Just my 2cents.

^_^
The way the talent currently works it only works for using HS on enemies. If it worked when you used HS on allies, too, maybe it would be worthwhile - *maybe*.

Any time you're around an enemy you need to actually be healing or DPSing (if in a PVP) - either the enemy is attacking you and you need more heals than this will provide, or the enemy is attacking a friendly and you should be healing that friendly (and he probably needs more than HS will provide).

Quote: Originally Posted by paowee View Post
Mental image of a commando aiming his huge auto-cannon under his jaw... o_o I don't think it's even possible to shoot yourself in the foot, using the auto-cannon. lol
I'll admit I considered this part more from a Mercenary point of view than a Commando. I'm sure they could come up with something, though.

RichardNoggin's Avatar


RichardNoggin
03.13.2013 , 04:53 PM | #16
It doesnt feel like the extra 15% healing on Trauma Probe from Probe Medic will be enough to make me want to cast it on myself and start shooting the enemy with Hammer shot. You will still be better off doing another heal on yourself or someone else instead of shooting an enemy with Hammer Shot.