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Tanking - Are healers suppose to dps/heal?

STAR WARS: The Old Republic > English > Classes
Tanking - Are healers suppose to dps/heal?

Gereorth's Avatar


Gereorth
02.05.2013 , 10:35 AM | #31
Quote: Originally Posted by XisscVekno View Post

As far as normal mobs beating on the healer, It's the tanks job to hold aggro on the more threatening mobs, silvers/golds/champs/boss the normals should be killed first by the dps which is why most tanks will maybe hit them with an aoe or default attack just to get initial aggro. But it's really the DPSs job to know the kill order and actually do it.
That is the most important thing. I got told on my Juggernaut for not holding aggro on the weaker mobs. I throw in a Smash and then I continue my way on to the silvers and golds, indeed.

And when it comes to healers doing damage. I often throw in a Death From Above (When the healer is topped and still has enough charges of Kolto Shell). I know when I can do extra DPS on my healer and when I just focus on healing and don't bother with doing damage.
I got the stuff, if you got the credits. If not, beat it kid!

Ihjace's Avatar


Ihjace
02.05.2013 , 12:50 PM | #32
As a commando healer I have been dpsing while healing lately, I am keeping people topped or over 90% very easily, I throw out Plasma grenade sticky and Mortar rounds when there is aoe, I shred things very easily and can get my cells back easy.

Aslong as everyone is healthy I think healers should dps

ScarletBlaze's Avatar


ScarletBlaze
02.05.2013 , 01:00 PM | #33
This is funny.

A friend of mine has a healer and she tries to keep everyone healed but she will help out in a fight. But recently she was told not to. You are a healer your job is to heal. Just heal let the rest of everyone do their job.

Now I read this so I think the best idea is find out what your group wants and do it . Frankly for me I will only group with friends and guild members since it seems no one knows what they want but they want to yell and blame everyone else and forget it is a game.
A southern girl is a girl who knows full well that she can open a door for herself but prefers for the gentleman to do it because it demonstrates a sense of respect. Guild Roleplays: http://republicexplorerscorp.enjin.com/activity
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Ifolad's Avatar


Ifolad
02.07.2013 , 03:34 PM | #34
OK, hopefully I can put this debate to an end.

1: I have a scoundrel healer and a sage healer, both have around 21k hp, both are in full BH with DG hilt/armoring and barrels in my main and off hand.

2: I also have 2 tanks, 1 Van 1 Jug, both are also in end game (yes I have no life)

3: I have 2 dps, a Sentinal and a Merc

4: When I"m healing..... this is how i roll and it has nothing to do with the speed at which the group is moving as stated above i have no life and am in no real hurry to complete the flashpoint. That being said, on my sage, before the pull I will bubble the tank, put a cog (designating my cc) on a target, tank pulls, I cc, if tank is not getting wailed on I will find the nearest (NORMAL NPC) and hit him with a project followed by a quick tumult. This combo will effectively 2 shot any normal mob in any location. At which point i expect my bubble on the tank to be shot and I begin healing. IF i'm worried about dmg going out I will pre-apply my aoe heal where the tank plans on leaping into.

On my Scoundrel, i will stealth, CC a humanoid and mark it with cog, then I will find a droid (if present) and put a lightning on it (again designating my CC target) I will hot the tank, target my next CC, then cloak. Tank pulls while my hots are active but i'm cloaked so i pull no immediate threat. I then find a normal npc by himself not near anyone's cc's and i will grenade him (which knocks him down) then hit him with one of my 2 attacks that only work on stunned or incapacitated enemies, which will two shot them. Then I will throw my aoe heal, and re-hot the tank, then progress through my healing rotation. As it stands now if I use underworld med plus an emergency medpack on the tank i WILL heal him for 10-12k no questions asked. So I always reassure the tank "DON'T BE SCARED".

Now a less experienced or geared healer might have trouble with this and unless you understand who/what/when/where you can dps you will not be helping your group. I don't mind when i'm tanking if a healer dps's as long as I know I can trust him. I gain trust in strange tanks on my healers when I LET them purposely get below half health then within an flash I can have them full life and feeling comfortable with the situation again. I do the same by proving that i can keep a whole group full and thus it appears as no one is taking any dmg. That way they stop worrying about what i'm attacking.

I hope this helps people understand why some of us healers DPS. In my case it's because i'm bored, want to help out, and i enjoy 2 shotting things even if it's a lowly normal npc. It makes me feel good. I feel that i can bring more to the group than just healing, but remember you need to be a good healer FIRST as it's your job. Then stretch out your palate to being able to HEAL and off dps if only for not being bored.

Granted: On lower gear'd groups I have to watch my heals more, on better gear'd groups, depending on how ambitious the tank is I can dps more. You just have to use the first few pulls to determine if you'll be healing a lot or get to relax some and sit back and dps.

Lastly: If you are a healer and want to dps, COOL, don't sacrifice your group to do so. Remember that healers have an instant cast dot which if your good with targeting (IE) the F1 F2 F3 F4 keys to target your group it's easy to tab over, apply a dot, and get back to healing without anyone being the wiser except your dot shows up on the boss debuffs.

I hope this helped and didn't instigate any problems among friends, or make any enemies among former friends between all you who took the time to read this.

-Ifo 50 seer
-Ifo'lek 50 sawbones
THE SHADOWLANDS server

no hybrids here

Omophorus's Avatar


Omophorus
02.07.2013 , 04:04 PM | #35
Healers should be DPSing to avoid falling asleep out of boredom on everything but the most healing-intensive Operations boss fights after about level 30. Bored healers lead to wipes.

HPS requirements for nearly all content are ludicrously easy to hit, even at content-appropriate gear levels, so an efficient healer is going to have a lot of downtime. If they don't want to waste resource regeneration, they might as well DPS with the extra resources that would do nothing otherwise.
Srs'bsns, GM of <Proper Villains> of The Ebon Hawk
5/5 Nightmare Power DF & DP
"This is why we don't bring Assassin tanks"

Ifolad's Avatar


Ifolad
02.07.2013 , 04:07 PM | #36
Quote: Originally Posted by Omophorus View Post
Healers should be DPSing to avoid falling asleep out of boredom on everything but the most healing-intensive Operations boss fights after about level 30. Bored healers lead to wipes.

HPS requirements for nearly all content are ludicrously easy to hit, even at content-appropriate gear levels, so an efficient healer is going to have a lot of downtime. If they don't want to waste resource regeneration, they might as well DPS with the extra resources that would do nothing otherwise.
/salute /agree

-IceHawk-'s Avatar


-IceHawk-
02.07.2013 , 09:33 PM | #37
Quote: Originally Posted by Omophorus View Post
Healers should be DPSing to avoid falling asleep out of boredom on everything but the most healing-intensive Operations boss fights after about level 30. Bored healers lead to wipes.

HPS requirements for nearly all content are ludicrously easy to hit, even at content-appropriate gear levels, so an efficient healer is going to have a lot of downtime. If they don't want to waste resource regeneration, they might as well DPS with the extra resources that would do nothing otherwise.
Corruption Healer here....

Dear Tanks, one Recklessness --> Dark Infusion = 50% HP

I am bored, so I am throwing out Lightning.

straseed's Avatar


straseed
02.14.2013 , 01:38 PM | #38
Quote: Originally Posted by Furiel View Post
I always tell my healers to throw DPS as long as the following criteria are met...
a) everyone's health is at a managable state AND
b) you will not overtax your resources AND
c) you have nothing else to do
if
a=true
and
b=true
/cast mortar volley >.>

Banegio's Avatar


Banegio
02.14.2013 , 04:09 PM | #39
There is no doubt over-geared and/or experienced healers can dps and heal efficiently. So the question is "suppose"?

Starting with the first fp, Esseles/Black Talon.... the healer probably has one or two inefficient heal at that level with no energy management ability. If the healer dps, he may struggle to manage his energy. Having said that healer and tank are so ineffective at that level that the instance is designed as simply dps race. You can clear that with 4 dps. Are healers suppose to dps for the fp? I say yes.

The next two fps, Hammer Station and Athiss, are more challenging and attempt to introduce trinity for mmo newcomers. Tank and healer are still not very effective at that level but most of the fights require substantial amount of heal to keep the group alive. Are healers suppose to dps? No.

The rest of the fps up to hm Ilum and most ops have no requirement for healers to DPS. Some exceptions are Infernal Council in EV and last boss in TFB.

Kaon and Lost Island introduce long stun as well as trinity mobs set up. In certain trashes, the healer's interrupt, knockback and stun can greatly help the group. Those abilites require changing target to an enemy. So it is entirely normal if the healer decides to throw some dps out during those circumstances.

Now for top tier ops...
With the enrage relatively tight in NiM Kephess and F&S, most guilds employ strats that expect some dps output from the healers.

nninjacoupe's Avatar


nninjacoupe
02.19.2013 , 02:59 PM | #40
I run a full 63 geared scoundrel and I dps as hard and as often as I can in pug fp's. It helps me prioritize my healing rotation and stresses my energy management skills. Critical in top tier content. In other words it makes me a better healer. Same reason i pug lost island over and over. Healing inexperienced, unorganized, under geared or just plain bad players makes me a better healer. It's either that or I craft while waiting for the health bars to drop lol