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Game Update 1.7 Developer Blog: Galactic Reputation

STAR WARS: The Old Republic > English > General Discussion
Game Update 1.7 Developer Blog: Galactic Reputation
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ML_DoubleTap's Avatar


ML_DoubleTap
02.07.2013 , 09:10 AM | #281
Anyone else hit the forums every morning for the last couple weeks expecting 1.7 to be on PTS ? I'm really surprised it's not dropped yet.
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LWSugden's Avatar


LWSugden
02.07.2013 , 09:11 AM | #282
Oh goody, more stuff we didn't ask for. Any bug fixes in this patch? Since you will be introducing new content, how many more bugs will be introduced with it? How many patches will be needed to fix those, or will they just get added to the Known Issues page like all the others?

As you can tell, I am still against any new content until you fix the old bugs that have been around for almost a year.
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Tromador's Avatar


Tromador
02.07.2013 , 09:25 AM | #283
Quote: Originally Posted by Turshek View Post
I agree that opening new ways to acquire comms is a good thing but as long as it's the same kind of gameplay. For me, adding new ways to make your character stronger while not playing your character is not a good way. With space content, pazaak, ... you are not playing your character, you are put in a completely different context with completely different rules. You are not learning to play better your character, you are playing a different game.
I don't think a few comms makes that much of a difference. I get more from doing FP and dailies than from space missions. So long as it's game time in SWtOR I think it's fine. The counter argument is that one might enjoy doing space missions, but due to the need for comms, there isn't enough time. This way, time invested in space missions counts for something in the wider game.

Quote:
While it's not the case right now, if I push things further, it could mean getting best ops gear from playing pazaak, I know I'm pushing it too far but still... the gameplay is completely different like between space missions and operations and I don't see why playing one should reward me for the other content.
As I indicated, if doing some mini game provided exceptional rewards useable in the main game, that would be wrong. As it stands, it's a few cosmetic armour sets and a few comms. I suppose one could in theory grind BH in space missions to get campaign armour, but at about a dozen BH a week, we're talking some years real time!!

Quote:
While I agree, the problem is BW choose to do rep grind based on repeatable missions and somehow I don't think they kept track which one you have done or how many times.
Yes, you're probably right.

Tromador's Avatar


Tromador
02.07.2013 , 09:27 AM | #284
Quote: Originally Posted by LWSugden View Post
As you can tell, I am still against any new content until you fix the old bugs that have been around for almost a year.
Compared to some games... *cough*LotRO*cough* ... this game is well supported and largely bug free.

Efour's Avatar


Efour
02.07.2013 , 10:14 AM | #285
Faction grinding finally made it to SWTOR... only a year or so too late.

nartiuslightlord's Avatar


nartiuslightlord
02.07.2013 , 10:14 AM | #286
It good start of the core systems for guild perks system. thanks much!
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Darth_Vicente's Avatar


Darth_Vicente
02.07.2013 , 11:05 AM | #287
I was hoping the Imperial/Republic titles would be unique and actually feature that they are Imperial/Republic, rather than a collective "Hyperspace Legend" and "Hero of Deep Space". I mean, you get them for the damn Voss and Gree. I was hoping to be able to wear a "Hero of the Empire" type title. But I guess it's not to be.
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anstalt's Avatar


anstalt
02.07.2013 , 11:33 AM | #288
Quote: Originally Posted by Tromador View Post
Compared to some games... *cough*LotRO*cough* ... this game is well supported and largely bug free.
In the 4 1/2 years I played LOTRO before TOR was released, I found it to be much much better supported and have far less bugs than in TOR. Developer interaction was better, in game support was better, content was released quicker and of a better quality, developer blogs were much more regular.

Only left because content dropped off at the end and Star Wars > Lord of the Rings!
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Urael's Avatar


Urael
02.07.2013 , 12:29 PM | #289
Quote: Originally Posted by JovethGonzalez View Post
Hi itsmymillertime,

To answer your questrion, Reputation trophies are a new type of item that we've added to many existing missions to make those missions more rewarding. Unfortunately, because this is a new system, trophies cannot be granted retroactively.
You need to find a work around for this. You are penalizing people with Level 50s that don't want to grind an alt or have a level 50 of each type on both factions. This is poor design. Period. Lazy. This is a penatly for people that were actually loyal to your game, remained subbed and leveled their characters. This is insulting!

It would be a simple matter to calculate the average number of runs through the system per level 50 for the average amout of time it would take said character to arrive at level 50. Then "grandfather" reward an average amout of rep and trophies.

You continue to slap your most loyal customers in the face with each design choice you make. Again, poor, lazy, and insulting!

Benets's Avatar


Benets
02.07.2013 , 12:31 PM | #290
Quote: Originally Posted by darklordpotter View Post
In fairness a lot of what's wrong is the general attitude of the forum - this forum is incredibly negative for reasons strongly related to the CSRs. That said I agree mostly with the negative posts (in fact one of those 78 is probably mine) this is attaching a half baked mechanic onto the least popular content in the game as an exercise in buying time before RotHC.

@Aries and Chicken. My understanding is the rep grind for Voss will be the existing H4s there is no indication they are adding any new content to Voss - just trying to get people to run the incredibly unpopular existing Heroic content. Likewise I would assume based on prior performance the [WEEKLY] is complete all H4s on the planet just like the other [WEEKLY] content in the game.

People are moaning about the space content because it effectively requires the CM, it's tedious, it requires logging in every day and last but not least given they nerfed the rewards into the ground for reasons never adequately explained they are less profitable and far, far harder than running Impossible Sector.
I didnt count my own negative posts. It's too much. Some things they do seems like a shot on the own foot.
- "Do or do not, there's no try" -
Benets
aka
Mxyzptlk