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Healer vs Infernal Council Assassin HM


Darslk's Avatar


Darslk
01.30.2013 , 10:33 AM | #1
I consider myself a fairly good operative healer and I'm currently wearing all black hole gear. I was in a HM EV last night and I got my butt kicked by the assassin I was fighting on the fourth fight. We ended up getting through it when someone picked up my guy too, but that shouldn't have had to happen.

So: I am looking for specific tips on how to win this fight. Any and all help would be appreciated

On a side note, what operations will I need better gear before I attempt? It's frustrating there's no suggested gear list.
Prophecy of the Five, <Ghost Panther>

SithLordRobo's Avatar


SithLordRobo
01.30.2013 , 10:48 AM | #2
Always keep 2 stacks of your HoT on yourself and your tacticals for healing yourself. Interrupt the dudes channel ability as often as possible and eat the other with shield probe. You dont really need to burst him overly fast as you have plenty of time to outlast him. In BH gear you should not be having problems with damage though. So not sure maybe someone cast something that caused you to get the debuff where your damage was reduced.

Billoneofmany's Avatar


Billoneofmany
01.30.2013 , 10:51 AM | #3
Those assassins hit hard so you have to balance dps with healing yourself. Use your free dps and shiv when energy is an issue. Otherwise cycle through you dps, heals and shield. Use dart instead of grenade so you don't accidentally hit another mob. Your never going to kill it before a dps person kills theirs. It's all about keeping a steady pace and not blowing everything try for that burst damage.

Also don't use your aoe heal. If you use it there is a good chance it will hit more than yourself and then you get the debuff. Infact move all your aoe stuff out of the way for that fight so you don't use by mistake.
Yoshie (Sorc) Yo'shi (Operative) Ki'yoshi (Merc) Ar'yaa (Sage)
Officer of Dark Sith'ari - The Shadowlands
http://www.darksithari.com/

ShawnSixtyTwo's Avatar


ShawnSixtyTwo
01.30.2013 , 11:19 AM | #4
I've only got Scoundrel healer, so pardon my republic terminology, but I've never had trouble on this fight. (It is slow going and more than once my gunslinger raid-leading guildy has stolen the killshot to pad is DPS for a half-joking e-peen contest he has ongoing with our top shadow DPS. )

Keep your HoTs rolling on yourself to build upper hand (tactical advantage?) so you can use your insta-cast heal when stuff hits the fan. Remember, that's your "you cannot die button." First time I ran this someone said on vent "uh oh, looks like Desperot's in trouble" to which I replied "no i'm not: watch this" *pop pop pop pop* 4 casts of emergency medpack (forget the Op term) thanks to the first refunding UH for me being under 30% when i hit it and I was good as new again. As long as you have your UH/TA in reserve, you're golden. In fact, you should have them built and your HoT rolling BEFORE the fight starts.

As far as the actual fight - don't forget you can be stealthed and use your stealth attack to open. You can get 2 shots in with Shoot First & Backblast (again, unsure of Op term), then start your XS Flyby (Orbital Strike) before the dude even turns to face you. (Just be sure your AoE won't catch someone else's target. Might be good to let your neighbors know you're going to do that so they don't pull into it). Keep your DoT going (Corrosive Probe for Op, IIRC). Don't try to burst, because you can't really - just peck away at him and watch your health and energy and you should be fine. Also make use of your interrupt and defensive abilities.

Remember, your strength is not dealing damage but fixing it. As long as you heal it faster than he deals it you can't lose. In BH gear you should at least be able to stay alive long enough for the rest of the party to finish theirs, then each get one shot in to help you.
-= The Sinistral Legacy on The Harbinger =-
Raphus - 50 Sentinel Desperot - 50 Scoundrel Verticalis - 50 Commando
Malivore - 50 Assassin Scoloa - 50 Sniper Dendro - Powertech

mikebevo's Avatar


mikebevo
01.30.2013 , 11:24 AM | #5
Quote: Originally Posted by Darslk View Post
I consider myself a fairly good operative healer and I'm currently wearing all black hole gear. I was in a HM EV last night and I got my butt kicked by the assassin I was fighting on the fourth fight. We ended up getting through it when someone picked up my guy too, but that shouldn't have had to happen.

So: I am looking for specific tips on how to win this fight. Any and all help would be appreciated

On a side note, what operations will I need better gear before I attempt? It's frustrating there's no suggested gear list.
This fight is difficult on a smuggler sawbones, guess it is the same for an operative.

1. interrupt everything you can.

2. Make group wait on you for the pull, get 3 stacks tactical advantage and have full energy when you pull. I usually pull from stealth and use back blast. I have an operative, but not sure what the coming out of stealth attack in call, but use it. Before the pull tell everyone to stay away from the area up the ramp on either side. Use flash bang or any other short stun and run up the ramp. Make sure you assassin is coming, if not shot them a few times, once they are on the way hit defensive cooldown and cast orbital strike right on top of yourself. Then pop you relic, adrenal and everything you can and burn the assassin as hard as you can popping attacks that give you Tactical advantage as often as possible. Keep Stim Boost up, once youíre out of energy pop adrenaline probe. Now it is time to be more careful with energy, Top yourself off, and keep interrupting, now burn, pop defensive cooldown every time it pops and donít be afraid to use your base attack and even diagnostic scan if energy is needed. You have time, so your first priority is not to die.

3. Go find someone having trouble and either hit them with 1 heal or hit their target with your best 1 tick attack because you have killed your assassin 3rd to 5th fastest, depending on how good your group is.

I have done this fight more times than I can count both as dps, healer and as dps shadow (playing off tank), so I have killed all of the different classes. Scoundrels have the most difficult assignment so you are most likely a very good player, it is just that fight is a pain. Assassins have lower health, but they hit pretty hard so use your interrupts and defensive cooldowns. Youíre given the assassin because you can heal, the other class have more HP, but the hit like wet noodles. Once I figured out hitting out of stealth and moving them so I could use AoEs the fight became easy and fast. Hope that helps and good luck.

Quote: Originally Posted by Billoneofmany View Post
Your never going to kill it before a dps person kills theirs..
What? I beat dps all the time. Give me room to use flyby and thermal detonator and that it is going down fast. Think that says more about some of the dps I have played with and nothing about my ability.

Billoneofmany's Avatar


Billoneofmany
01.30.2013 , 11:44 AM | #6
I don't worry about killing it fast. Slow and steady works for me.

On a side note wait till you do this fight in nightmare. So much hate for that one.
Yoshie (Sorc) Yo'shi (Operative) Ki'yoshi (Merc) Ar'yaa (Sage)
Officer of Dark Sith'ari - The Shadowlands
http://www.darksithari.com/

shackboredguy's Avatar


shackboredguy
01.30.2013 , 12:05 PM | #7
Never tried it NiM but it's a pretty easy fight on HM.

Just keep your hots up, open with hidden strike, use explosive probe when you can, corrosive dart whenever it falls off, shiv on cooldown and when you got 2 stacks of TA (keeping one for heals) carbine burst making sure you won't hit someone else's target. If you get low on energy just use adrenaline probe, and if that's down a quick diagnostic scan gets you back up.

For sorc healers it's even easier, keep bubble up as much as you can, keep your hot up, affliction when it drops off, reckelss before a fl, then shock, use fl on cd with shock and lightning strike as filler, leaving out the ls/shock when you use a gcd on bubble/hot/afflic. If your health gets lowish just innervate. Fight's short enough you never have to worry about force.

Never done it as merc heals.

mikebevo's Avatar


mikebevo
01.30.2013 , 12:37 PM | #8
Quote: Originally Posted by Billoneofmany View Post
On a side note wait till you do this fight in nightmare. So much hate for that one.
I actually found it easier on NiM, but that was because I learned how to do it on HM (also had better gear) I remember they had me so scared about the fight the first time I did it. Friends told me it was the hardest fight in the game and even vertern MMO players had trouble doing it on a sawbones. I think they were actually surprised when I killed it first time first try.

The fight still worries me, but I have only failed it twice. Hit kolto cloud once to close to others and for some unknown reason targeted someone else's target wtih a thermal detonator in the middile of the fight once. Still it has been close a few times where I had to use my don't die button.

DarthFamine's Avatar


DarthFamine
01.30.2013 , 01:21 PM | #9
on my sage I will take the one next to the chest and pull him up behind it and lay down my aoe there so nobody else gets into it. that and my hot rolling on me all the time and just chip away at him with my widdle rocks until he drops.

I will also throw my bubble on myself as I can.

since you can use cover i'd suggest taking cover behind the chest and just doing the same.
drop your AoE and hot on yourself and chip away at him.
"It might be fear, or anger, or hatred, or perhaps even suffering that makes a man fall to the dark side, but it is without a doubt regret, that keeps him there."
-Darth Famine
www.RJKgaming.com

mikebevo's Avatar


mikebevo
01.30.2013 , 06:29 PM | #10
I will add that the Infernal Council is good pratice if you are planning on going forward in Operations. At least the way we do HM TfB requires healers and tanks are required to kill adds while dps kills cores. At least with the Council you only have to worry about keeping yourself alive while dps'ing, Operator X requires you to dps, but still keep the entire raid alive, although you really only have to worry about the healers and the tanks at the point unless someone messes up. You do have the problems with AoEs there too though.