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When are we going to see more user interface improvements?

STAR WARS: The Old Republic > English > General Discussion
When are we going to see more user interface improvements?

Rezakh's Avatar


Rezakh
01.26.2013 , 02:24 PM | #11
Quote: Originally Posted by NJMorf View Post
My understanding is that it's considered to be too much work to add an API into a game engine that wasn't designed with it in mind. Given the massive reduction in staff that the game had shortly after launch, I'd guess that there's no way that they can spare the time or people to crowbar and API in right now, even if they wanted to. Maybe, if we're really lucky, the game will start making enough money from Cartel Coins that they'll be able to get more staff and start improving things in the long run, but I wouldn't count on it.
Pretty much summarizes what I think on it now, minus the sarcasm of my previous post. You also make mention of my one hope for mods, if the cartel market ends up being successful enough, they'll back peddle on their no-mods policy and release modding tools.

With what they were saying during development back in 06-07 ish, I would find it hard to believe that they did not have modding in mind.

NJMorf's Avatar


NJMorf
01.26.2013 , 03:29 PM | #12
Quote: Originally Posted by Darth_Victus View Post
set up the way I personally prefer it.
That's the essence of my dissatisfaction with the current UI: I can't set it up the way I want it. Until I can, it'll feel substandard.

Quote: Originally Posted by Rezakh View Post
With what they were saying during development back in 06-07 ish, I would find it hard to believe that they did not have modding in mind.
It's a bought-in engine, though, isn't it? I'd guess that the main reasons for not writing your own are the time and expense it takes to create it. If those are major factors, then are you really going to spend time re-writing someone else's engine to patch all that extra functionality into it?

Rezakh's Avatar


Rezakh
01.27.2013 , 08:26 AM | #13
Quote: Originally Posted by NJMorf View Post
That's the essence of my dissatisfaction with the current UI: I can't set it up the way I want it. Until I can, it'll feel substandard.
For the record, completely agree.

Quote: Originally Posted by NJMorf View Post
It's a bought-in engine, though, isn't it? I'd guess that the main reasons for not writing your own are the time and expense it takes to create it. If those are major factors, then are you really going to spend time re-writing someone else's engine to patch all that extra functionality into it?
Actually, I think in one of Gordon's Q&A's when the hero engine was purchased he stated that this was their reason for doing so (or insinuated that being the reason, it was a long time ago).

But I do remember very clearly him going on and on about the successes of WoW and wanting to emulate those successes in BW's MMO (SW was not established as the IP when he first started talking about it). His major comparison to WoW was modding and UI development. So someone in systems design more than likely just harpooned that objective and took an opposite direction which ended up really hurting them in the end.

I suspect they started developing modding tools, then abandoned it somewhere in development. It seemed like something Gordon was unhappy with, he stopped doing press and ended up leaving a year or so before launch.

Look up his history if you get a chance, that guy had a lot of awesome vision for this game and so much of it did not make it in. For those that followed the development news of the game all way back to 05 or 06 when they first announced it, his departure was sad news.