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Lost Island Hard Mode is bugged EA

Kalfear's Avatar

01.02.2013 , 07:42 AM | #1
Pretty sure this is bugged for last 2 weeks

I do my Rakghoul Conflicts weekly every week on 4 different 50s I have and then run it even more for other guildies

The 3rd boss (Donkey Kong guy that jumps on pipes) has always been the toughest of the entire FP but I had it down to a fairly easy routine up until last week and this week.

Suddenly hes spitting at multiple targets at same time (us to be 1 target at a time for 5k ish damage each spit).
As Is aid, now hes hitting multiple targets at same time AND hitting them harder (today I was hit repeatably for 7.4k as were others)

Last week I had to stop using my campaign equiped commando and switch to my sage because it was just to much damage at different targets for the Commando to heal.

As the sage I use to barely be challenged, now we make it out of fight all under 20% health and barely holding on.

I no longer can do this one fight with my Commando healer, smuggler healer, Bounty Hunter healer.
ONLY my sage with his big aoe and force sheilds can squeek out this fight.

Now I didnt say anything last week and chalked it up to me just being off last week on healing
This week we tried with other sages and troopers and smuggler healers (all have successfully done LI HM before) and NONE OF THEM could survive the 3rd boss.
They all wiped repeatably and said same thing "to much damage to fast. Simply couldnt keep up now"

Pretty sure this a bug as rest of LI continues to function as per always, ONLY THIS FIGHT has been altered.
I looked for patch notes on it and saw nothing.

Not to mention this is made even more difficult with the guarenteed lag issues when boss leaps to pipes (every time he leaps up the group would lag 1-3 seconds before clearing up.) that have been around for as long as I can remember with that fight.

I dont know where to post this.
I sent in a bug report on crafting and you replied with useless form letter saying to post my ideas in suggestion forum (I was reporting a obvious bug, not making a suggestion beyond you fixing bug)
Its common knowledge the Suggestion Forum is where threads go to be ignored and die so not posting this there.
So posting in general in HOPES a mod will direct to a dev team for follow up

I can still finish the fight as my sage is VERY VERY VERY well equiped and designed with huge bonus healing numbers.
But my sage is not the common character, its at the upper end of gear

Im starting to understand why so many people in game saying LI HM impossible to do now.

PS: Let me be clear, Im not complaining about the challenge.
But I read these forums and see all the demands for things to be dumbed down when they are already simplistic beyond reason. So this new challenge will not be met with happiness I think.
Plus I dont think you meant to buff up that one boss so dramatically
I remember what the older version of this fight was like and Id almost say this one boss is behaving like Nightmare mode challenge and not HM challenge.

Thanks for your attention in this
In regards to lessening F2P and Preferred restrictions
In GAMING, as in LIFE,
You get what you pay for
No game restriction is so dire that $15.00/month will not eliminate it

POPsi's Avatar

01.02.2013 , 07:56 AM | #2
Dunno, I didn't notice such things on my operative while healing... heck, last week we 3 manned said boss when our tank missed the very first "run under the boss" phase and got killed.

DarthFamine's Avatar

01.02.2013 , 08:42 AM | #3
That guy has been very buggy for us lately, though the multi spits is a new thing. could it have just been lag?
"It might be fear, or anger, or hatred, or perhaps even suffering that makes a man fall to the dark side, but it is without a doubt regret, that keeps him there."
-Darth Famine

ZeridanShear's Avatar

01.02.2013 , 08:51 AM | #4
Hrm, I'm absolutely not discounting what you've said - I don't doubt it.

I did it this week on my BH Healer who is mostly Black Hole with 4-5 pieces of Rakata. It was a bit rough since we had melee that loved to stand infront of the big guy and get the unclearable bleed DOT, but we survived through it. We didn't notice any double spitting but the higher damage was there. Usually that came from him being up on the pipes too long in the past.

Not sure why it is doing this to you.

TheBBP's Avatar

01.02.2013 , 08:59 AM | #5
Hi OP, not sure if you are new to TOR or not. If so, welcome! Also, so you know, there is a forum for this sort of subject HERE.
Crosswire - Republic Commando
Commander - The Way of the Maker Christian/Family-rated Guild
Ebon Hawk

dacentabaal's Avatar

01.02.2013 , 10:02 AM | #6
Cant say ive noticed at all (reagrding Donkjey Kong) the healer in our group is always spot on and I have no problems healing it with my IA.. but also id say "Donkey Kong" is proberbly the 2nd easiest boss in LI, the only thing i ever noticed whilst doing it with my jugg, is he had just jumped down and very low health.. my screen threw a wobble and next thing i see on my screen is teh boss is dead and im under teh platform on one of teh post ledges.. had to use my intercede to get back up

OlosBC's Avatar

01.02.2013 , 11:00 AM | #7
He's been extra laggy the last couple weeks, but I've healed it just fine on my sorc, still dosing half the time (sorc is geared, but I'm not a great healer).

Last week u did gave a graphics (I guess?) Bug where I was directly under him and then me and another player got knocked off the ledge at 25%, and then on second try he reset at 15% and then agrod at full (with me at like 20% force due to shock spam. Worked in a few consumptions, and I was dosing him again by the second phase (this was with 2 maras at 16-17k health and a rage jugg tank at 22k-ish.

Other than extra lag haven't noticed anything out of the ordinary.
Olos - 55 Hybrid Powertech
Fonia - 55 Madness Sorceror
<Dark Fury> of Jedi Covenant
Previously Fonia and Daygoru of Tempest server in SWG.

Alec_Fortescue's Avatar

01.02.2013 , 11:04 AM | #8
Sav-rak have also been knocking off my party down into lava despite everoyne standing in the very center of it...

Gwence's Avatar

01.02.2013 , 01:27 PM | #9
did this last night for weekly, no issues whatsoever

I dont know about other people but I find these random LI complaints that pop up on here every other day really hard to believe.

ckoneful's Avatar

01.02.2013 , 05:22 PM | #10
Quote: Originally Posted by POPsi View Post
Dunno, I didn't notice such things on my operative while healing... heck, last week we 3 manned said boss when our tank missed the very first "run under the boss" phase and got killed.
Same as this guy, and my Operative healer is still in mostly columi lvl stuff with some lvl 61 mods/enhancements.