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min maxing stats


Tyious

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As Far as I know min/max stats for trooper is 35% crit and 75% surge after buffs. so once i hit those I need to focus on power and alacrity correct?

 

here is my current setup

 

http://swtor.askmrrobot.com/character/ea6149cf-45c7-4cdc-91a7-371a7da4c3ce

 

with 35% crit 75% surge ( swapped in quick enhancements to min/max)

 

http://swtor.askmrrobot.com/character/4f51d4d5-68ca-48fe-a8d2-1c7eb1b747e7

 

with aim augs swapped with power ones (only really 5 more power over all)

 

http://swtor.askmrrobot.com/character/2a1a70fc-fc5e-4c5b-a5de-451c095b074a

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Around 35% buffed. Buffed is important. The difference between 35% buffed and 35% unbuffed is easily the difference of 40 to 50 Bonus damage from needing to use more crit rating.

 

Also I wouldn't bother with alacrity. Get some from the talents but otherwise get accuracy to about 100% and then pour the rest into surge. Should get you around 76% Crit Multiplier with 100% accuracy.

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As Far as I know min/max stats for trooper is 35% crit and 75% surge after buffs. so once i hit those I need to focus on power and alacrity correct?

 

I'm assuming you are a combat medic from the set pieces in your link. I have a combat medic too, i sit with around 42% crit after stims buffs etc.

 

Crit rating around 300 is the key. Many other things will affect the percentage. I have aim augments as well for extra crit too.

 

Alacrity is up to you, but i find any extra points are wasted in surge, so i go with around 300 there too. But that is personal preference.

 

Crit/Surge/Alacrity = 300/300/300 or close too it depending on how many 63's you have. Aim augments too.

 

Thats the way i stack and it works pretty well.

 

I just noticed accuracy... If you are combat medic take all accuracy out. Those points will be used in either surge or alacrity.

 

Oooh and i just checked your other builds. IMO, these are way off the mark and you may have a hard time healing things.

Edited by WooduckAUS
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