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why are people freaking out about Ilum in 1.7?


skiibyrd

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If it is in pvp zone, I would consider it a pvp event. I understand your point but don't neccisarily agree with it is all. An MMO has all aspects of the game in it, just because you are on a PVE or PVP server doesn't mean that's all that should be offered.

 

But its not all that is offered. On a PvE server people could still flag for PvP while doing the event if they want to. On a PvP server it would be PvP. But on a PvE server PvP is something that should only ever be optional, auto-flagging should not happen for a event as making it obligatory PvP goes against the reason people do decide to choose a PvE server. That excludes players from the event in a game that is allows players to choose to make PvP completey optional.

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But its not all that is offered. On a PvE server people could still flag for PvP while doing the event if they want to. On a PvP server it would be PvP. But on a PvE server PvP is something that should only ever be optional, auto-flagging should not happen for a event as making it obligatory PvP goes against the reason people do decide to choose a PvE server. That excludes players from the event in a game that is allows players to choose to make PvP completey optional.

 

You simply cannot have optional flagging in a PvP zone with PvP events, the explotation factor would be monsterous. :eek:

 

Even in LOTRO which is a totally PvE game, when you go to the monsterplay zone you are "flagged".

 

 

Again there have been a few totally PvE servers in a few games and they weren't very popular.

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But its not all that is offered. On a PvE server people could still flag for PvP while doing the event if they want to. On a PvP server it would be PvP. But on a PvE server PvP is something that should only ever be optional, auto-flagging should not happen for a event as making it obligatory PvP goes against the reason people do decide to choose a PvE server. That excludes players from the event in a game that is allows players to choose to make PvP completey optional.

 

But the fact remains it IS a PVP event catoring towards PVP'ers on all servers. Just as other events catored more towards PVE'ers.

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But its not all that is offered. On a PvE server people could still flag for PvP while doing the event if they want to. On a PvP server it would be PvP. But on a PvE server PvP is something that should only ever be optional, auto-flagging should not happen for a event as making it obligatory PvP goes against the reason people do decide to choose a PvE server. That excludes players from the event in a game that is allows players to choose to make PvP completey optional.

 

It is 100% optional. IF you enter the auto flag zone, you WILL be accepting that PvP can/may happen. Just because you PvE only, doesn't mean you're entitled to skip PvP events to gain PvP rewards (rewards being armor, mounts, pets etc).

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The game launched with pve servers STILL having pvp zones. Therefore a 100% pve server never existed in this game.

 

If pvp content is added to these pvp zones it means it is pvp content. 100% pve players can choose to do exactly what they do now: not participate in open world pvp. This game has had nothing but pve content added to it's open world and pve players gladly ignored the tears of players wanting content added to the already exiting open world pvp content. Now they have to suck it up and accept that Ilum will get content additions ... something everyone has already been told about for a year.

 

Open world pvp is often a hybrid of pve and pvp as it is an extension of the game world concept and theme. Pve content added to pvp zones = pvp content. There are players who hate raids yet you don't see them campaigning to take them out of the game. They simply can choose not to participate.

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How many times does this need to be repeated? People do join PvE servers because they DO NOT WANT TO TAKE PART IN OPEN WORLD PvP.

 

People who have chosen that should not be forced to take part in Open world PvP if the content is aimed at PvE progression (as this seems to be as its for the Gree faction).

 

And that is an important point, from what we know so far this is not a PvP event, its an event that is being placed in a PvP area. The event is about facing a PvE foe in the Gree spaceship and gaining Gree Reputation which is also PVE content.

 

I have to agree with this. People roll on a specific server because it reflects how they want to play the game. Of course there are those who like a blanced approach so there is nothing wrong with a PVE server having PVP areas and PVP servers offering PVE content. The key to me is that no player should be forced to play content not to their liking.

 

Often time devs (in all MMOs) will try to force players into doing a certain type of content. That never seems to work and ends up with people bypassing more and more of the game. Content becomes fractured and exclusive and at a certain point players start to leave which is never a good thing.

 

As I remember from way back when, pvp was touted as being available to pvp and pve players in the sense that pvp gear would give only a 5% or so advantage over pve gear. So people in equivalent pve gear would have a chance. With the effect of expertise, I do not believe that is the case. I have done pvp in other games and to some degree enjoyed it, but I am a pve player by heart. I do not think that I want to maintain two sets of armor (one for pve and one for pvp). I also don/t want to hear my wifes comments after a premade group jumps her and stomps her to death and then camps her body.

 

We actually love Ilum and think it is breath taking in visual impact. We do the dailies there (pure pve) as ofthen as we can. If the new content has requied or unescapeable pvp we will not be doing it. It will just make us more likely to watch new MMOs as they are launched and try to find one as a new home. Indeed, new game content will not please all of the players. But there should be enough for everyone over time and in different patches. If not, as noted, content updates become exclusive and end up motivating people to move on to another game.

Edited by asbalana
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*sigh*

Ilum Eastern (the area with dailies) will still remain flag-free on PvE, as will all other planets, so no need to panic.

 

The Western Shelf (the area with the new event) has always been an auto-flag area, so by coming there, you know you can get PvP'ed. You are notified of this by huge red text over your screen, and you will land in a safe zone, so you can quickly get back to where you came from and hide.

 

People just assume that because there seems to be a faction and quests that may concern some big NPC in this event, it is pure PvE.

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if you pve'rs are so sad about being ganked on what ever ice shelf it is go on the server forum for YOUR server and get your imperial police force ready, and also republic police force... i am sure there will be pvp players who dont mind protecting you as you go to and from quest areas...

 

get your self a armed escort...

 

you dont have to fight back ... get a guild group and just stick together 1 Ganker will not attack 4 campaign geared players he will lose (he will lose vs 2 most of the time )

 

better idea... you in PvE guild correct get your 16 man raid together what you use to do NIM EC (or your larger group you might use to do Section X) boss on max difficulty to do the quest and then invite friends who want to do quest...

... team of operatives would do fine aswell... or assassins just focus target and get a good healer

Edited by warriorcat
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How many times does this need to be repeated? People do join PvE servers because they DO NOT WANT TO TAKE PART IN OPEN WORLD PvP.

 

People who have chosen that should not be forced to take part in Open world PvP if the content is aimed at PvE progression (as this seems to be as its for the Gree faction).

 

And that is an important point, from what we know so far this is not a PvP event, its an event that is being placed in a PvP area. The event is about facing a PvE foe in the Gree spaceship and gaining Gree Reputation which is also PVE content.

 

Ilum is a PvP planet, PvP or PvE server. Deal with it.

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How many times does this need to be repeated? People do join PvE servers because they DO NOT WANT TO TAKE PART IN OPEN WORLD PvP.

 

People who have chosen that should not be forced to take part in Open world PvP if the content is aimed at PvE progression (as this seems to be as its for the Gree faction).

 

And that is an important point, from what we know so far this is not a PvP event, its an event that is being placed in a PvP area. The event is about facing a PvE foe in the Gree spaceship and gaining Gree Reputation which is also PVE content.

 

Since we don't know I'm posting with the assumption that this event is in the PvP "Contested" zone for a reason and will contain possible PVP actions.

 

What makes everyone automatically assume that the event is a "PvE" Event? (Let's set aside the ridiculous logic that gamers can only like PvP or PvE for a moment)

 

Explore Ilum's contested area in the Western Ice Shelf to uncover the mysterious purpose of the Gray Secant, an enormous ancient Gree starship.

Get ready to face a powerful opponent that awaits you at the center of this ancient vessel.

Earn exclusive Gree technology, including highly-advanced weapon and armor!

Look for opportunities to join this recurring event throughout the rest of the year.

 

I don't see anywhere in there where it says this is a PvE event...

 

In WoW there was a zone where the goal was to fight NPC's and take towers , eventually killing a NPC boss to win and obtain points for gear. In LOTRO there is an persistent area where the goals are to take castles and outposts from NPC's Fighting to a NPC boss to hold it, gaining you skills, perks, gear and more. In DAoC There was a persistent zone where the goal was to take keeps and eventually a fortress from NPCs to obtain a relic for buffs or to access a dungeon in which you fought NPCs for loot. In Guild wars 2 there is a persistent zone where you fight your way into NPC controlled towers and castles to obtain points and server wide buffs that assist in dungeons and crafting. Heck in Pre 1.2 SWTOR there was an area where you could battle against NPCs while gathering resources for the story based war effort.

 

In all of these zones there are opposing factions of players fighting your NPCs for the same goals you are fighting theirs, and often both player groups clash on the battle field. There are also quests one can take in these zones from NPCs that could involve no direct combat with another player. However when you go into those zones you are agreeing to PvP. There is no surprise when you join, you know you are going to a PvP area.

 

No one would say that these zones were PvE Event zones. Just because there are NPCs there, faction points, gear, or items won within the zone does not make it a PvE zone. By going to this area you are fighting for items from a PvP faction by participating in a PvP event and winning PvP rewards! If you don't want to participate in PvP then don't go there.

 

Just because you like the look of the Warhero gear and want to use it in PvE does not mean that it is PvE content and you are now forced to do PvP to obtain it. It is PvP content. Like this event. With a PvP reward.

 

 

 

I miss the days where we were just gamers, and everyone could enjoy all aspects of a game together. Now we have to split ourselves into groups...

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Ive checked outlaws den on the pve server and its empty all time...

ive observed people heading this direction ( some for HK parts ) and then immediately leaving zone once they get their autoflag-message...and then they say "nevermind.. i already have eough companions"

 

this should be a message to bioware... peopel are obviosly dont want to PvP withing their PvE time.. atleast a majority of them

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I miss the days where we were just gamers, and everyone could enjoy all aspects of a game together. Now we have to split ourselves into groups...

 

I miss the days where Overgeared players didnt kill lowbies all time just for the lulz.

 

I myself need to avoid Warzones at weekends because at this day.. almost everyone who has good gear plays in republic team.. and me and my imp friends getting 2-4 hit...

 

Actually i play only warzones at times where not so many peopel are online because at this time there are more players online who have gear similiar to my own gear.

 

Im so tired of all the Veteran players who easily kill you and then laugh and discredit you.

 

I play this for fun, and getting overkilled has nothign to do with fun, neither with challenge...

 

sry im not a masochist...

Edited by Prysha
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Ive checked outlaws den on the pve server and its empty all time...

ive observed people heading this direction ( some for HK parts ) and then immediately leaving zone once they get their autoflag-message...and then they say "nevermind.. i already have eough companions"

 

this should be a message to bioware... peopel are obviosly dont want to PvP withing their PvE time.. atleast a majority of them

 

Thank God nothing in 1.7 is forced upon anyone then. I think it's great that Bioware is maintaining the freedom of choice for players :)

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I miss the days where Overgeared players didnt kill lowbies all time just for the lulz.

 

That was never. Even in MUDs people ganked. It's a bad part of the Human psyche.

 

Having said that it's not that scary these days, if you're killed in outlaws den the worst that can happen is you may have to respawn at the nearest base. In the old day you would lose exp, maybe lose a level and could be full gear and coin looted. :eek:

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Why does the event HAVE to be only PvP or only PvE, can it not be made to accommodate both play styles? if BE was dropping events on us like they add stuff to the cartel market, then maybe they could be split up, but if they keep to the trend from last year, which was mostly supported by subscriptions and had only 2 events, I don't see an abundance of them on the horizon, which is why EVERYONE is up in arms.

 

We don't know enough about what is going to happen, everyone is jumping to conclusions about what its going to entail. We should be looking for ways to make sure everyone can enjoy the event. It's what they should be for.

 

^.^

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I miss the days where Overgeared players didnt kill lowbies all time just for the lulz.

 

I myself need to avoid Warzones at weekends because at this day.. almost everyone who has good gear plays in republic team.. and me and my imp friends getting 2-4 hit...

 

Actually i play only warzones at times where not so many peopel are online because at this time there are more players online who have gear similiar to my own gear.

 

Im so tired of all the Veteran players who easily kill you and then laugh and discredit you.

 

I play this for fun, and getting overkilled has nothign to do with fun, neither with challenge...

 

sry im not a masochist...

 

I'm sorry you're having a much harder time getting geared than anyone else seems to have. It sucks to suck right when hitting 50, we've all been there. I'm about to be there again with my 44 jug tank. we've all taken a bite of the same crap sandwich, but even loosing... it doesn't take long to get some gear to even the playing field.

 

I'm also sorry the pvp'ers on your server seem to be such elitists. But I doubt it's "all the Veteran players"

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Ilum is a PvP planet, PvP or PvE server. Deal with it.

 

Don't have the Gree event on the western ice shelf where it will autoflag on a PvE server, then on PvP servers it is PvP and on PvE servers people only have to do PvP if they want to, deal with it.

 

PvP players are a minority, especially on PvE servers. BW should not exclude players from an event when the gap between events is so large.

Edited by Arlbo_Nabbins
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I'm sorry you're having a much harder time getting geared than anyone else seems to have. It sucks to suck right when hitting 50, we've all been there. I'm about to be there again with my 44 jug tank. we've all taken a bite of the same crap sandwich, but even loosing... it doesn't take long to get some gear to even the playing field.

 

I'm also sorry the pvp'ers on your server seem to be such elitists. But I doubt it's "all the Veteran players"

 

Seriously right?

 

I mean I'm the guy that will /boggle /shoo /flee at an under-geared/under-leveled player that attacks me (in world PvP) even take time to explain to them why they shouldn't or should be doing what they are doing if they ask questions. (assuming they stop attacking me. If not then I show them why they shouldn't have been attacking me.)

 

I've helped Pubs on quests on the shared planets. Yet because I enjoy PvP I automatically hate PvE and grief people regularly and I guess kill kittens according to these people. I hear it especially from the RP community I don't get why I cant like both.

 

And seriously no matter how under-geared you are, you can still score the hutball with teamwork and good playing. You step into a Warzone against me and I will have no mercy on you of course. We are there to compete. But next round when you are on my team or heck even if you aren't and you just ask, I wouldn't hesitate to give pointers and even roll with you in a warzone. Give me one recruit geared team player over a Warhero Soloist any day.

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Ive checked outlaws den on the pve server and its empty all time...

ive observed people heading this direction ( some for HK parts ) and then immediately leaving zone once they get their autoflag-message...and then they say "nevermind.. i already have eough companions"

 

this should be a message to bioware... peopel are obviosly dont want to PvP withing their PvE time.. atleast a majority of them

 

The message is, you are all big chickens. Afraid you might die once or twice going to the VENDOR at a STATIC LOCATION inside the Outlaw's Den. It takes all of three minutes, and believe me, if you get killed, it won't ruin your character or your life. Life will go on.

 

People who worry about something as simple as making an outlaw den run...I wonder if these are the same people who are afriad to leave their houses at night?

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Seriously right?

 

I mean I'm the guy that will /boggle /shoo /flee at an under-geared/under-leveled player that attacks me (in world PvP) even take time to explain to them why they shouldn't or should be doing what they are doing if they ask questions. (assuming they stop attacking me. If not then I show them why they shouldn't have been attacking me.)

 

I've helped Pubs on quests on the shared planets. Yet because I enjoy PvP I automatically hate PvE and grief people regularly and I guess kill kittens according to these people. I hear it especially from the RP community I don't get why I cant like both.

 

I don't get it either. I like PVE and PVP. The way the game is set up now is perfect. When I want to PVP , I hop on my bounty hunter and hit the warzones. When I don't feel like PVP I hop on my Sith and grind out FPS.

 

What it's starting to sound like is some of the posters in this forum got griefed in the past and now carry a grudge against PVPers.

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Don't have the Gree event on the western ice shelf where it will autoflag on a PvE server, then on PvP servers it is PvP and on PvE servers people only have to do PvP if they want to, deal with it.

 

Not going to happen. Deal with it.

 

PvP players are a minority, especially on PvE servers. BW should not exclude players from an event when the gap between events is so large.

 

Have any numbers to back up that charge? Most of the players I play with on Bergeren's Colony have valor points.

Edited by oslek
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Don't have the Gree event on the western ice shelf where it will autoflag on a PvE server, then on PvP servers it is PvP and on PvE servers people only have to do PvP if they want to, deal with it.

 

PvP players are a minority, especially on PvE servers. BW should not exclude players from an event when the gap between events is so large.

 

Once again, this IS a pvp catered event. That is why. Sorry you aren't part of the club I guess?

 

I PvP, PvE, and RP so I say I have an even ground to stand on when talking on these subjects.

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