Hockaday Posted October 2, 2013 Share Posted October 2, 2013 Can someone confirm that we are or are not able to RE and Craft 75s, as it was stated that once a T1 gear set became T2, we could craft it. Link to comment Share on other sites More sharing options...
EvgenijM Posted October 2, 2013 Share Posted October 2, 2013 Grade 75 and 78 mods can't be crafted in this patch Link to comment Share on other sites More sharing options...
Hockaday Posted October 2, 2013 Author Share Posted October 2, 2013 Grade 75 and 78 mods can't be crafted in this patch That's very odd. Since 75 is not T1 anymore, and thus is supposed to be craftable...very strange. Link to comment Share on other sites More sharing options...
Darevsool Posted October 2, 2013 Share Posted October 2, 2013 That's very odd. Since 75 is not T1 anymore, and thus is supposed to be craftable...very strange. It's probably not automatic. It probably needs to be 'turned on' by the devs. They just need to do it. Link to comment Share on other sites More sharing options...
tanktest Posted October 2, 2013 Share Posted October 2, 2013 never gonna happen , jessy sky said on the PTS forums just before the PTS went down no 75 wil be reable they are ment as a reward for run in NIM and they want to keep it that way for now . That post was taken down as well sorry. Link to comment Share on other sites More sharing options...
AshlaBoga Posted October 2, 2013 Share Posted October 2, 2013 never gonna happen , jessy sky said on the PTS forums just before the PTS went down no 75 wil be reable they are ment as a reward for run in NIM and they want to keep it that way for now . That post was taken down as well sorry. Basically NiM gear will not be craftable. And HM Oricon gear is BiS and thus not craftable. Link to comment Share on other sites More sharing options...
Hockaday Posted October 2, 2013 Author Share Posted October 2, 2013 never gonna happen , jessy sky said on the PTS forums just before the PTS went down no 75 wil be reable they are ment as a reward for run in NIM and they want to keep it that way for now . That post was taken down as well sorry. Well, that is BS. Way to go BW...guess we can't trust them when they say they're going to do something lol. That is really, really stupid. Nice job killing the crafting business. Link to comment Share on other sites More sharing options...
Dawginole Posted October 3, 2013 Share Posted October 3, 2013 Well, that is BS. Way to go BW...guess we can't trust them when they say they're going to do something lol. That is really, really stupid. Nice job killing the crafting business. Nothing will change. The new OPs are very hard to run without 72's. And folks can only get certain stuff without tokens. Your best bet is to focus on main hands and the non-letter variant low endurance enhancements like Adept (power/surge) or Initiative (power/acc). You can only get those through token based gear. So people will still want that stuff to min/max for the new OPs. Link to comment Share on other sites More sharing options...
Hockaday Posted October 3, 2013 Author Share Posted October 3, 2013 Nothing will change. The new OPs are very hard to run without 72's. And folks can only get certain stuff without tokens. Your best bet is to focus on main hands and the non-letter variant low endurance enhancements like Adept (power/surge) or Initiative (power/acc). You can only get those through token based gear. So people will still want that stuff to min/max for the new OPs. You must have not seen the merchant 78s. For tanks they're flat out better than underworld gear. For dps, I believe the mods are better...not the enhancements though. So mods are not needed, enhancements for dps are. Hilt yeah, relic is iffy. So yeah...crafting is now bad. Link to comment Share on other sites More sharing options...
Dawginole Posted October 3, 2013 Share Posted October 3, 2013 You must have not seen the merchant 78s. For tanks they're flat out better than underworld gear. For dps, I believe the mods are better...not the enhancements though. So mods are not needed, enhancements for dps are. Hilt yeah, relic is iffy. So yeah...crafting is now bad. Everything is better. The stats on everything will have improved. But that's not my point. My point is that non-letter variant enhancements cannot be had without a token. So as far as enhancements and main hand barrel/hilt go, you can only min/max with 72's unless you get a token. Link to comment Share on other sites More sharing options...
Hockaday Posted October 3, 2013 Author Share Posted October 3, 2013 Everything is better. The stats on everything will have improved. But that's not my point. My point is that non-letter variant enhancements cannot be had without a token. So as far as enhancements and main hand barrel/hilt go, you can only min/max with 72's unless you get a token. Please, check the stats. This is incorrect. If we run with NM numbers, the new lettered mods are better than unlettered 72s. Endurance/3+mit. There is no reason to use any 72s as a tank. A dps / healer may have use for them...but tanks do not. 75s would have been another story though. So yes, Enhancements and MHs will have a fledgling market for a bit. This still goes against what they have said, that T2 gear would be craftable. If they insist this is because it's "achievement gear", then they should either remove 75s, or make the speeders and hateful entity drops non exclusive to NM and 16m respectively. Link to comment Share on other sites More sharing options...
tanktest Posted October 6, 2013 Share Posted October 6, 2013 (edited) Everything is better. The stats on everything will have improved. But that's not my point. My point is that non-letter variant enhancements cannot be had without a token. So as far as enhancements and main hand barrel/hilt go, you can only min/max with 72's unless you get a token. I agree but there reason for non token gear was to fix a few things and it did for them if you think about it . It takes a while to gear up Not being able to make BiS does the same thing . Prices are still about the same and prolly will stay that way for a few month's or close but imo i don't see them dropping to much or til lhe next set of gear is out and we can RE 78 , if that happens,which i hope it does and its not at the start of a New EXPAC there will be no point even broing with them if its is, unless your like me and like to learn and cellect. it's seems to be better for the crafting player , even if they don't see it yet .. Hits , barrels ,and a few enhancements in the 72's are holding there own there on the GTN . but the ISO 5 bug is kind of holding up things, some . when 78 drop to being Reable,I hope we can and were not told we can't imo that will be the start of the end of SW . Edited October 6, 2013 by tanktest Link to comment Share on other sites More sharing options...
tanktest Posted October 6, 2013 Share Posted October 6, 2013 (edited) Please, check the stats. This is incorrect. If we run with NM numbers, the new lettered mods are better than unlettered 72s. Endurance/3+mit. There is no reason to use any 72s as a tank. A dps / healer may have use for them...but tanks do not. 75s would have been another story though. So yes, Enhancements and MHs will have a fledgling market for a bit. This still goes against what they have said, that T2 gear would be craftable. If they insist this is because it's "achievement gear", then they should either remove 75s, or make the speeders and hateful entity drops non exclusive to NM and 16m respectively. it all depends how you gear your tank to ,i did look at some of them and your are right to some degree but you can't just buy the 78 hilts for Main hands off the vendors . you have to get those as a drop . most can't or don't want to run NIM tfb or SV .. for 75 even some tanks ,i know agree that the 72 hilts stacked with all 78 will do for now . and some of the 78 Enhancements non token may be a tad better for tanks but not for dps or healers your right there . the only point i don't agree with is the hilts/barrels for MH for tanking . if you can't get a 75 hlit /barrel then 72 is it , unless your gonna do with out , which imo is go for it and GL . the mod and armoring are way better . your right there . i don't even bro to waste mats on armoring and mods now . Edited October 6, 2013 by tanktest Link to comment Share on other sites More sharing options...
Heal-To-Full Posted October 8, 2013 Share Posted October 8, 2013 Prices are still about the same and prolly will stay that way for a few month's or close Asking prices. What's going to happen is gear just sitting there, being relisted for weeks on end, and only ever bought by some occasional clueless resub victim who doesn't know about 2.4. The fair price for 72s now isn't 2+ million, it's not even a million-something, it's 400k-800k, depending on the piece, with friends/guilds/bulk discounts. And this accounts for all the inflation from new dailies. Link to comment Share on other sites More sharing options...
wainot-keel Posted October 8, 2013 Share Posted October 8, 2013 it all depends how you gear your tank to ,i did look at some of them and your are right to some degree but you can't just buy the 78 hilts for Main hands off the vendors . you have to get those as a drop . most can't or don't want to run NIM tfb or SV .. for 75 even some tanks ,i know agree that the 72 hilts stacked with all 78 will do for now . and some of the 78 Enhancements non token may be a tad better for tanks but not for dps or healers your right there . the only point i don't agree with is the hilts/barrels for MH for tanking . if you can't get a 75 hlit /barrel then 72 is it , unless your gonna do with out , which imo is go for it and GL . the mod and armoring are way better . your right there . i don't even bro to waste mats on armoring and mods now . All 78 mods and ehancements for tanks are a loss in mitigation if you compare them with the 72s. All you get is more endurance. The enhacements, at least for juggs, would be bad also because of the stat distribution since they're too heavy on shield (I'm not even considering the ones with the accuracy and alacrity garbage) I'm actually mad about BW's decission of, one more time, screw tanks on the gear for comms department. The only Oriconian tanking implant has accuracy so that's crap too DPS and heals can buy the cheap belt/bracers for great mods giving them a significant boost to their stats. Decent options for implants. And healers have, again, the warriors legs with the good power/alacrity enhancement. But for tanks, mostly crap /rant Link to comment Share on other sites More sharing options...
tanktest Posted October 8, 2013 Share Posted October 8, 2013 (edited) All 78 mods and ehancements for tanks are a loss in mitigation if you compare them with the 72s. All you get is more endurance. The enhacements, at least for juggs, would be bad also because of the stat distribution since they're too heavy on shield (I'm not even considering the ones with the accuracy and alacrity garbage) I'm actually mad about BW's decission of, one more time, screw tanks on the gear for comms department. The only Oriconian tanking implant has accuracy so that's crap too DPS and heals can buy the cheap belt/bracers for great mods giving them a significant boost to their stats. Decent options for implants. And healers have, again, the warriors legs with the good power/alacrity enhancement. But for tanks, mostly crap /rant not talking about the comms one i ment the drop ones they look ok .. , guess i should have worded it diff and said just what i ment . sorry . Edited October 8, 2013 by tanktest Link to comment Share on other sites More sharing options...
tanktest Posted October 8, 2013 Share Posted October 8, 2013 (edited) Asking prices. What's going to happen is gear just sitting there, being relisted for weeks on end, and only ever bought by some occasional clueless resub victim who doesn't know about 2.4. The fair price for 72s now isn't 2+ million, it's not even a million-something, it's 400k-800k, depending on the piece, with friends/guilds/bulk discounts. And this accounts for all the inflation from new dailies. not true I'm selling hilts and barrels . mod and armoring i not gonna try . .. but yea not for 2 mill maybe 1 mill which i'm doing right now . Edited October 8, 2013 by tanktest Link to comment Share on other sites More sharing options...
Heal-To-Full Posted October 11, 2013 Share Posted October 11, 2013 not true I'm selling hilts and barrels . mod and armoring i not gonna try . .. but yea not for 2 mill maybe 1 mill which i'm doing right now . It's going to drop lower. People only pay a million per because the fact that 2.4 is half an x-pac in terms of gear hasn't sunk in yet. Link to comment Share on other sites More sharing options...
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