Jump to content

Please Remove Tank, DPS and Heal


Jetsunz

Recommended Posts

@ Op

 

The problem you are describing has nothing to do with tank/healer/dps

 

The problem you are describing is due to flash points being too easy and the reason they are too easy is because overgeared people need to run them to get their black hole coms.

 

Since you have this large influx of people who overgear the flashpoints, it is a tank and spank lolfest, people just want to get in and out as fast as possible, so they can get their coms and move on to other content. While this is good in that you have plenty of people queuing for flash points and can find groups faster, the influx of overgeared people who only stand to gain from the flashpoint being done, is what is causing the "spacebar commando syndrome", the little or no tolerance for others not understanding the mechanics/fights and just the general rushed feeling

 

The bottom line regarding tank/healer/dps, is that, no matter what system you put up, the trinity will emerge. Example, you have 4 dps doing a boss, in order to maximize damage output, you would have to have the dps take turns tanking. Whether its 4 people being tanks and dps and healers all at the same time and then taking turns like you suggest, or having people dedicated to the role, the trinity is there, there is no way around that.

 

One class/spec/setup will always be better for one of those roles than the other, perfect balance doesn't exist, and once one is better at healing, tanking or dpsing, you are back to the trinity

 

The ONLY problem the trinrty creates, is that more people want to be dps than the other roles, and that leads to an imbalance in the population and thus longer queues for dps. 4 man op groupds, set a pretty strick 25/50/25 distro, which doesn't actually match what players want to do. its likely to late for TOR to move to a 1/4 dps/1 healer type setup, but subscribers also get free respecs, so people willing to take the mantle get faster queues, which is +1 in my book

 

anyway, my 2 cents

Link to comment
Share on other sites

  • Replies 201
  • Created
  • Last Reply

Top Posters In This Topic

As it is now,...what do people do in flashpoints? Lol...they skip trash and go directly to Boss and kill for the phat lewt. Spacebar commandos and don't you dare listen to the story...rush to the Boss...get your objective and done

 

Dps fights stuff that the tank isn't even fighting ROFL...healer is healing the dps'rs instead of the tank ROFL...tank is has no clue what aggro is ROFL.....i mean it is total chaos in mmo gaming now days. It is rare to find a coordinated group in traditional tank, heal and dps roles working like a swiss watch

 

You really don't know much about this game, or you have really bad luck in group finder pugs.

If you haven't seen the FP storyline, then run it on story mode and listen to your heart's content.

People run them for the BH comms,hence the zergfest, and most people have ran them hundreds of times, and don't want to see the dialogue over and over and over and over.

 

As for dps fighting stuff that the tank isn't fighting..... uh, in flashpoints, the dps take out the weaker mobs while the tank takes the strongest one(s)... if you don't know this, then you need to do some research.

Healers healing the dps? If they just heal the tank like you say... then your group will most likely fail unless they are way over geared.

 

This game is designed for the trinity, if you don't want it, then go play a different game.

Link to comment
Share on other sites

×
×
  • Create New...