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Rhyn
01.10.2014 , 04:43 PM | #19
Quote: Originally Posted by Gun_Kitty View Post
The original poster here has a point however they seem to lack the ability to articulate the fact that stealth classes are over powered. preticularilly against ranged classes. although pure rangded classes have steath detection on thier side this is a mute point when all stealth classes have the ability to veto stealth detection with abilities like sneak or blackout. also they already have the upper-hand because they are approaching with the ability to plan out their attack which makes the bounty hunter and Trooper classes stealth scan ability virtually useless because you are only guessing there is a stealth class in your area and to place it in the exact spot where they are in like i said virtually impossible and with a a cool down of 20 seconds is pointless.

I say that there should be no immobilization or rooting abilities available to classes while they are in stealth period !
ok sounds good but you can't root or snare melee cause it isn't fair that they can't reach you. Come on *** is a matter with people in this game? Can there really be that many bads? If your focus your screwed 1 on 1 use your defenses range has quite a bit of them. Stealth is a gap closer, mez is a cc that breaks on damage, and if they can't close a gap HTF is it fair you can root and snare and kite?This is a L2P issue for real.
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