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RuQu
02.21.2013 , 10:37 AM | #21
Quote: Originally Posted by CaptainApop View Post
Something I've just noticed about the new kolto infusion (I was very tired last time I was on)
*snip*
I agree, it certainly sounds like the cooldown is unnecessary. Let the fact that it costs 25 Energy and a TA/UH be the limiter. With a cooldown the length of it's HoT, it essentially becomes "use whenever it's off CD" as opposed to a choice you make between spending the energy on UWM or KP, with the HoT as a bonus for the consumption of UH.
Brushing off the dust on my Assault Cannon. Time to get back in the fight.