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ekimmak's Avatar

02.08.2013 , 05:20 AM | #188
Quote: Originally Posted by iamthehoyden View Post
Thanks very much for the additions for Risha, she was a little sparse on comments.

I've also found yet another Vette comment *shakes head*.
Are you really surprised she has more to say?

Well, I've found more things to say.


When you're leaving Aurek Base:

The moment you enter the instance for The Null Cannon (the area is called the Null Cannon Installation)

I honestly don't know how I stumbled onto this one. I was sneaking around the back way for the "A Belsavis Welcome" mission, just got to the control panel, and she says

The exactcoordinates are 1211,292, so may want to look into this one in cloesr detail.
There's also, in the Ancient Prison Caverns at -1972,184, when you're leaving the tunnel, and she says:

And after seeing how sparse the comments for T7 are, despite him being a starting companion, I've decided I'm going to play through my entire Jedi Knight arc with just him by my side. I already have two on Tatooine, and one on Alderaan.

This one is in the exact same location as Kira's "hand it to the SIS" comment:

and this one is in the overrun militia warehouse that you encounter during the Geonosian War bonus mission (I believe)

I can't read the all of the text for this one, so might have to go back and correct that.

And finally, when you enter the Organa Castle great hall, you get:

I have on more thing, but I'm unsure if it's something to put on this forum or not. I'll say it anyway.

For the jedi knight story mission on Tatooine, when you turn in The Shock Drum mission, and have T7-O1 with you, you get an extra little cutscene involving a jawa, T7, and an astromech shock arm. Quite fun.
Best way to end Smuggler Act 1 is

You can't make up stuff like that.