Defense: HIlt strike is a quite nice utility aspect and there's some surviability help, but really at this point going this deep into the defense tree is basically a huttball-only item
Beautiful writeup, thank you. But I wanted to add something to your comment here: I wouldn't ever run a Huttball without Unremitting (12pts in Vig). It's just too good to pass up. So deep defense remains kind of a curiosity in the mid-levels, even for Huttball.