On the side from OP question:
Being not very good with Lorrick's fight scenario details buff/debuff wise - is in his last, burn, phase some mechanics that causes him to take more damage from players?
I usually play with FlyText off to not distract me thus lacking the reference here - I turned them on to try a new specc. I manage to see some unusually high number and am wondering if this was combination of armor debuff from tank, adrenal and Inspiration/Bloodthirst or if there is some other mechanic at play too.
I am keeping number to myself - in case if it working as intended, I want it to stay this way.