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volander
01.29.2013 , 03:31 AM | #145
Five things make tank shadow/sin so OP

- all build key benefits place at low tier
- retardedly easy rotation (it's even not a rotation, it's look like strafe and spam spam spam...)
- tone of damage in tank stance and free resource management
- 3nd CC breaker on short CD and overall best escape mechanics
- and last, plenty of control abilities (2 stun, mezz, slow, force pull/wave/lift 0_o)

overal best soloing and party class
best in 1v1 counter
best in 1v2 counter
maybe 1v3...

it is clear that that jugg/PT is 1/2 of what have sin
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