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ElQuesoGrande's Avatar

01.17.2013 , 01:38 PM | #30
Any tank who starts with a taunt on any fight = fail. taunts give 130% threat compared to the current highest active threat on the target. therefore taunts should only be used after using high threat abilities such as slow time or force breach and any other aoes if it's an aoe pull. at that point the 130% threat would mean that the taunt will allow you to keep aggro until the pull is over for the most part, because trash pulls die fast. 130% of 0 threat still = 0% so as he stated, in 6 seconds, someone else is pulling aggro if the tank opens with that ability