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Suzina
01.07.2013 , 04:42 AM | #9
There have always been bugs due to having too much DPS.

Gharj, since beta, has decided that being DPS'd too fast makes him never leave the first island. This may cause your party to get confused and end up in lava.

Explosive Conflict: If you kill the walker in 2 attacks instead of 3, you have to fight like Kephess, kephess, kephess, and pulsar droids all at the same time. It's all bugged up.

Toth and Zorn phases can overlap if your dps is too good. Actually I think they fixed that one. But you used to be able to make them Jump mid-yellow-circle-phase and it messed things up.

I don't recall playing another game where doing too much damage broke the encounter myself.
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