Gamebreaking behaviour within hardmode flashpoints
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12.10.2012 , 10:52 PM |
Quote: Originally Posted by
I liked the constructive suggestions a while back about making killing bosses worthwhile. As it is, the super awesome loot they drop isn't worth most players' time. If they dropped BH comms, even one, I'm sure you'd see people killing them - even hitting bonus bosses.
as i've said - it's a matter of bad design and bad loot placement.
while players have opportunity to spoil the game - they'll do it :-)
Tomb of Freedon Nadd
, Pansobak Legacy
: Bio 500, Cyber 500, Art 500, Arm 500, Armor 500, Syth 500