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nosmos
11.22.2012 , 05:08 PM | #28
Quote: Originally Posted by Tetsuos-despair View Post
I guess I can understand if you are missing something PVE wise.

I know this is offtopic so just ignore it if you'd rather not go into it. I do not PVE so I'm curious what the issue is with it, do people go by how much damage they caused to mobs in a parse or something?

I ask because I imagine PVE to be simply a preset routine that once learned is devoid of challenge, like playing through contra on the NES. For example, once you know what a particular boss is going to do you basically do the exact same thing as last time to beat it no?

Not trying to be insulting or anything I just don't see how playing against a non thinking program can offer any challenge beyond the first couple of runs?

Sorry, not attempting to jack this thread I've just always wondered what the appeal of continually repeating PVE content is, I've heard it's for gear but that gear is just to keep doing more PVE, I'm just curious as to the repetition and what makes that fun if indeed it even is?

Operations are very much like the old side platform Megaman games - vs the boss, he has a pattern and you jump or duck there. I find it fun becase you do it in a 3d environment with 15 other people - and it is challenging because people really have to know their class, positioning and the like. PVP, on the other hand is a different style. I play both, and **** face in both lol.

But lets be honest, this is an MMO...PVP does not take much skill. The rotations are all around the net for people, gear stats and the like. Want a challange? Go play Rapha in some Quake duel. THAT is a game that takes skill.
55 Assassin - 55 Sorc - 55 Jug - 55 Marauder - 55 Sniper
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