My thoughts on open communication!
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11.14.2012 , 08:27 PM |
Fact: Communications on non-public information about any aspect of an MMO rests with the MMO producer. It's true for all MMOs, and this one is no exception.
Desire: players desire to know more information... always.
What we have here is the well established perenial conflict between Fact and Desire in the MMO playerbase. Fact wins. Desire can only be self-managed or decomposed into frustration.
SWTOR... the MMO some people LOVE to HATE, others HATE to LOVE, and others simply embrace it and play it for what it is.