Jump to content

Kuronan

Members
  • Posts

    449
  • Joined

Reputation

10 Good

Personal Information

  • Location
    Why do you care?
  • Interests
    Video games, Roleplay
  • Occupation
    Unemployed
  1. Honestly the cap should be raised to 1M as long as Biopware makes that a thing. I mean, HK and Treek's Contract both cost that much to Subs, Preferred can get 950k and that's with an Escrow (and when was the last time you saw a 600k Escrow on the market?) Screw Escrows, Legacy Perk to increase credit cap'd be pretty fair compared to what we have now.
  2. Note however, that Death Marks will proc as a neutral debuff. So if you cast Death Field and then both put Affliction, then Death Marks will be consumed for Both Afflictions. However, only your Creeping Terror/Affliction will transfer if you use Death Field to spread them.
  3. I think you need to take a step back and consider whether your nostalgia is blinding you to what are some pretty heavy flaws that were addressed... let's start with some of the big ones: First, I think I'm going to address Companions. Now, I have my own complaints about the system they implemented (mainly that whoever decided '50 Influence is Cap, Affection converts 1:1 ratio' (10 influence) should go suck a Cactus (seriously, screw them. 25 would have been enough if they just increased the impact Presence had)) but making gear aesthetic was a smart decision. A big problem (if you forgot) during 12x Storyline EXP was that gearing was horrendous, for the Player and the Companion. During the time, a lot of people had trouble keeping companions up-to-par with content and, at end-game, gear had a negligible impact anyway and fitting companion gear into quest rewards was clunky at best. No one wanted to do side-quests because they offered next to nothing experience and credit-wise (and believe me, there are people out there who cannot sink 20 hours a week into a game and were justifiably wanting to use 12x storyline EXP to, oh, I dunno, ACTUALLY HIT CAP?) Companions were reworked to make soloing content easier because, let's face it, you aren't running around with a 4-man party all the time and most players don't even have a friend with them, so Companions are important to solo play (in fact, if you dismiss them, you'll quickly find the entire game is designed around working with a companion or a party. You can go Completely Solo, but it's beyond sub-optimal.) Streamlining how they work in solo-play is a good thing. Oh, and don't go on about 'Optimization' because I still have the Devoted Allies gear from the Shadows of Revan Weekly for Talos. Trust me, you couldn't optimize jack on them, they wore whatever you gave them (which was exclusively Power and Crit, except for Tanks which was Shield Rating and Shield Absorption) Facial Expressions have only improved over time, or do you pay literally zero attention to Koth's face? Camera Angles and lighting have also dramatically improved from when the game had launched. Classic Conversations are a refreshing addition to a game where we otherwise have three buttons that either A) translate to the exact same thing, or B) end up being completely meaningless in their decisions. Sure, we have Light Side/Dark Side stuff but most of the time it's impact is negligible. Hey, do you remember that guy you killed/spared on Alderaan? Neither do we! Didn't do that Voss/Sith Ritual to prevent yourself from going mad in the Nightmare Lands? No, it's cool, really! Classic Conversations at least give us more freedom to ask about something or choose how to speak to others. Plus... Not all of us enjoy our Voice Actors. I made a Jedi Sage for a roleplaying muse, but I hate the Consular Voice Actor (just doesn't fit what I imagine my character's tone would be, at all.) Classic Conversations give me a break from a voice actor I don't like in my case and I'm glad to be given a stroll down memory lane (having played the original KOTOR and also DA:O) Re-introducing about 40 Companions isn't going to happen overnight you know, we went in Stasis for five years. that's a long time, long enough for the entire politics of the Galaxy to have shifted drastically. And 'Customization' ? on Companions? Aside from Rank 50 Influence being a load of crap (because that'll seriously take weeks to grind out in gifts and this completely undermines having Legendary Status and having unlocked Humans for +100 Presence) I prefer the new system because leveling with companions was always a chore. Seriously, you can barely even enjoy Light-Side Agent because your two Default tanks are A) Kaliyo (who you have to put up with all the way until Alderaan) and B) SCORPIO, both of whom are Dark Side primarily. I'm glad I don't have to gear them to be able to solo and I'm more glad I can use Companions I actually like with the same efficiency as Old Treek (whom literally became your Go-To Companion when you unlocked her as she literally outclasses all non-DPS companions in both tanking and healing at the same freaking time) I'm sorry you consider Altoholicism the reason you play the game because while it is fun to play the game through every class, it is not fun to have to keep making alts any time you find an online friend you want to play with. Having to create a new Inquisitor, Bounty Hunter, Trooper gets boring after you've done this planet about twenty times. Forget about Key-bindings, changing settings to make yourself comfortable, reclaiming items from your Collections, deciding your character quirks if you aren't going to just Light Side/Dark Side Cheese... I'm glad because now, if I want to play with a friend, I can just throw my Sage or Sniper at them, rush them through the starting planets and then actually play the game with them while not having to create a new character to do so. I will agree with you on Flashpoints though, but more because they can be indirectly Spoiler-ridden for low-level players. I have a few problems with this Expansion (Mainly their new Slogan 'Free for Subscribers' not actually being Free in any sense of the word) All the things you find atrocious I consider an appropriate step forward. Maybe when you take off the Nostalgia Goggles you might pick up on why these are improvements.
  4. Seriously, a 2 second stun on a Strong mob? Fine. Gold has a Pull or Knockback? Okay. Being a Ping-Pong Ball or Vegetable? Not cool, not Interactive, Not Fun.
  5. Honestly between Force Surge/Resplendence and how Global Cooldown (and Innervate) work, Alacrity is important to reduce your downtime as much as possible. Force Surge/Resplendence also require Crit to proc (and three procs gets you an instant Revivification/Salvation) as well as guaranteed Dark Heal/Benevolence crit with 40% Crit and Force Bending/Conveyance. In fact out of the three healing classes I would argue only Mercenary/Commando does not require Crit as a stat. If Operative/Scoundrel and Sorcerer/Sage were not as reliant on crit-mechanics in order to proc beneficial effects (in the case of the former, critting on their free heal will get you energy back) then it wouldn't be a mandatory grab but as it is, Crit is King in the current Heal Meta. Alacrity is technically useful on anyone, but the less time we need to cast, the more time we can actually be healing.
  6. Honestly, if you are soloing, you should just pick up Lightning. Chain>Storm>Chain will kill most normal mobs and severely damage anything else. Corruption is more of a PVP spec and Damage over Time is terrible for PVE content (Internal/Elemental damage is meant to be used against Players, who normally have a decent amount of Energy/Kinetic Resistance but little Internal/Elemental resistance (However, Internal/Elemental damage is kept intentionally low to compensate) Mobs have negligible resistances (if any) and thus it's better to use high-damage attacks.)
  7. Still bugged... Well, at least it's not Game-Breaking or anything, but two months is a hell of a time for this to still be a thing.
  8. We have options to buy Priority Transports to our Daily Planets even during a time we have terminals on those same planets that connect us to the other Daily Zones. I would not underestimate the lengths some people would go to in order to avoid certain efforts (I personally do like having the Starship Transportation but other than that, I see no point in buying the other Priority Transports) In some cases however, one must either exploit systems (Tatooine Sandcrawler Datacrons) hire help (Belsavis Green Matrix Shard because god knows you aren't going to find all of the drops unless you spend literal Days grinding for them) or go through hours of tedious and overly complicated scenarios to obtain datacrons (I remember the Empire +4 Willpower Datacron on Corellia giving me even more trouble than the Makeb +10 Endurance Datacron, and at least on Makeb I could have a better gauge of where things were at any given time.) I would pay any price BioWare asked of me to be able to just unlock the Datacrons for my Legacy and never have to think about it again.
  9. I could see a Bubble Bath regen item in the future, though I think I'd prefer it more as an Emote.
  10. My Wishlist: More Jetpacks on your Technical Armors... Like, way more. The only Jetpacks I see anymore are the ones specifically designed for Bounty Hunters. Rocket Boosting from my boots doesn't tickle my fancy and most of the Jetpack sets I have seen are very... Bleh.
  11. Just be careful you don't Drop The Soap
  12. It's been almost three years and my Gree Lightsaber Blade will still glitch into a normal Lightsaber blade in combat (when I made a ticket they said it was 'Low Priority' but considering how long this bug has existed I doubt it will ever be fixed... Rest In Peace my dear Gray Helix Lightsaber...)
  13. Except for the Belsavis Datacrons and any that came after RotHC, every Datacron came before Legacy was even a concept, much less a mechanic in the game and before when Star Wars: The Old Republic was Subscription Only. I don't care if they made it a Legacy Unlock, an Account Unlock or a Character Perk but I'd really like a button that says 'If you pay us X amount of CCs or Credits (I don't care about the Credits, I will pay CCs if they ask for them on a Legacy or Account Unlock, Character Perks I will definitely consider it) you won't have to do every datacron for your class or all of the datacrons in the game you've already gotten.' I just really don't want to drag my Trooper through all the ridiculous crap I put my Sorcerer through, especially with the Moving Platform ones and the Sandcrawler ones (God help me if they hotfixed it so I can't get Extricated/Rescued onto the Sandcrawler and just pay someone because I always glitch on that damn balloon)
  14. I still use bits and pieces off of the new sets (The B-200 Feet and B-100 Gloves actually go pretty well with my Full Cybernetic Set) However, the current iterations of the Cybernetic Sets are honestly pretty bad with BioWare deciding that 'Cybernetic' means 'Racy Android' than 'Robotic Components/Armor'
×
×
  • Create New...