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DaveyboyW

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  1. No mention of widespread hacking after witnessing a mara using Pred? You didn't even start your post with "I normally do OVER 400K damage in voidstar and am usually top medals, so I know a lot about pvp" Needs work m8.
  2. Force push isn't just a knockback, it is a knockdown. The time it takes you to get up is intended. It's not a bug or an engine issue, it is a feature of force push (unlike, for example, a sorc or merc knockback.)
  3. Clearly not. "BIoware should stop people DDoS'ing....and using Teamspeak in WZs.....and also committing murders irl! God damn Bioware."
  4. The macro you describe, with various attacks bound to one key, does not give good players an edge. For example, you would be stuck with blade storm in your 'rotation' against a Sin who has popped shroud. That macro you describe will elevate a rubbish player, who either doesn't know the priority order for attacks or panics in combat and messes it up, to the level of an average player - i.e. someone who, in effect, presses the correct button in the correct order most, but not all, of the time. Good players, however, would prefer to have every ability seperately bound and available and would make the quick decision as to where to position, who to target and what ability to use every GCD....or, to be precise, would have made those decisions in advance, with quick reactions and adjustments being the difference between 'good' and 'great.' The Huttball macro on the other hand was a nightmare to play against in 8v8 ranked. That spam of right click also had other uses and still does in that particular warzone which make it unfair.
  5. I can just imagine the rage posts here about how every Huttball was against a two tank, two healer premade if they implemented this.
  6. http://redeclipse.eu/index.php nobody reads the official forums
  7. Juggs have 2 hard stuns btw
  8. Everyone posts on http://redeclipse.eu/index.php btw
  9. I haven't played on TRE for ages, once in the last couple of months a few weeks ago, so it wasn't me :3 TBF though, TRE has always been about the pre-mades, as has every server I guess. Maybe more noticeable due to a declining player base idk. And yes, screw me!
  10. Exactly, I counted 23 in queue one night on ToFN shortly after transfers iirc. This was without stuff like dailies to incentivise it, no matchmaking under the hood and field respec (arguably) ruining some of the fun for newer teams.
  11. He doesn't say what classes he plays, he could be playing a perfect comp in team ranked. His post says "I got my ranked gear and better players than me still keep beating me, meaning I cannot get the top tier rewards. I blame Bioware for this issue and they should nerf good players immediately."
  12. I finished my class quest and rishi and STILL can't get the shiny end game pve rewards from 16m timed run nightmare mode operations GJ BIOWARE THANKS REALLY THANKS A LOT
  13. @OP http://en.m.wikipedia.org/wiki/False_equivalence The debate about whether they should nerf or buff to create balance might be interesting, but you discredit yourself immediately through that terrible analogy.
  14. They will add CC immunity to each spec and class, one at a time, until 4.0 when they will add CCs that bypass immunity. Naturally, Sins will get that first.
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